PlacidTeleCave by madsj

[raw]
made by madsj for LD 38 (COMPO)

screenshot PlacidTeleCave.png

Survive and beat the boss.

Movement: WASD or Arrow keys

Shooting: Mouse1

Teleporting: Mouse2

Teleports replenish when you kill an enemy

Game: https://drive.google.com/file/d/0B7k4SaJofxucYm9SSkFGTkQyT28/view?usp=sharing

Source: https://drive.google.com/file/d/0B7k4SaJofxucSGN1QUd5WlY3dGM/view?usp=sharing

Ratings

Overall 175th 3.55⭐ 22🧑‍⚖️
Fun 103th 3.65⭐ 22🧑‍⚖️
Innovation 362th 2.9⭐ 22🧑‍⚖️
Theme 405th 2.95⭐ 22🧑‍⚖️
Graphics 297th 3.15⭐ 22🧑‍⚖️
Audio 135th 3.368⭐ 21🧑‍⚖️
Humor 415th 1.933⭐ 17🧑‍⚖️
Mood 302th 3⭐ 20🧑‍⚖️
Given 17🗳️ 11🗨️

Feedback

Togis
01. May 2017 · 15:12 UTC
This game is really challenging but once you get use to the teleport mechanics and understand a bit more the looping boundaries of the map it is extremely fun to play.

There is a lot of diversity in enemy and power-ups, making the game super interesting to play more and more.
The game compel the player to try another time.

This is a very good game worth playing! Congratulation

(You can see me playing this game for the first time on the vod https://youtu.be/lXUmif8KKxM?t=1h18m26s )
gamesplusjames
03. May 2017 · 01:04 UTC
I really enjoyed playing this one. It felt very fast-paced. The scrolling from one side of the screen to the other was great and the movement felt really good too. A simple but really well put together game. Nice work!
TheMadStrauss
03. May 2017 · 18:21 UTC
Fun and as gamesplushames says, the fast-paced style make it very interesting. I felt that you had to be a bit lucky with the powerups (sometimes you destroy a lot without receiving anything) but I enjoyed a lot.
NedMakesGames
09. May 2017 · 22:54 UTC
Great game! I'm pretty bad so I would enjoy an easy mode but I actually love the mechanics. Loved the music and the art is simple in a good way. Good job!
cosine
15. May 2017 · 00:07 UTC
It was pretty fun! The controls were super feel-good, I felt very agile. In fact so much so, that I didn't teleport very much. There's a certain point, when there's so many enemies and bullets, that there's just nowhere I can go. It was quite hard.
GrassWhopper
15. May 2017 · 16:07 UTC
very nice game, really hard too.
despite the smooth controls, and its ease of movement, i must say, the game really is hard.
i found the best play style to be simply "moving between 2 zones" and avoid enemies as best as i can.
very nice job with it.
the graphics were simple, and the game itself was just very cool, good job.
simple clear and clean.
fueelin
16. May 2017 · 05:27 UTC
Fun game. Tough though! I liked the music a lot, as well as the overall vibe. Nice job!
Tygrak
16. May 2017 · 21:26 UTC
Really fun, really fast paced. Awesome music, when you get a ton of powerups it feels so good. I also enjoy the simplistic art style. Nice job!
OccultOne
16. May 2017 · 23:16 UTC
I couldn't get this game working mid-stream due to the fullscreen requirement. I highly recommend adding a Windowed Option. I did however play after the stream and thought that the music was really great. Good job with the controls and depth of options.
arch-a-type
17. May 2017 · 13:48 UTC
Very difficult and very fun! I had some trouble getting started, but once I did I had a bunch of fun. You have a great idea here. The variety of power ups and their various effects are a solid point of this game. Also, understanding the teleport mechanic, and how it works is pivotal to performing well, a very interesting mechanic that is worth mentioning.

For me the controls took some getting used to at first, but I was able to stay alive once I played a bit more. I didn't realize I had a target cursor until like halfway through the game, maybe make it stand out a little bit more?

Not too much I would change. It seems like you already have a good start. :)
mikeware
19. May 2017 · 04:50 UTC
Took a long time to load initially, but then was fine.

The enemy movement was hard to get used to, especially the green chompers which could leap halfway across the screen. Would be nice if the initial enemies were a bit easier to kill, but I guess I had to get used to the teleport and scrolling mechanics more. I guess I just wanted a bit more breathing room and space to move around as I got used to the game before the difficulty ramp.

Certainly something I can see people sinking themselves into.
jondalnas
19. May 2017 · 06:02 UTC
Amazing arcade like shoot-em-up. I could play this for hours.

Amazing, just amazing.
Daisy
19. May 2017 · 09:09 UTC
I got pretty into this! It feels really good when you start piling up the power ups, very juicy. Had to pull myself away to come write some feedback which is a good sign.

I like the way the enemies move, I only wish they would move a little slower initially then perhaps ramp up. Especially when the green ones come leaping at you, but maybe my reactions just aren't on point.

The graphics are simple and clear, and the music lends itself the experience very nicely. My only gripe is perhaps with the health/powerups on the side which I didn't notice until looking at a screenshot of the game.

Solid game overall, great job! :D