Claustroom by Wendel Scardua

A First Person Match-3 game
"Shoot" a cube to select it, "shoot" its neighbor (left/right/front/back/up/down) to switch between them, match 3+ to destroy them. When a new layer is about to appear below the level, if you or a cube would be crushed by the ceiling it's game over.
Controls
- W/S/A/D - move
- Fire1 (Left Mouse Button / Left Ctrl) - select/flip
- Esc - quits instantly
| Windows | http://scardua.net/Claustroom.zip |
| HTML5 (web) | http://scardua.net/claustroom-webgl |
| Linux | http://scardua.net/claustroom-linux.zip |
| Original URL | https://ldjam.com/events/ludum-dare/41/claustroom |
Ratings
| Overall | 588th | 3.448⭐ | 31🧑⚖️ |
| Fun | 523th | 3.362⭐ | 31🧑⚖️ |
| Innovation | 358th | 3.607⭐ | 30🧑⚖️ |
| Theme | 238th | 4.034⭐ | 31🧑⚖️ |
| Graphics | 644th | 3.389⭐ | 29🧑⚖️ |
| Humor | 991th | 1.825⭐ | 22🧑⚖️ |
| Mood | 926th | 2.84⭐ | 27🧑⚖️ |
| Given | 27🗳️ | 7🗨️ |
Minor complaints though:
I feel every FPS game needs a sensitivity slider.
The walls could use some more detail. Right now they are kinda bland.
Sound effect for switching two blocks?
All in all, this game was one of the better ones I have seen so far! well done. ;)
I've seen a post of yours on the LD blog, my first thought being "hey, someone else had the same idea-ish!"... I'll play it right now :)
Strangely, even the fact that some cube are hidden and unknow add a layer in the game !
You give an other "perspective" (lol) in the mecanics like the destruction of cube wich then isolate some cube from another
And the little detail like the cube who fall down and/or the fx give a soul of this simple game. Really like it !
* graphic style
* concept
What can add :new: :
* Tutorial
* Boosters
I would be very glad if [you review my game](https://ldjam.com/events/ludum-dare/41/last-stand-1) :mag: