Deja Vu by jdmazz
Voting Category Opt-outs
- Humor
Screen Shots
Say "Hi!" to all of the witches in your small world!

But are you getting smaller, or is the world getting bigger?

Play Deja Vu Online Now! Be Somebody.
http://www.kongregate.com/games/jdmazz/deja-vu
Source Code
https://github.com/jdmazz/LD38_DejaVu
Features
- 100% procedurally generated worlds.
- Multi-controller input: WASD/Arrow Keys/Controller to Move.
- Multi-controller input: Escape/B on XBox Controller to Restart.
Tips
- Meet all witches before the time runs out.
- Don't forget, in a procedural world, restarting is a strategy.
Tools
- Unity
- Photoshop
- FruityLoops
| Original URL | https://ldjam.com/events/ludum-dare/38/deja-vu |
Ratings
| Overall | 458th | 2.81⭐ | 23🧑⚖️ |
| Fun | 464th | 2.571⭐ | 23🧑⚖️ |
| Innovation | 418th | 2.667⭐ | 23🧑⚖️ |
| Theme | 433th | 2.857⭐ | 23🧑⚖️ |
| Graphics | 289th | 3.182⭐ | 24🧑⚖️ |
| Audio | 209th | 3.105⭐ | 21🧑⚖️ |
| Humor | 305th | 2.385⭐ | 15🧑⚖️ |
| Mood | 366th | 2.833⭐ | 20🧑⚖️ |
| Given | 13🗳️ | 19🗨️ |
The idea is simple but well executed, and the fact that the levels are procedural is impressive because you have to check the feasibility of it.
Good game!
Obviously a lot of work went into this, nice job!
The challenge is valid, but ultimately boring and, of course, at times infeasible due to the RNG. The only way to find out if the level *can* be completed is to try to finish it at which point you've already wasted your time...
More interactions please. Witches can use magic for a start, so how about teleportation, shape-shifting, flying....?
It definitely gets a little repetitive, but for the first couple level I really enjoyed it.