p o w e r ARM by xand
p o w e r ARM is a pixel-styled RPG made for Ludum Dare 39's Running out of Power. In this game, you must find resources to build your inventory to be strong enough to fight the evil Eagle, Inc.'s mercenaries. Do this successfully and, as legend would have it, you'll be treated to a nice surprise.
Screenshots

Controls
WASD - Move
Tab - Peek HUD
E - Open/Close Inventory
Return / Enter - Advance dialogues
View on Game Pages
Miscellaneous
- If you're attempting to run the Windows EXE, it's better safe than sorry to extract the contents of the ZIP to a folder.
| Source code | http://gamejolt.com/games/powerarm/273018 |
| Windows | http://gamejolt.com/games/powerarm/273018 |
| Original URL | https://ldjam.com/events/ludum-dare/39/p-o-w-e-r-arm |
Ratings
| Overall | 50th | 3.944⭐ | 38🧑⚖️ |
| Fun | 175th | 3.472⭐ | 38🧑⚖️ |
| Innovation | 294th | 3.167⭐ | 38🧑⚖️ |
| Theme | 187th | 3.75⭐ | 38🧑⚖️ |
| Graphics | 55th | 4.111⭐ | 38🧑⚖️ |
| Audio | 19th | 4.056⭐ | 38🧑⚖️ |
| Humor | 71th | 3.441⭐ | 36🧑⚖️ |
| Mood | 117th | 3.486⭐ | 37🧑⚖️ |
| Given | 33🗳️ | 10🗨️ |
Great job!
The music was great in the intro and the art was simple, clean and pretty noice.
Controls are a bit wired. I think it would be much more comfortable to use mouse click to advance dialogs.
Although it is does not have a lot of plot yet, it has all the basic elements to make an RPG. Good job!
I think maybe the tutorial section was a little wonky, and there was the text typing bug but otherwise great!
5/5
I felt the intro dialogue was a bit too long, and not very interesting.
Keep up the great work!
Some critiques:
Like basically everyone else said, the controls felt optimized for three hands, and my third was in the wash. I think space or left click to advance text would have made this a lot more enjoyable to play.
I died at the 4th enemy, the first one wearing the black shirt. I did notice that he was wearing different clothing from the first 3, but I was not expecting such a large spike in difficulty without warning and ultimately didn't bother to switch to a fresh battery charge. After losing here, I didn't really feel like spending another 3-4 minutes playing through the intro and getting to the same point again. I think you would have done well to better telegraph that the player should prepare for that fight, or prioritized a feature for the player to continue their game in some manner after dying.
A huge world in the game - beautiful
LOVED the music and atmosphere. I also love your particular style for graphics. Gorgeous world.
This is an amazingly big entry with a lot of content, quite outstanding, especially considering it's a compo entry. I have no idea how you did it!
Was not really a fan of pressing ENTER to advance the text, as I had to constantly move my right hand between the mouse and the keyboard. Space or click would have been better options, I think.
I was unable to finish the game because I apparently suck at it, but it was extremely entertaining. I think I'll try it again, but with what I've seen so far it's enough to give you the best scores I've given so far to a compo entry.
Congrats!
I don't see any cons except for the white screen at the beginning made me think the game is broken or my pc can't show the graphics. Also, it would be better if I didn't need to use the mouse. Other than that everything was very nice and the graphics were so beautiful and the fight scenes well-done.
Congratulations :)
P.S If you would like to check my game that would be great. Thanks in advance :)