Back at Valborgne Manor by Greet

Scenario :
I am Bernard de Bruay. At my father’s death, I inherited a book filled with strange writings depicting the whole history of my cursed family one year at a time, one sentence per year. But I quickly noticed that while every boy's birth was noted, every girl's one was avoided, replaced by a odd writing “Back at Valborgne”. Studying the clues disseminated in the strange manuscripts, I obtained another book. Dark, filled with strangely tangled writings, the Necrophitescon yield its secrets to me. I learned about spells, invocations, sacrifices and demons. I directly headed to Saint-André-de-Valborgne to discover mysteries surrounding the Valborgne manor. The village was in mourning, yet another girl went missing. Using my spells, I noticed that the manor was deliberately shutting the water system irrigating the village and reroute the nearby clay quarry. I just arrived at Valborgne manor. I need to find out what happened to the missing girls and to know what murky water my family dove into.
Story Telling : https://docs.google.com/document/d/1beDKEdVkc5uVRvBHhNbKnIug4EIUpvSEMHtouF0YOeY
Description :
Back to Valborgne Mansion is an undercover game where you need to find as many clues as possible and use your skills achieve one's ends Use your skills sparingly, if you use them too much you will die.

Staff - La plancha
- Agloo
- Ben Backen
- Greet
- Maximilien
- Raiponz
- Zessirb
How to play :
WASD : forward - left - right - rear Left mouse button : Skills 1 Right mouse button : Skill 2 Mouse direction : to aim
Crédits musics :
Myuu : soundcloud.com/myuu - Myuu - Creepy Clown Symphony - Myuu - Play with Me
Tristan Lohengrin : soundcloud.com/tristanlohengrin - Tristan Lohengrin - Time of solitude
Game created with 147 commit using Collab
Install instructions
Click to itch.io link, And Play !
HOTFIX 1
-Removed camera shaking due to a bug
-Fixed some guard rotations
-Reduced player hitbox
-Turned guards who were looking at a wall
-Removed astar path finding debug messages
| HTML5 (web) | https://greet.itch.io/back-at-valborgne-manor |
| Source code | https://github.com/zessirb/ludum43 |
| Original URL | https://ldjam.com/events/ludum-dare/43/back-at-valborgne-manor |
Ratings
| Overall | 820th | 3.048⭐ | 33🧑⚖️ |
| Fun | 740th | 2.968⭐ | 33🧑⚖️ |
| Innovation | 729th | 2.887⭐ | 33🧑⚖️ |
| Theme | 882th | 2.839⭐ | 33🧑⚖️ |
| Graphics | 589th | 3.387⭐ | 33🧑⚖️ |
| Humor | 707th | 2.464⭐ | 30🧑⚖️ |
| Mood | 617th | 3.194⭐ | 33🧑⚖️ |
| Given | 39🗳️ | 16🗨️ |
The enemies seemed mostly harmless though. They Even touching the edges of their cones mostly showed no reaction, and should they react, you can just walk away from them.
The layout itself ended up being more confusing than anything. It felt like work to traverse the area, where in stealth games you usually want it to be more tense and puzzle like.
That said, the atmosphere is good, and there's certainly plenty of map to traverse. The abilities make it much more enjoyable to zip through the map.
Overall quite good. Nice work!

I would recommend changing the position of the powers in the lower right, it is strange to press the left button of the mouse to use the power of the right and vice versa.
Good game :)
Thanks a lot for sharing the game on our stream :) here is a link to the gameplay - https://www.twitch.tv/videos/345040549?t=08m53s