You Discharge, You Lose by boddiul

[raw]
made by boddiul for LD 39 (COMPO)

"You discharge, you lose" CHALLENGE! Seems easy? I don't think so...

A small robot wants to escape a factory, but the factory, with the help of other robots, won't let him run away. Charge the robot by connecting to power sockets (using plugs) or by collecting batteries. Run away from the giant wall, for as long as you can!

You loose more energy while shooting or being shot, so don't forget to charge the robot!!! ~~~~~~~~~~~~~~~~~~~~ Controls:

WAD - Move, Jump LEFT MOUSE BUTTON - Shoot RIGHT MOUSE BUTTON - Throw a plug R/ESC - Restart ESC - Exit ~~~~~~~~~~~~~~~~~~~~ Made in Game Maker Studio

https://www.youtube.com/watch?v=-3aS1jkoi8U

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Ratings

Overall 7th 4.258⭐ 33🧑‍⚖️
Fun 1th 4.406⭐ 34🧑‍⚖️
Innovation 90th 3.733⭐ 32🧑‍⚖️
Theme 7th 4.484⭐ 33🧑‍⚖️
Graphics 106th 3.871⭐ 33🧑‍⚖️
Audio 245th 3.065⭐ 33🧑‍⚖️
Humor 125th 3.148⭐ 29🧑‍⚖️
Mood 75th 3.679⭐ 30🧑‍⚖️
Given 47🗳️ 0🗨️

Feedback

vipbasil
31. Jul 2017 · 15:58 UTC
Hey, very nice mechanics :)
victorcrafty
31. Jul 2017 · 19:02 UTC
Very good game. I like your idea :smile:
Rogue Studios
31. Jul 2017 · 20:57 UTC
Very fun i also enjoyed the graphics
Cristi Mihai
31. Jul 2017 · 21:14 UTC
It took a bit of getting used to the controls at the beginning but I loved it.
The theme is spot on.
Good job!
RootPew
31. Jul 2017 · 21:50 UTC
Really fun take on the platformer/run-and-gun style. Graphics are clean, controls are solid. Shame there's no bgm or the likes - but that's only a small gripe over a pretty solid LD entry. Great job!
Rudenko
01. Aug 2017 · 00:49 UTC
Nice game, and mechanics too!
Dene
01. Aug 2017 · 10:13 UTC
89:46 :) Love it, one of the coolest games from this LD, really enjoyed it because of challenge.
VictorTimoftii
01. Aug 2017 · 12:55 UTC
Piece of art! Swear you the 1st place
DrewG8
01. Aug 2017 · 15:33 UTC
Great mechanics and great art style. I'm surprised you were able to create so many unique enemies in 48 hours. My only complaint would be that the power never really became a challenge for me.
Gama Croma
02. Aug 2017 · 11:03 UTC
![cute.gif](///raw/f38/6/z/859a.gif)
FloBar
03. Aug 2017 · 14:04 UTC
Really cool concept. Would've been even more awesome if you could abseil down to another platform. Well done.
Batheo3000
03. Aug 2017 · 18:19 UTC
Cool game! Charging up your battery while at the same time dodging shots can be very heptic.
Good job !
Vulpem
03. Aug 2017 · 18:49 UTC
Goddamnit! 134, and i ran out of power!

Honestly, i really, really liked it. I feel this reflects what good games should do: simple mechanics that bring deep complexity. Having to stand near an outlet to recharge at first isn't hard, but it gets hectic! That mix between "run" and "don't run" added a really unique feel to the game.

Also, the gameplay was fluid, the diversity of enemies made it entertaining, and the art was clear and clean.

Btw, are the levels randomly generated? Kudos to you, that's pretty impressive for a jam.

Good job! Keep it up!
longshorts
06. Aug 2017 · 10:15 UTC
Really enjoyed this, great use of the theme rolling into a simple mechanic that made it fun and interesting to play.
DanielEnricoBotta
06. Aug 2017 · 12:07 UTC
Awesome
Knowledge
06. Aug 2017 · 14:11 UTC
I liked the mechanics.

It might be nice if you could use cable like grappling hook (just suggestion). I really hope that you will continue to work on this game after Jam.
silkworm_sweatshop
06. Aug 2017 · 14:32 UTC
Great entry! If I have a minor nitpick it would be that I'd appreciate a more distinct crosshair as my mouse pointer was a bit hard to see sometimes against the background but otherwise it was fun and well executed.
Antiwrapper
06. Aug 2017 · 14:51 UTC
Awesome game! Simple to pick up and play and very fun while still being challenging. Good core mechanics and pretty good graphics make this a very strong entry. The sound effects could have been a bit better and some music would have also been nice but besides that there is nothing to major to complain about. Good work!
Wabble
07. Aug 2017 · 00:54 UTC
Cool idea. Design was simple but nice, gameplay was fun, it respected the theme. Couldnt last more than 60 seconds in 3 attempts!
hawke
09. Aug 2017 · 11:17 UTC
Very fun and challenging, great classic gameplay with added recharging mechanic and added urgency.
mikethewayne
19. Aug 2017 · 08:49 UTC
Seriously fun game. Got to 90 seconds on my third attempt, this is a really cool platformer, where you have to think ahead and manage your resources (in this case, power), which you can charge anywhere, but not for too long else the wall of death gets you! This is some of the best game design I've seen in a long while, and even better execution. Fantastic job!
Dustyroom
22. Aug 2017 · 18:51 UTC
DID YOU DISCHARGE, OR DID YOU LOSE??

http://img.youtube.com/vi/1VWTo5U0AAA/0.jpg
Gametron13
24. Oct 2017 · 14:24 UTC
I am really suprised this game didn't end up snatching 1st place!