Lanternal : A Mage’s Sacrifice by Liz Cooper-G4G
Join our mage in capturing dungeon souls to charge the sacred lantern which protects everyone in the land from ghoulish creatures. The more souls captured the longer the sacred lantern is charged.
You have to make sacrifices to the demon who demands in regular intervals. Each player can choose which sacrifices matter most to them and affect their gameplay. Replay over and over to see just how many souls you can capture.

Controls: - W = Up - A = Left - S = Down - D = Right - Left Click = Fire Staff - Right Click = AOE Blast
Ratings
| Overall | 32th | 4.171⭐ | 40🧑⚖️ |
| Fun | 52th | 4.014⭐ | 38🧑⚖️ |
| Innovation | 364th | 3.343⭐ | 37🧑⚖️ |
| Theme | 99th | 4.139⭐ | 38🧑⚖️ |
| Graphics | 2th | 4.817⭐ | 43🧑⚖️ |
| Audio | 16th | 4.278⭐ | 38🧑⚖️ |
| Humor | 600th | 2.683⭐ | 32🧑⚖️ |
| Mood | 78th | 4.014⭐ | 38🧑⚖️ |
| Given | 22🗳️ | 25🗨️ |
Also the very first sacrifice i didn't realize that they were bad and choose the loss of color, and it took me like 3 sacrifices to realize that they were bad, its amazing how accustomed we(or I at least) are to level ups being good thing.
Anyway i enjoyed this game quite a bit and it caught me offguard. It's definitely one of those "Just one more try" games. :smile:
My highest score was 109 and I got greedy and died trying to get all the juicy souls in the middle.
@brownricestudio Sorry we definitely ran out of time for balance.
@vasco-borges Im glad you liked the art. I did all the 2D art and Jesse did the animations. I spent too much time on the room art so I ran out of time to make the UI stuff better. hehe
@negativice Yeah the plan was for the guy to have a word bubble that said "Choose your Sacrifice" A lot of people are proably going to think they are buffs. Hindsight... we probably should have prioritized that higher. 109 is an impressive score! Most of the team cant get past 60. hehe
also my high score is 27
@Incredible-ape We had a great animator, @jessicaWall who made all the things dance.
That was pretty darn fun! It kept me coming back and felt (more or less) balanced, with an appropriate difficulty curve and fitting match times. My rating: 5 stars.
Nothing new. I mean, there's something, but that can mostly be blamed on the theme. My rating: 3.5 stars.
It fit the theme, although it didn't do much inventive or new with it. My rating: 4.5 stars.
This art looks fantastic! Phenomenal work! I did find a minor issue though: The player kinda shakes back and forth by a few pixels each frame in the idle animation. But that's just nitpicks. My rating: 5 stars.
Great job with the audio! It fit well, didn't get repetitive, and sounded great! My rating: 5 stars.
Ugh. Please opt out of humor. I hate having to tell this to like every other game I rate, but I'll say it again: Always opt out of humor unless you think that your game has significant enough humorous elements to prevent the category from hurting your average score.
The mood was almost perfect! It was quite immersive, although it didn't stand out as having a particularly great mood to it. My rating: 4.5 stars.
Overall, it's a really great and polished game! The mood of the game didn't fit perfectly, and the game wasn't particularly innovative, but it's very well done! My rating: 4.5 stars.
Anyway, graphics are very pretty!
Really I'm impressed. And everything work perfecly : sound, gameplay, graphic design.