{"author_link":"\/users\/dollarone","author_name":"dollarone","author_uid":"1000023","comments":[{"author_name":"voxel","author_uid":"1000032","time":"2017-05-10T15:20:28Z","epoch":1494429628,"modified":1494429628,"text":"I was lucky enough to play this with the creator(s) and it was a blast. Literally I wanted to blast the both of them off the face of the planet. It's a pity most people won't take the time to give this a go because it's a solid bluff game and a great way to learn about how good a liar your new friends are. ","likes":2,"format":"md"},{"author_name":"Eli Delventhal","author_uid":"1012279","time":"2017-05-19T17:51:02Z","epoch":1495216262,"modified":1495216262,"text":"I tried this out with coworkers. I thought it was a pretty cool bluffing game. For my personal taste, it felt a little bit too luck-based. Like a few times someone had something incredibly valuable in their top 3 stack simply through the luck of the draw and then lost the game or a lot of points due to a reveal. Other times it felt like I was playing pretty blind, and not a lot of calling out would happen, which would end up with it being almost entirely random chance who won. I really like where you're going with this, though. I think a little more skill and a little less luck could go a long way.","likes":1,"format":"md"},{"author_name":"dollarone","author_uid":"1000023","time":"2017-05-25T20:14:25Z","epoch":1495743265,"modified":1495743265,"text":"@eli-delventhal thanks so much for playing :D I didn't really expect anyone to do so! and thanks for the feedback, I agree that it can feel like you're playing blind, at the moment it's really more to spot people's bluffing tendencies over multiple games.","likes":0,"format":"md"}],"format":"md","images":["ld38\/26346-273fc3e847aec41374034539c5e28519.jpg"],"links":[],"metadata":{"g_key":"41718","g_author":"1000023","g_event":"LD38","g_eventkey":"69","g_subevent":"JAM","g_urlkey":"224196","g_title":"Fraser Island","g_status":"USEAR3","g_place":"99999","g_commentcount":"3","g_site2_node_id":"26346","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"26346","n_urlkey":"224196","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/fraser-island","n_slug":"fraser-island","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"23","n_created":"1493035834","n_modified":"1495128444","n_version":"84961","n_status":"COMMIT"},"node":{"id":26346,"parent":9405,"superparent":9,"author":23,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-04-24T15:28:39Z","created":"2017-04-24T12:10:34Z","modified":"2017-05-18T17:27:24Z","version":84961,"slug":"fraser-island","name":"Fraser Island","body":"![IMG-20170424-WA0013.jpg](\/\/\/raw\/71\/z\/12a5.jpg)\n## Fraser Island: A game of bluff and greed\n\nI was away on holiday during this LD but wanted to make a game anyway - so I made a card game! The game is played using a standard 52-card pack of cards. The game has only been playtested with two and three players, but should extend to more players.\n\nThe rules of the game are thus:\n\n### Story\nYou (Player 1) are a seasoned diamond miner, and you arrive on Fraser Island with other miners as there have been reports of magnificent diamonds being dug out here. You immediately spot your arch-rival (Player 2) and optionally other rivals (Players 3 to n).\n\n\"Of course you would be here\", you say. \"It's a small world\" comes the reply.\n\nHowever, after some more chat, you decide to put your differences aside and in stead team up in order to beat the rest of the miners to the best diamonds, and maybe even find the legendary Ace of Diamonds. \n\nYou agree to evenly share all diamonds found, but anything else of value is for each to keep. You also agree that the penalty for hiding a diamond is confiscation (if its a big diamond it is confiscation of ALL your private assets) and the penalty for hiding the legendary Ace of Diamonds is death.\n\nOf course, in secret, you think you might be able to pocket a diamond or two for yourself despite this agreement...\n\n### Aim\nThe goal of the game is to accumulate more wealth than any other player.\n\n### Wealth\nAt the end of the game, each card in each player's private pile is worth thus:\n\n* Each \u2665 is some minor valuable gemstone worth $1.\n* Each numeric \u2666 is a small diamond and worth the numeric value in $ (eg. 5\u2666 is worth $5).\n* J\u2666, Q\u2666 and K\u2666 are big diamonds and worth $50 each.\n* The legendary A\u2666 is a massive diamond worth $100.\n\n### Starting the game\nEach player draws 5 cards into their hand. Do not show the cards to your opponent(s).\n\n### Turn\nLooping clockwise from a randomly selected starting player, each player takes a turn. A turn goes like this:\n\nYou go mining for diamonds. The outcome of the mining depends on which card you play and\/or what you choose to tell the other players. \n\nSelect a card from your hand and play it. You play it by either putting it face down on top of your private pile - or face up on top of the public discard pile. Anything played in the public pile is shared with the other players, eg. if you find a diamond you are supposed to declare it by playing it here. You can also choose to play it into your private pile, at which point it goes face down on top of the pile. You then need to tell the other players which card you played. You may choose to lie\/bluff at this point.\n\nAfter you have played a card, draw another one. \n\n### Card types\n* \u2660 and \u2663 denotes standard rock\n* \u2665 denotes minor gemstones\n* \u2666 denotes diamonds\n\n### End\nThe game ends when a player draws the last card. Each player, starting with the player who would normally go next, can then issue a single challenge (see below) before the wealth of each player is counted. \n\n### Challenges\nAny player can at any point issue a challenge of honesty. The challenging player needs to pay a $1 fee (eg. a single \u2665 card from their hand) that is refunded if the challenge is successful. \n\nOnce a challenge has been issued, no further actions are completed until the challenge is over. If a player was halfway to putting a card into his private pile, that action is not completed before the challenge has finished. \n\nAll players (including the challenger) reveal the top 3 cards of their private pile. If any of them is a \u2666 card, the challenge is successful. That means, the $1 fee is returned to the player issuing the challenge, and the three revealed cards are added to the public discard pile. If a player was hiding J\u2666, Q\u2666 or K \u2666, all the cards in the offending player's private stack are revealed and added to the public discard stack. If someone was hiding A\u2666, the offending player is removed from the game (executed).\n\nIf the challenge is unsuccessful, the challenging player lose their $1 fee (and will have to play the rest of the game with 1 less card in their hand), and they also lose some credence. If they had already lost some credence (eg. by already having made an unsuccessful challenge) they become \"a person of disrespect\" and can no longer issue challenges.\n\nNote that there are no limits on how many challenges a player can issue as long as they are successful.\n\nAlso note that a \"person of disrespect\" can still participate and even win the game - they just can't issue challenges.\n\nFinally note that if a player puts a card in his private pile and says \"I found a diamond\" then any player (except persons of disrespect) can challenge them without paying the $1 fee and without penalty (e.g. without losing credence if unsuccessful).\n\n### Example play\n* Player 1 and player 2 each draw 5 cards each\n* Player 1 starts and plays a card (9\u2666) into his private pile and says \"I just found some normal rock\" (i.e. he is bluffing). Then he draws a card.\n* Player 2 plays a card (5\u2665) into his private pile and says \"I found a gem\", and draws a card.\n* Player 1 plays a card (4\u2665) and says \"I too found a gem\" and draws a card.\n* Player 2 plays 3\u2666 to the public pile (face up) and draws a card.\n* Player 1 plays a card (6\u2660) to his private pile and says \"nothing\" and draws a card.\n* Player 2 plays 7\u2663 to his private pile, says \"just rocks\" and draws a card.\n* Player 2 then chooses to challenge player 1, and pays with 7\u2665 from his hand. \n* Player 1 reveals the top 3 cards from his private pile (6\u2660, 4\u2665, 9\u2666). He was hiding a diamond - so these three cards go into the public discard pile. He now has $0 value in his private pile. Player 2 also reveals his top 3 cards - well 2 as he's only got 2 (5\u2665, 7\u2663) - but he wasn't hiding any diamonds so he's fine. Because he caught player 1 trying to hide a diamond, he gets his fee (7\u2665) back and can still challenge at least twice more before the game is over. He has $1 value in his private pile (from 5\u2665), and if player 1 challenged him he would be fine as he does not have any \u2666in his private pile... atleast not yet!\n\nNote that if player 1 was hiding a big diamond - say J\u2666 - he would lose his entire private pile (in this case, only three cards, but later in the game it can be disasterous) - and if he was hiding A\u2666 he would be out of the game!\n\n### Extensions\nIf playing with more than 4 players, add a second pack of cards, but remove the second A\u2666 first!\n\n### Questions\/comments\/feedback welcome!","meta":{"grade-05-out":"1","grade-06-out":"1","cover":"\/\/\/content\/71\/z\/2fa6.jpg","author":[23]},"path":"\/events\/ludum-dare\/38\/fraser-island","parents":[1,5,9,9405],"love":0,"notes":3,"notes-timestamp":"2017-05-25T20:14:25Z","grade":{"grade-01":6,"grade-02":6,"grade-03":7,"grade-04":6,"grade-07":6,"grade-08":6},"magic":{"cool":145.03269548147,"feedback":4,"given":7.625,"grade":6.1666666666667,"grade-01-average":3,"grade-02-average":3.25,"grade-03-average":3,"grade-04-average":2,"grade-07-average":2.75,"grade-08-average":2.75,"smart":20.156148406979}},"text":"![IMG-20170424-WA0013.jpg](\/\/\/raw\/71\/z\/12a5.jpg)\n## Fraser Island: A game of bluff and greed\n\nI was away on holiday during this LD but wanted to make a game anyway - so I made a card game! The game is played using a standard 52-card pack of cards. The game has only been playtested with two and three players, but should extend to more players.\n\nThe rules of the game are thus:\n\n### Story\nYou (Player 1) are a seasoned diamond miner, and you arrive on Fraser Island with other miners as there have been reports of magnificent diamonds being dug out here. You immediately spot your arch-rival (Player 2) and optionally other rivals (Players 3 to n).\n\n\"Of course you would be here\", you say. \"It's a small world\" comes the reply.\n\nHowever, after some more chat, you decide to put your differences aside and in stead team up in order to beat the rest of the miners to the best diamonds, and maybe even find the legendary Ace of Diamonds. \n\nYou agree to evenly share all diamonds found, but anything else of value is for each to keep. You also agree that the penalty for hiding a diamond is confiscation (if its a big diamond it is confiscation of ALL your private assets) and the penalty for hiding the legendary Ace of Diamonds is death.\n\nOf course, in secret, you think you might be able to pocket a diamond or two for yourself despite this agreement...\n\n### Aim\nThe goal of the game is to accumulate more wealth than any other player.\n\n### Wealth\nAt the end of the game, each card in each player's private pile is worth thus:\n\n* Each \u2665 is some minor valuable gemstone worth $1.\n* Each numeric \u2666 is a small diamond and worth the numeric value in $ (eg. 5\u2666 is worth $5).\n* J\u2666, Q\u2666 and K\u2666 are big diamonds and worth $50 each.\n* The legendary A\u2666 is a massive diamond worth $100.\n\n### Starting the game\nEach player draws 5 cards into their hand. Do not show the cards to your opponent(s).\n\n### Turn\nLooping clockwise from a randomly selected starting player, each player takes a turn. A turn goes like this:\n\nYou go mining for diamonds. The outcome of the mining depends on which card you play and\/or what you choose to tell the other players. \n\nSelect a card from your hand and play it. You play it by either putting it face down on top of your private pile - or face up on top of the public discard pile. Anything played in the public pile is shared with the other players, eg. if you find a diamond you are supposed to declare it by playing it here. You can also choose to play it into your private pile, at which point it goes face down on top of the pile. You then need to tell the other players which card you played. You may choose to lie\/bluff at this point.\n\nAfter you have played a card, draw another one. \n\n### Card types\n* \u2660 and \u2663 denotes standard rock\n* \u2665 denotes minor gemstones\n* \u2666 denotes diamonds\n\n### End\nThe game ends when a player draws the last card. Each player, starting with the player who would normally go next, can then issue a single challenge (see below) before the wealth of each player is counted. \n\n### Challenges\nAny player can at any point issue a challenge of honesty. The challenging player needs to pay a $1 fee (eg. a single \u2665 card from their hand) that is refunded if the challenge is successful. \n\nOnce a challenge has been issued, no further actions are completed until the challenge is over. If a player was halfway to putting a card into his private pile, that action is not completed before the challenge has finished. \n\nAll players (including the challenger) reveal the top 3 cards of their private pile. If any of them is a \u2666 card, the challenge is successful. That means, the $1 fee is returned to the player issuing the challenge, and the three revealed cards are added to the public discard pile. If a player was hiding J\u2666, Q\u2666 or K \u2666, all the cards in the offending player's private stack are revealed and added to the public discard stack. If someone was hiding A\u2666, the offending player is removed from the game (executed).\n\nIf the challenge is unsuccessful, the challenging player lose their $1 fee (and will have to play the rest of the game with 1 less card in their hand), and they also lose some credence. If they had already lost some credence (eg. by already having made an unsuccessful challenge) they become \"a person of disrespect\" and can no longer issue challenges.\n\nNote that there are no limits on how many challenges a player can issue as long as they are successful.\n\nAlso note that a \"person of disrespect\" can still participate and even win the game - they just can't issue challenges.\n\nFinally note that if a player puts a card in his private pile and says \"I found a diamond\" then any player (except persons of disrespect) can challenge them without paying the $1 fee and without penalty (e.g. without losing credence if unsuccessful).\n\n### Example play\n* Player 1 and player 2 each draw 5 cards each\n* Player 1 starts and plays a card (9\u2666) into his private pile and says \"I just found some normal rock\" (i.e. he is bluffing). Then he draws a card.\n* Player 2 plays a card (5\u2665) into his private pile and says \"I found a gem\", and draws a card.\n* Player 1 plays a card (4\u2665) and says \"I too found a gem\" and draws a card.\n* Player 2 plays 3\u2666 to the public pile (face up) and draws a card.\n* Player 1 plays a card (6\u2660) to his private pile and says \"nothing\" and draws a card.\n* Player 2 plays 7\u2663 to his private pile, says \"just rocks\" and draws a card.\n* Player 2 then chooses to challenge player 1, and pays with 7\u2665 from his hand. \n* Player 1 reveals the top 3 cards from his private pile (6\u2660, 4\u2665, 9\u2666). He was hiding a diamond - so these three cards go into the public discard pile. He now has $0 value in his private pile. Player 2 also reveals his top 3 cards - well 2 as he's only got 2 (5\u2665, 7\u2663) - but he wasn't hiding any diamonds so he's fine. Because he caught player 1 trying to hide a diamond, he gets his fee (7\u2665) back and can still challenge at least twice more before the game is over. He has $1 value in his private pile (from 5\u2665), and if player 1 challenged him he would be fine as he does not have any \u2666in his private pile... atleast not yet!\n\nNote that if player 1 was hiding a big diamond - say J\u2666 - he would lose his entire private pile (in this case, only three cards, but later in the game it can be disasterous) - and if he was hiding A\u2666 he would be out of the game!\n\n### Extensions\nIf playing with more than 4 players, add a second pack of cards, but remove the second A\u2666 first!\n\n### Questions\/comments\/feedback welcome!","title":"Fraser Island"}