Morpheus Triad by 11Schotter
Grab your headphones to get sucked into Morpheus' world ...
In Morpheus Triad you control Morpheus, one of the many gods of music on their way to ascension. Shift between the three music styles Metal, Techno and Classic wisely to navigate along the treacherous heavenly platforms.
Avoid or kill enemies by attacking them with the right music style,
but be careful - a switch between styles cost almost your entire life power!
Check our facebookpage for the latest release!
https://www.facebook.com/morpheustriad/
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[ Controls ]
View direction Mouse
Movement WASD
Attack Left Mouse key
Music switches 1, 2, 3
Leave music source Spacebar
[ Gameplay ]
Run along the level and use the music styles to avoid falling down.
1 = blue = Metal = metal surface
2 = red = Classic = wood surface
3 = green = Techno = PCB surface
Fight or avoid aggro of enemies by choosing the music style.
Even afraid enemies will hurt you, don´t use them as a ball.
Maybe just a little.
Metal-hedgehog = fight with classic = is afraid of classic
Classic-tortoise = fight with techno = is afraid of techno
Techno-gecko = fight with metal = is afraid of metal
Remove obstacles with - guess what - music style.
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UPDATE
v.1.2
Did a couple of bugfixes like restart and changing tiles.
Now it´s more the game we wanted to create!
v1.0 warning!balancing needed, xtreme hard to beat!
We have plans for special abilities and tons of cool levels,
easily created with Tiled Map Editor and .json import
http://www.mapeditor.org/
The game was done by (former) KINGArt Games employees in Bremen, Germany.
All assets were created from scratch.
- Valentin Viehmeier
- Julian Strzoda
- Axel Bockhorn
- Daria Hinz
- Jeanette Vollmer
- Marius Popa
- Caroline Wolke
Special thanks to: Lars, Manu, Thomas, ... !!!
HARDCORE.
In Morpheus Triad you control Morpheus, one of the many gods of music on their way to ascension. Shift between the three music styles Metal, Techno and Classic wisely to navigate along the treacherous heavenly platforms.
Avoid or kill enemies by attacking them with the right music style,
but be careful - a switch between styles cost almost your entire life power!
Check our facebookpage for the latest release!
https://www.facebook.com/morpheustriad/
######################################################################
[ Controls ]
View direction Mouse
Movement WASD
Attack Left Mouse key
Music switches 1, 2, 3
Leave music source Spacebar
[ Gameplay ]
Run along the level and use the music styles to avoid falling down.
1 = blue = Metal = metal surface
2 = red = Classic = wood surface
3 = green = Techno = PCB surface
Fight or avoid aggro of enemies by choosing the music style.
Even afraid enemies will hurt you, don´t use them as a ball.
Maybe just a little.
Metal-hedgehog = fight with classic = is afraid of classic
Classic-tortoise = fight with techno = is afraid of techno
Techno-gecko = fight with metal = is afraid of metal
Remove obstacles with - guess what - music style.
######################################################################
UPDATE
v.1.2
Did a couple of bugfixes like restart and changing tiles.
Now it´s more the game we wanted to create!
v1.0 warning!balancing needed, xtreme hard to beat!
We have plans for special abilities and tons of cool levels,
easily created with Tiled Map Editor and .json import
http://www.mapeditor.org/
The game was done by (former) KINGArt Games employees in Bremen, Germany.
All assets were created from scratch.
- Valentin Viehmeier
- Julian Strzoda
- Axel Bockhorn
- Daria Hinz
- Jeanette Vollmer
- Marius Popa
- Caroline Wolke
Special thanks to: Lars, Manu, Thomas, ... !!!
HARDCORE.
Ratings
| Coolness | 97% | 2 |
| Overall(Jam) | 2.83 | 918 |
| Audio(Jam) | 3.49 | 223 |
| Fun(Jam) | 2.47 | 1002 |
| Graphics(Jam) | 3.63 | 370 |
| Innovation(Jam) | 2.90 | 671 |
| Mood(Jam) | 2.83 | 743 |
| Theme(Jam) | 3.38 | 514 |
Again...#thatarttho
Can you add your game on indiexpo.net ? It's like itch or gjolt.
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
We did our best to fix those bugs like restart and stuff.
Hope you are able to beat the game now :)!
Greetings, love your games!
Congrats for you cool entry!
I'm really impressed with the music and graphics. I have nothing to say, your art is top quality.
I knew I shouldn't have clicked that button. I knew I shouldn't have clicked it a hundred times...
Two things, once corrected could make the game a lot better :
Make "checkpoints", or do something to show your going the right way. I was often feeling lost, not knowing if I was really going the right way (I was, but I didn't knew).
The "falling". Once you fall, you can still walk, and so you don't really know if you're alive or not. If you can go on a platform quickly enough your saved, but if your not, you "walk" below... It's really strange... I would have liked a clearer death, and not this awkward drop thing.
I also noticed that you could shoot things to kill the innocent music animals. I think it could have been interesting to use that mechanics more, because you can completely do the game without it, and you're never told you can use it.
You could have made more complex levels. Your game works very well, it would have been cool to stretch the limits of the game by having more than just walking almost-straight and switching colour, because your game can obviously do so much more.
Big congratulations to the team !
The audio supports the gameplay greatly!