Everydayhero by VagantB

[raw]
made by VagantB for LD 44 (JAM)

RPG-Simulator

PixelPower in 640x360

12h worktime at ludum dare 44

Everything selfdone except music

Just a Prototyp

Everydayhero_wX3oh6xq3C.png

Everydayhero_hJJXtFrr7s.png

Everydayhero_ATRNp580lB.png

try beating this: Screenshot (1).png

Ratings

Given 15🗳️ 9🗨️

Feedback

bookworm
29. Apr 2019 · 19:23 UTC
I beat you, Darling! :smirk:
![Screenshot (2).png](///raw/d67/52/z/22274.png)
jjoeyay
01. May 2019 · 05:01 UTC
Huh. I can at least say the spritework is nice enough. Some of the really scaled up graphics and text kinda clash a fair bit, a lot of blurry and rough edges. Gameplay's very simple, not bad, though not extra engaging. Good job nonetheless.
Knatt
01. May 2019 · 14:19 UTC
The Sprites are cute, and it follows the theme to a T.

I this game could use more. If I could choose something like agility that gives me a chance to dodge things, or if I could find an item to activate for a quick boost, I'd probably be more inclined to play it more
CaOrJavier
01. May 2019 · 15:13 UTC
An interesting game :smirk_cat:
Xankill3r
01. May 2019 · 15:20 UTC
Interesting entry. The fonts were a bit too small to be readable though. :smile:
Riddhee Dutta
01. May 2019 · 17:26 UTC
Great Game nice had a lot of fun playing it.
itsjustjord
01. May 2019 · 17:31 UTC
I liked it, font was a bit small but I did like the style! :D
🎤 VagantB
01. May 2019 · 17:38 UTC
thanks for feedback :smirk:
was missing time at the jam.
the buymenu should have a lot more option to make different approaches on fighting in the dungeon possible.
miroreflect
02. May 2019 · 19:17 UTC
I really liked the concept of the game. Nice entry considering that you made it in 12 hours. Kinda would have wanted to see how it would have turned out if the worktime had been higher. Nice work!