{"author_link":"\/users\/cliff-lee-cl","author_name":"Cliff Lee CL","author_uid":"1002871","comments":[{"author_name":"Adrien Dittrick","author_uid":"1043514","time":"2018-12-04T11:40:17Z","epoch":1543923617,"modified":1543923617,"text":"Still nothing? ._.","likes":1,"format":"md"},{"author_name":"Istalri","author_uid":"1123076","time":"2018-12-16T11:10:38Z","epoch":1544958638,"modified":1544958638,"text":"That's a nice game overall, also if I do not really see the theme in the game. Otherwise, I suggest you to guide the player between the levels because when I first run the game, I do not know if I have to go to the first skull and so I have done the last level for beginning :joy: Anyway good job :wink: ","likes":1,"format":"md"},{"author_name":"Imphenzia","author_uid":"1000525","time":"2018-12-16T11:58:10Z","epoch":1544961490,"modified":1544961490,"text":"The lowpoly art brought me here and I like the concept but I may be missing something vital? I can't get past level one :) I see the rhythm of the spikes go up and down (cool with rhythm btw =) and I also see that there is a path around the spikes. When my vision is blacked out, I never make it to any sort of destination - the audio queues aren't enough for localization and a speedrun across the spikes has me impaled before I reach anywhere to level up.","likes":1,"format":"md"},{"author_name":"Cliff Lee CL","author_uid":"1002871","time":"2018-12-16T12:05:16Z","epoch":1544961916,"modified":1544961916,"text":"@imphenzia You can listen to the sound of spikes. For level 1, remember the pattern of spikes and notice the sound's volume. When you get closer to the spikes, you'll hear a louder sound. When you get closer to the exit, you'll hear a beeping sound's pitch going higher and higher. Good luck. :smiley: ","likes":0,"format":"md"},{"author_name":"randomphantom","author_uid":"1034868","time":"2018-12-16T12:28:02Z","epoch":1544963282,"modified":1544963282,"text":"Went to the last level on my first try so it was a little funny to complete the game in a short while. It feels a little too easy to complete when the exit is always at the end corner, maybe if the exit was somewhere in the middle that might make it more interesting. Really unique concept, but I'm not sure if the spike gameplay works with walking in the blind - maybe having it such that listening to a voice guiding you in a maze would be a little more in line with using your listening to guide your movement. I love the art style and the satisfying spike sounds.","likes":1,"format":"md"},{"author_name":"Kornel Meszaros","author_uid":"1125983","time":"2018-12-16T13:43:37Z","epoch":1544967817,"modified":1544967817,"text":"Hmmm... interesting game. First I failed, then I got what it requires from me.\n\nThank you for making it!","likes":1,"format":"md"},{"author_name":"Arvejeitor","author_uid":"1056406","time":"2018-12-16T15:34:32Z","epoch":1544974472,"modified":1544974472,"text":"Really nice game, the lowpoly art is clean and polished, and I liked the audio!\n\nGood job!","likes":1,"format":"md"},{"author_name":"Sockman","author_uid":"1121665","time":"2018-12-16T16:28:46Z","epoch":1544977726,"modified":1544977726,"text":"I liked the idea but I felt like I didn't have enough information most of the time. For the first two levels I basically walked forward at the right time, and the third one I felt was just luck. Adding a footstep sound would have helped. Maybe make it correspond to walking a certain distance. The sounds and visuals were really polished though, and I liked the idea, just the main mechanic could have used a bit more polishing.","likes":1,"format":"md"},{"author_name":"Game-mon","author_uid":"1108317","time":"2018-12-16T22:03:21Z","epoch":1544997801,"modified":1544997801,"text":"Nice graphics and game idea. I accidently started with the last level though (: But does it fit the theme? Reminds me of \"you can only move or see, not both\". Anyway cool creation! :D","likes":1,"format":"md"},{"author_name":"Cliff Lee CL","author_uid":"1002871","time":"2018-12-18T17:10:25Z","epoch":1545153025,"modified":1545153025,"text":"@randomphantom I'll think about your suggestions. Thanks a lot :)","likes":0,"format":"md"},{"author_name":"Cliff Lee CL","author_uid":"1002871","time":"2018-12-19T14:11:33Z","epoch":1545228693,"modified":1545228693,"text":"@sockman Acutally, I have the footstep sound in my game. :open_mouth: Maybe it's too quiet? The mechanism needs to be more polished, I agree! :thumbsup: ","likes":0,"format":"md"},{"author_name":"blubberquark","author_uid":"1008003","time":"2018-12-19T20:20:45Z","epoch":1545250845,"modified":1545250845,"text":"The screen is just uniform grey for me after I launch. IDK if that's a bug or my PC is acting up or something. I'll get backto this.","likes":1,"format":"md"}],"format":"md","images":["ld43\/133546-77f17ceeba2de59b2cdc4c8291206977.png"],"links":[{"url":"https:\/\/cliffleecl.itch.io\/ordeals-of-limbo","text":"Other (web)"},{"url":"https:\/\/gamejolt.com\/games\/OrdealsOfLimbo\/384166","text":"Other (web)"},{"url":"https:\/\/drive.google.com\/open?id=1jt5-oRVRGCwZhO5-lBt6soBAMGhsjzA-","text":"Windows"},{"url":"https:\/\/drive.google.com\/open?id=1TOvehh3mZSMi4QEdtS0jVFgz9x_eNkxy","text":"Linux"}],"metadata":{"g_key":"41998","g_author":"1002871","g_event":"LD43","g_eventkey":"71","g_subevent":"JAM","g_urlkey":"239676","g_title":"Ordeals of Limbo","g_status":"USEAR3","g_place":"99999","g_commentcount":"12","g_site2_node_id":"133546","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"133546","n_urlkey":"239676","n_parent":"120415","n_path":"\/events\/ludum-dare\/43\/ordeals-of-limbo","n_slug":"ordeals-of-limbo","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"2871","n_created":"1543859358","n_modified":"1544465113","n_version":"412515","n_status":"COMMIT"},"node":{"id":133546,"parent":120415,"superparent":9,"author":2871,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-12-03T20:06:59Z","created":"2018-12-03T17:49:18Z","modified":"2018-12-10T18:05:13Z","version":412515,"slug":"ordeals-of-limbo","name":"Ordeals of Limbo","body":"********************************************** \n\nDear players:\n\nWindows version is recommended to play the game. \n\nYou need headphone or earphone to play the game. (To hear the sound from different positions.)\n\n********************************************** \n\n# Screenshot:\n![Screenshot1.png](\/\/\/raw\/73b\/z\/1f8c2.png)\n\n![Screenshot2.png](\/\/\/raw\/73b\/z\/1f8c4.png)\n\n![Screenshot3.png](\/\/\/raw\/73b\/z\/1f8c5.png)\n\n![Screenshot5.png](\/\/\/raw\/73b\/z\/1f8c8.png)\n\nThis is my eleventh time to attend Ludum Dare. Hope that everyone will enjoy my game :) \n\nThis is an action game. You woke up in a place you had never seen with a creature stood right by you. The creature told you that your soul was brought to limbo. It also took you to a place with many skulls and forced you to pass some trials in order to escape from limbo. Your ordeals are just the beginning...\n\n# Game Goal:\n- Escape to the exit with your hearing and memory.\n\n# Control: \n - Use **\"W\", \"A\", \"S\", \"D\"** to move around.\n\nor\n\n - Use **\"\u2191\", \"\u2190\", \"\u2193\", \"\u2192\"** to move around.\n\n# Used tools: \n\n### Game Engine\n- Unity \n\n### Version Control \n- Git Kraken\n- SourceTree \n\n### Chart\n- Coggle \n- Draw.io \n\nMost of the resources of models come from the online resource, but I use them to design the level in the game.\n\nMost of the resources of audio come from online resources. \n\nDesigned and made by **@Cliff-Lee-CL**.\n\n# Previous Ludum Dare Game List:\n- [LD43: Ordeals of Limbo](https:\/\/cliffleecl.itch.io\/ordeals-of-limbo)\n- [LD40: Trial of the Reaper](https:\/\/tommyboys0107.itch.io\/trial-of-the-reaper)\n- [LD38: Virus Riot](https:\/\/tommyboys0107.itch.io\/virus-riot)\n- [LD37: Election War](https:\/\/tommyboys0107.itch.io\/election-war)\n- [LD36: The Last Blacksmith](https:\/\/tommyboys0107.itch.io\/the-last-blacksmith)\n- [LD35: Medusa Massacre](https:\/\/tommyboys0107.itch.io\/medusa-massacre)\n- [LD34: You can't see but you can feel](https:\/\/tommyboys0107.itch.io\/you-cant-see-but-you-can-feel)\n- [LD33: Ninja Cockroach](https:\/\/tommyboys0107.itch.io\/ninja-cockroach)\n- [LD32: Coder VS Bugs](https:\/\/tommyboys0107.itch.io\/coder-vs-bugs)\n- [LD31: Screen Pong](https:\/\/tommyboys0107.itch.io\/screen-pong)\n- [LD30: Parallel Worlds](https:\/\/tommyboys0107.itch.io\/parallel-worlds)","meta":{"author":[2871],"allow-anonymous-comments":"1","grade-07-out":"1","link-01-tag":"42440","cover":"\/\/\/content\/73b\/z\/1f8d0.png","link-01":"https:\/\/cliffleecl.itch.io\/ordeals-of-limbo","link-01-name":"Itch.io with Windows, Linux included","link-02":"https:\/\/gamejolt.com\/games\/OrdealsOfLimbo\/384166","link-02-tag":"42440","link-02-name":"Game Jolt with Windows, Linux included","link-03":"https:\/\/drive.google.com\/open?id=1jt5-oRVRGCwZhO5-lBt6soBAMGhsjzA-","link-03-tag":"42337","link-03-name":"Windows (Google drive)","link-04":"https:\/\/drive.google.com\/open?id=1TOvehh3mZSMi4QEdtS0jVFgz9x_eNkxy","link-04-tag":"42341","link-04-name":"Linux (Google drive)"},"path":"\/events\/ludum-dare\/43\/ordeals-of-limbo","parents":[1,5,9,120415],"love":0,"notes":12,"notes-timestamp":"2018-12-19T20:20:45Z","grade":{"grade-01":14,"grade-02":14,"grade-03":14,"grade-04":13,"grade-05":14,"grade-06":14,"grade-08":13},"magic":{"cool":92.3186182345,"feedback":7,"given":9.375,"grade":13.714285714286,"grade-01-average":3.5,"grade-02-average":2.958,"grade-03-average":3.625,"grade-04-average":2.727,"grade-05-average":3.958,"grade-06-average":3.625,"grade-08-average":3.818,"smart":-3.1082003813876}},"text":"********************************************** \n\nDear players:\n\nWindows version is recommended to play the game. \n\nYou need headphone or earphone to play the game. (To hear the sound from different positions.)\n\n********************************************** \n\n# Screenshot:\n![Screenshot1.png](\/\/\/raw\/73b\/z\/1f8c2.png)\n\n![Screenshot2.png](\/\/\/raw\/73b\/z\/1f8c4.png)\n\n![Screenshot3.png](\/\/\/raw\/73b\/z\/1f8c5.png)\n\n![Screenshot5.png](\/\/\/raw\/73b\/z\/1f8c8.png)\n\nThis is my eleventh time to attend Ludum Dare. Hope that everyone will enjoy my game :) \n\nThis is an action game. You woke up in a place you had never seen with a creature stood right by you. The creature told you that your soul was brought to limbo. It also took you to a place with many skulls and forced you to pass some trials in order to escape from limbo. Your ordeals are just the beginning...\n\n# Game Goal:\n- Escape to the exit with your hearing and memory.\n\n# Control: \n - Use **\"W\", \"A\", \"S\", \"D\"** to move around.\n\nor\n\n - Use **\"\u2191\", \"\u2190\", \"\u2193\", \"\u2192\"** to move around.\n\n# Used tools: \n\n### Game Engine\n- Unity \n\n### Version Control \n- Git Kraken\n- SourceTree \n\n### Chart\n- Coggle \n- Draw.io \n\nMost of the resources of models come from the online resource, but I use them to design the level in the game.\n\nMost of the resources of audio come from online resources. \n\nDesigned and made by **@Cliff-Lee-CL**.\n\n# Previous Ludum Dare Game List:\n- [LD43: Ordeals of Limbo](https:\/\/cliffleecl.itch.io\/ordeals-of-limbo)\n- [LD40: Trial of the Reaper](https:\/\/tommyboys0107.itch.io\/trial-of-the-reaper)\n- [LD38: Virus Riot](https:\/\/tommyboys0107.itch.io\/virus-riot)\n- [LD37: Election War](https:\/\/tommyboys0107.itch.io\/election-war)\n- [LD36: The Last Blacksmith](https:\/\/tommyboys0107.itch.io\/the-last-blacksmith)\n- [LD35: Medusa Massacre](https:\/\/tommyboys0107.itch.io\/medusa-massacre)\n- [LD34: You can't see but you can feel](https:\/\/tommyboys0107.itch.io\/you-cant-see-but-you-can-feel)\n- [LD33: Ninja Cockroach](https:\/\/tommyboys0107.itch.io\/ninja-cockroach)\n- [LD32: Coder VS Bugs](https:\/\/tommyboys0107.itch.io\/coder-vs-bugs)\n- [LD31: Screen Pong](https:\/\/tommyboys0107.itch.io\/screen-pong)\n- [LD30: Parallel Worlds](https:\/\/tommyboys0107.itch.io\/parallel-worlds)","title":"Ordeals of Limbo"}