Interplanetary by mao

[raw]
made by mao for LD 38 (JAM)

planettest4.png

Description

A short platformer where gravity isn't boring.

Arrow keys or WASD to move.

(Edit: Oops wrong link)

Downloads

Windows
Source (unity)
Web (HTML5)

Ratings

Given 5🗳️ 2🗨️

Feedback

tdennist
02. May 2017 · 00:01 UTC
This is really great! I love that if you get up enough speed running on the surface you can slowly take off and form an orbit. I did find the levels a bit confusing (specifically the "do a loop" level -- it took me a while to figure out how to progress, and even now I'm not sure what I did differently). Other than that the controls felt nice, and the minimalistic art style suited the game. Great job!
Doc ill
02. May 2017 · 03:18 UTC
Nice job! Moving and executing jumps felt very fluid with the gravity mechanic. However, the obstacles needed a little more contrast from the background. Music would have also been nice, but the time and effort spent on the mechanics was certainly more important. Glad I tried this!
Cosmic Adventure Squad
05. May 2017 · 07:41 UTC
Nice gravity mechanics! I liked how all the worlds were sort of linked together through your movements.
jishenaz
06. May 2017 · 02:21 UTC
I love the momentum of the player; makes moving around fun. My most favorite part (and also hardest for me) was level 2, where you're suppose to follow the blue trail. Graphics appear to be of a simple art style, but I don't know if that was intended or not. If you develop this further, music would be a great addition.
chromableedstudios
20. May 2017 · 06:48 UTC
Loved the sparse graphic style, reminds me of bit trip. The idea is pretty cool--alot like an idea our team discussed before we landed at a tank game... sorta '8bit mario galaxy-esque. A good attempt at discovery of the controls, but it was still a bit tricky to get a hang of