Take my charge by josehzz
2D puzzle game. Take a philosophical journey in the mind of an advanced AI.
I'm having problems making a WebGL build, right now I could make a Win build later I'll add the WebGL on Gamejolt
EDIT: I added a WebGL version (is the same as the windows version)
EDIT2: A post game jam version is avaible on Gamejolt
| Windows | http://gamejolt.com/games/Take_my_charge/273371 |
| Original URL | https://ldjam.com/events/ludum-dare/39/take-my-charge |
Ratings
| Overall | 53th | 4.054⭐ | 58🧑⚖️ |
| Fun | 129th | 3.709⭐ | 57🧑⚖️ |
| Innovation | 138th | 3.6⭐ | 57🧑⚖️ |
| Theme | 82th | 4.071⭐ | 58🧑⚖️ |
| Graphics | 228th | 4⭐ | 58🧑⚖️ |
| Audio | 232th | 3.446⭐ | 58🧑⚖️ |
| Humor | 431th | 2.373⭐ | 53🧑⚖️ |
| Mood | 88th | 3.964⭐ | 58🧑⚖️ |
| Given | 100🗳️ | 67🗨️ |
In my opinion the platforms should slow down when they are near the "checkpoint" right before the turn back. It would show the player the feeling that "it's going to turn now, i gotta jump"
I rated it 5 for overall cuz it was nice to play it :)
...still, if I had to state any negatives, the only thing I was capable of finding was that the "bulb" quantity counter on the top right might be hard to notice right far there from everything else. Perhaps try having it align next to the "battery" counter somewhere? Still, it's just speculation and I could be wrong.
If you were to expand your game, I'd say add some music, and an exit button: couldn't leave the game in fullscreen once I was done. But those are minor stuff considering it's a LD.
Again: amazing game!
Great job! :thumbsup:
Maybe a visual indicator of where the platforms go, so you don't have to stand on them all before you can begin to work out how to solve the puzzle. The camera is focused a little low for me I feel like a lot of jumps I do when are leaps of faith.
Good game, I feel kinda bad that the poor little guy has to die for me to complete the level :(
I wasn't quite buying the text that came up when you lit the lamp posts, it all seemed rather confusing and I couldn't tell if I was reading them in the right order or not based on which lamps I lit first. Other than that though, really great game! The blinking eyes were a nice touch!
https://www.youtube.com/watch?v=0J0lqwOT_BM
Thanks for being part of the stream :)
I have but a couple of suggestions:
The game could benefit from some background music. Of course it would have to be a very soft and quiet one, but I think that is the final touch to nail the mood.
The camera is a bit too high for comfort (when the player is on the floor, the floor and the items in which the player is standing on can be hard to see).
Keep up the good work, congrats!
Great entry ! Very simplistic and yet very perfect on that :D Maybe controling should be a little more in the flow but that's pretty neglectable, also i was playing browser version. Looked so great anyways loved it <3