Labour Micro by Luther-1

[raw]
made by Luther-1 for LD 44 (JAM)

A mostly unfinished game made by Luther, Leepic, and Noah Jamaldin.

Made in GameMaker studio 2

Programming - Luther

Art - Leepic

Music - Noah Jamaldin

Title card:

title.png

Info

A simple game about commanding your workers to build things for you. Almost all the basic features are outlined in the hand crafted (in 10 minutes) tutorial level. We hope you will love the tutorial because it's the only level.

The story is you are in debt to a large building company, and must work within a set time in order to finish a building to pay back your debts. Just in case you were wondering...

Extra stuff:

This was our third ever game jam and it was certainly a great experience, although the game feels empty we feel very confident with it's capabilities even as just a tutorial. We hope you enjoy!

Thanks to Immersion Reality Studios and ThePeaKiller for assistance programming.

Game is hosted on https://www.freewebhostingarea.com/

If you want to mess with the source code it is provided, you need gamemaker 2 to use it.

Ratings

Given 7🗳️ 9🗨️

Feedback

Conduit
30. Apr 2019 · 03:00 UTC
Yo! This is a pretty sweet prototype! I accidentally built the bridge in the wrong place the first time lol the whole experience is pretty reminicent of older DOS RPGs I think, with the graphics and command based gameplay. Overall pretty sweet!
entirelyBees
30. Apr 2019 · 10:20 UTC
This is really cute! I think the little floating, attached menus would be great to implement into a larger game or continue using if you keep building this one to have multiple levels and workers.
IdinaKloppstock
30. Apr 2019 · 10:35 UTC
Too bad that there is only the tutoriallevel, it is surely fun after the tutorial itself to come up with how to proceed best. I can imagine that with several workers and new blueprints this could be a challenging little game.
tater-hater
01. May 2019 · 03:55 UTC
First off I really liked the music. Very fun and upbeat and set the tone. Turned based stuff has always scared me for 48 hour jams so kudos for taking on that challenge!
Dorblin7z7
01. May 2019 · 06:51 UTC
I couldn't get past the tutorial on the HTML5 build, am I missing something?
I really like the mechanic, seems like you're well on your way to something fun!
lot9s
01. May 2019 · 18:49 UTC
I couldn't get past the tutorial on the HTML5 build, either. Right-clicking didn't seem to do anything. If it helps with debugging, I was using the desktop version of Google Chrome to play the game.
🎤 Luther-1
02. May 2019 · 02:10 UTC
@dorblin7z7 @lot9s There is only one level, if you got stuck at the part after you demolish the tree the problem is that auto move gets turned off without the user being notified and you need to press space or 'next turn' to progress. It is confusing and poorly designed in that aspect, but we couldn't think of a good solution other than an awkward and probably also confusing text box telling you that so we just hoped the user would figure it out themselves. Please let me know if this wasn't the case and the game generally just didn't do anything on right click. Thanks for the feedback!
Dorblin7z7
02. May 2019 · 02:15 UTC
@luther-1 In my experience, more information, even if you're treating the player like a child, is better than no information when it comes to how to play :)
Querk
04. May 2019 · 21:13 UTC
cool, simple and enjoyable game, but it is more like a prototype of game (like my game :D) when I already understood the mechanics then was gameover. my time was 150,49. graphics and music are very nice :) I would like to play this, but as finished game :D

Great job :D
Copper_Aardvark_Games
04. May 2019 · 21:35 UTC
Really nice game! It felt sort of empty/small. Which is completely understandable for a game made in a weekend. The concept is great, more stuff to do in the game just in general would be something that would make me pick it up again!