God of the Well by Albinobat

[raw]
made by Albinobat for LD 43 (JAM)

Screenshot (216).png Your mother is very bossy. she sent you to get some water from the well in the middle of the night, but something is different about this well.

Controls:

basic skills-

Arrow Keys : Move

Shift: Run

Space : Jump

Down key : Pick up

Z : Throw

Unlockable skills-

C : Attack

CTRL : Glide

Didn't have time to make enemies fight back, so you are also invincible

Ratings

Overall 842th 3⭐ 24🧑‍⚖️
Fun 915th 2.643⭐ 23🧑‍⚖️
Innovation 950th 2.548⭐ 23🧑‍⚖️
Theme 591th 3.357⭐ 23🧑‍⚖️
Graphics 543th 3.455⭐ 24🧑‍⚖️
Audio 381th 3.286⭐ 23🧑‍⚖️
Humor 440th 3⭐ 23🧑‍⚖️
Mood 540th 3.286⭐ 23🧑‍⚖️
Given 29🗳️ 17🗨️

Feedback

Selgeron
04. Dec 2018 · 04:59 UTC
That was fun, I liked the mechanics and the little song in the background was cute too, as well as the ending! It was a little tedious bringing the sacrifices back, though I had fun just using my sword to bring like 10 of the little demon guys over to the sacrifice pit at once!
Kenn50Games
04. Dec 2018 · 08:38 UTC
I didnt play it because i had to be an Administrator to download it. I saw it was made in gamemaker and i could play some of the other gamemaker games so yeah.
TheRockRipper
04. Dec 2018 · 08:38 UTC
Hey. It was a fun game. Loved the song. Great art. Great mood. Only if the camera wasn't jittery. I would've loved to play it with a little more speed.
Dazzumbledor
04. Dec 2018 · 12:55 UTC
A sweet game with a satisfying ending (though she only wanted water, geeze). Collecting the souls was very repetitive, and that was even using the throwing when up on the left ledge. Otherwise, this is a great submission :smile:
izi
04. Dec 2018 · 15:09 UTC
sweetly satisfying in the best way possible (:
Danilo Freire
06. Dec 2018 · 02:36 UTC
Hey guys, hope you had a nice time during the jam! Next time think of us (mac users) to play your game too! A web build works for all sides! :up:
🎤 Albinobat
06. Dec 2018 · 02:57 UTC
@danilo-freire Yeah, sorry about that. Unfortunately to create a mac port with Game Maker Studio 2 I'd need a Mac device myself. Next Jam I'd try and remember to get some help with that
silkworm_sweatshop
06. Dec 2018 · 05:39 UTC
You've got a nice little metroidvania upgrade system going. I like the design of the main character and some of the animations were really fluid. The biggest problem with the game is that going back and forth through the same area picking up the same creatures multiple times gets tedious fast. It would've been better to spread them out and have you explore more and maybe have some more platforming challenges.

Also a tip when exporting from Gamemaker (at least when it comes to jam games). Choose "single runtime executable" instead of "windows installer" so people can just run the .exe file directly and not have to bother with an installer.

Edit: Just wanted to add, the little cutscenes were a nice touch.
Pellanor
06. Dec 2018 · 06:10 UTC
Design and animations where nice, but the gameplay was quite tedious. With a bit less running back and forth, and enemies that can fight back the game has a lot of potential.
oda
06. Dec 2018 · 21:53 UTC
Wow, really nicely done. I wasn't expecting to see a metroidvania like in a game jam!
I love your art, the little cutscenes are amazing, music is great, game design could have avoided a few tedious back and forth but it's still good.

An advice I can give you : if you want to have more ratings, you really should avoid releasing a game that needs installation, this is really blocking for a lot of people.
🎤 Albinobat
07. Dec 2018 · 02:34 UTC
@oda thanks for feedback. Added .exe option
Drauce
08. Dec 2018 · 12:27 UTC
The cutscenes, story, music and sfx were really nice. However the back-and-forth for souls was indeed a bit tedious, but that's something that'll be easily fixed, no doubt. I liked the idea of gaining new abilities and unlocking new areas, and that will surely allow your game to expand into something great. With a little bit honing on walljumping, that ability alone could be the key for instance.
poodle_in_need
08. Dec 2018 · 19:05 UTC
everything rly cool exept of the fact that it is a little bit anoying to walk 5 times for these rats and stuff XD But i like it, great job!
LaneDavis
12. Dec 2018 · 02:30 UTC
WOW rarely do I see a game with this much charm go to waste. You simply *must* rethink the level design here. I was so ready to fall in love with this game given the humorous and well-executed intro, the fun music, and the character design of the god. However, ain't nobody got time to ferry 10 tediously-place rat corpses to an altar just to progress through the first room.

Marking notifications as ON here, because I'd love love love to be pleasantly surprised to find that this game has been updated. Withholding some ratings for now in case there are improvements.