Cult Village by stellaryyan2
Story
You are the leader of a cult village. Your cruel god often asks the villagers for sacrifices. God will ask for different sacrifices every time, meet his requirements, or punishment will come.
Gameplay
You must maintain your village as long as possible. Your villagers need housing and food, otherwise they will lose health and die. Your evil god will demand sacrifices from your villagers, or he will punish your village. You must sacrifice the correct villager to avoid punishment.
Control
-A,D to move - left click on villagers to kidnap them - right click to release villagers - left click on altar to sacrifice villagers - left click on buildings to build them - left click on bell tower to rally villagers togather
| Windows | https://stellaryan.itch.io/cult-villager |
| Original URL | https://ldjam.com/events/ludum-dare/43/cult-village |
Ratings
| Overall | 833th | 3.024⭐ | 23🧑⚖️ |
| Fun | 763th | 2.929⭐ | 23🧑⚖️ |
| Innovation | 754th | 2.857⭐ | 23🧑⚖️ |
| Theme | 137th | 4.071⭐ | 23🧑⚖️ |
| Graphics | 734th | 3.068⭐ | 24🧑⚖️ |
| Audio | 506th | 3⭐ | 23🧑⚖️ |
| Humor | 628th | 2.632⭐ | 21🧑⚖️ |
| Mood | 713th | 3.071⭐ | 23🧑⚖️ |
| Given | 31🗳️ | 9🗨️ |
Sorry, fixed already.
My favorite part is probably just seeing the effects of what happen when you don't sacrifice in time, like meteors or famine. I also like the randomized civilians and that you pretty much snatch up 3 year olds without a second thought to match the < 18 quota. The concept is pretty funny. Overall nice work.
I think there are some balancing issues though. Mills and mines should produce more than just +10% of their resource. I think they should either give +5 or +25%. And the god shouldn't ask for a sacrifice you can't possibly provide. "Give me a woman". "But there are no women in the village!". "Well, I guess you're screwed, then!"
But maybe that's just part of the humour of the god. If that was the intention, then it is funny, but from a balancing perspective, it's not quite right.
So many babies killed ! :imp: :imp: :imp:
Cool gameplay however beginning is harder than after few minutes. Maybe difficulty should increment
Anyway, very good job !
- The UI is not informative enough: it's not clear how many buildings of each type you should build, what their exact effects are, what your production of various resources is, and so on. I'm not entirely sure how the houses work yet.
- I got a "Health 10" sacrifice, but I never saw health shown as a number anywhere else. Is 10 a lot, or very little?
- Sacrifices like "Age 10" are very hard to meet, because people age as you carry them. But maybe that's just the game being hard :P
It was pretty fun sacrificing the villagers and watching them blow up; on the other hand, it was really scary whenever I got punished. Also, I thought having the different screams (male, female, child, etc.) was a nice touch. Overall, good entry! :)