Last Hope by mintarcade
This game is about helping your team by fixing your ship, that is running out of power: auxiliary generator got short circuit of some sort, and as the only technician on board it is your duty to fix it and save your crew members, that are hibernating in their stasis chambers.
Controls:
First person (WASD or/and arrows) + mouse. To select 3D printed part, you might need to release/hide mouse cursor with right mouse click.





Tips and tricks:
Familiarize yourself with the ship layout. -Sonic wrench can fix all sources of the problems and release unposered doors (click on keypad). - Doors will be locked if pressure is low or near vacuum. Use Oxygen Pump and Oxygen Seal to operate section pressure. - Everything using power, try to minimize usage by turning off Oxygen Pump, Automatic doors and lights if not really needed. - Always check indicator panels for the latest status update.
Game status:
Playable, but slightly finished.
What is critically missing: Button/valve action indicators, turbo-lifts (have to jump for now), action feedback and system status from central computer.
What is missing:
gravity control, in-game map.
Developers thoughts or What do I learn this time:
I think I spend well too much time in ‘finding right idea’ stage. Next time I’ll spend less time and just stick with the first one, which in this case is this game. What went right: Preparation, sleep cycle and regular meals/walks/showers etc. What went wrong: Unity crashes like never before, I forgot to put more indicators of a game progress.
If you are interested in this game or just wanted lo leave feedback, please don’t hesitate to contact me.
| Windows | https://mintarcade.itch.io/last-hope |
| HTML5 (web) | |
| Original URL | https://ldjam.com/events/ludum-dare/39/last-hope |
Ratings
| Overall | 352th | 3.474⭐ | 21🧑⚖️ |
| Fun | 704th | 2.684⭐ | 21🧑⚖️ |
| Innovation | 280th | 3.316⭐ | 21🧑⚖️ |
| Theme | 282th | 3.7⭐ | 22🧑⚖️ |
| Graphics | 88th | 4.35⭐ | 22🧑⚖️ |
| Audio | 242th | 3.421⭐ | 21🧑⚖️ |
| Humor | 460th | 2.267⭐ | 17🧑⚖️ |
| Mood | 91th | 3.95⭐ | 22🧑⚖️ |
| Given | 13🗳️ | 13🗨️ |
Really nice work though. I'd love to see where it goes from here.
[Danae streams Ludum Dare 39: Day 1, part 1: Last Hope](https://youtu.be/4KfQtLDzK-g?t=1h29m32s)
This is mechanically quite an interesting game, but it suffers a lot from the random gravity glitches in certain places of the ship, and the lack of a very clear explanation of what exactly is going on. I did things that seemed right, randomly picked up a wrench (didn't actually know I needed it), figured a vacuum is probably good to keep generators cool, hit "Source of the problem" with my wrench … :D I was happy to see that my guesses seemed to work and lead me to victory, but at the same time I feel like I just got a bit lucky there. Still, the atmosphere is quite interesting; with more mechanics, and a clear tutorial (e.g. splitting the game into several levels, where the first is a very simple ship with only a single generator, then adding more and more difficulties in the following levels) this could potentially be as fun as Keep talking and nobody explodes – a 2-player co-op would have a world of possibilities! Good job :)
Good work!
I just spent like 5 minutes turning valves.
Good work on the spaceship. Some more instructions are needed.