City Farm by Jet jones

[raw]
made by Jet jones for LD 42 (JAM)

City Farm is a game about managing a small farm in the middle of an expanding city. To make it through each day you must manage your money efficiently by planting crops and selling pieces of land. Capture.PNG

Capture2.PNG

Capture4.PNG

Was originally supposed to be for the compo but I only had a couple minutes to upload and the site wasn't working for me so I decided to just upload it to the jam instead. All code art and sound made in 48 hours.

Ratings

Overall 948th 3.056⭐ 20🧑‍⚖️
Fun 1149th 2.556⭐ 20🧑‍⚖️
Innovation 767th 3⭐ 20🧑‍⚖️
Theme 794th 3.25⭐ 22🧑‍⚖️
Graphics 518th 3.548⭐ 23🧑‍⚖️
Mood 899th 2.722⭐ 20🧑‍⚖️
Given 17🗳️ 4🗨️

Feedback

Alisiena
13. Aug 2018 · 08:08 UTC
I would download but it is in a zip. Damn!
Alpagakira
13. Aug 2018 · 08:11 UTC
cool concept and i like this graphism
Ely Shaffir
13. Aug 2018 · 08:41 UTC
I love the concept! It's fitting the theme in a very creative way, and the graphics are great also.
However, I did not understand the farming mechanics, and that prevents the game from reaching its full potential.
I had failed to realize myself what decay time meens.
Exept for that issue I think the game is very well done, especialy for a game jam!
🎤 Jet jones
13. Aug 2018 · 08:47 UTC
Thanks for the feedback @ely-shaffir yeah the decay system was sort of a last minute addition so it wasn't implemented as cleanly as I sort of wanted it to be.
DrunkardWolf
13. Aug 2018 · 09:29 UTC
Love the city buildings being all grey hand horrible in contrast to the green farm. Cool game, well done! :D
Noah J
13. Aug 2018 · 11:42 UTC
Really like the visuals of this one ! the concept and the theme is good too ! good job !
Oneiros
13. Aug 2018 · 12:02 UTC
I did not understand the game the first time but it is nice.
hierarch
13. Aug 2018 · 12:22 UTC
The game looks great, the sprites and voxelesque art blend really well.
I think gameplay wise it's really hard to understand how the vegetables make money. They seem to make money per turn, but after decay turns they will disappear? Having a report per turn or just some floating numbers when the fields make money would help. Not sure what grow turns does, and having two sell price in the shop is also confusing. I like how the shop fits into the game field instead of just being a button, it's a bit hard to find at the start though
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AwiX
15. Aug 2018 · 07:13 UTC
A good game idea, the music should be improved. The graphics are good.
Try our game too, maybe you'll like it)
Erkberg
29. Aug 2018 · 20:02 UTC
Really neat concept and interpretation of the theme! It reminds me of the all too real problem of green areas inside the city being sold to investors and such... The execution unfortunately just lacks a bit of polish, which makes it a little hard to play. It would've been great to be able to plant on several tiles right after each other and not having to go to the shop each time. Also, the cam movement is a little weird, because it doesn't move diagonally. The visuals on the other hand I like a lot. Overall, I enjoyed this one, good job!
PS: The itch.io link doesn't work at the moment.