Mini Mystery by MarshCannon

There's a killer on the loose! Move from room to room observing the suspects. If the killer is ever alone with somebody they will kill them! Every corpse is a clue, but try not to let the body count get too high!
EDIT: I fixed the download on itch.io. It should have all the proper .dll's now, thanks for the comments!
| Windows | https://mcannon.itch.io/mini-mystery |
| Original URL | https://ldjam.com/events/ludum-dare/40/mini-mystery |
Ratings
| Overall | 437th | 3.188⭐ | 26🧑⚖️ |
| Fun | 406th | 3.146⭐ | 26🧑⚖️ |
| Innovation | 64th | 3.833⭐ | 26🧑⚖️ |
| Theme | 365th | 3.396⭐ | 26🧑⚖️ |
| Graphics | 519th | 2.813⭐ | 26🧑⚖️ |
| Audio | 486th | 2.109⭐ | 25🧑⚖️ |
| Humor | 455th | 2.25⭐ | 24🧑⚖️ |
| Mood | 396th | 2.957⭐ | 25🧑⚖️ |
| Given | 33🗳️ | 9🗨️ |
love.dll
lua51.dll
SDL2.dll
I'll hold off on rating since it is currently unplayable.
Anyway, really interesting idea! Reminded me of those old Warcraft 3 custom games, where one player was the killer. I like the execution, it works really well and you have to keep your eyes peeled. Good job!
The graphism works well, even if it is not the best ones, but the window is a way too little for my tired eyes x)
It lacks musics too.
Overall cool game though ! I had fun playing with :) Keep coding !
I think having more differentiation between suspects would help a lot. I was pretty sure I knew who the guy was but two of the people looked the same to me. I picked the wrong one.
Other than that I thought it was pretty interesting.
I was also really bad at it!
I want to dig into why I was so bad a little, but please don't take this as criticizing the game. Really it's a sign that it's a GOOD game that I got invested in thinking about it.
Here goes:
I was trying to build chains of logic, but they would lead me astray. I may not have understood the rules. For example in this scenario right here the game made the death-peep: https://imgur.com/a/2g1DZ
Does that indicate the person just died? Or did the red-shirt man just discover a corpse that might have been killed several turns before? If it's the first thing I can eliminate the people in the room with me, but not if it's the second.
A second aspect that I was unclear on was the "if two are alone and one is the killer, the killer will strike" rule. Take this example position: https://imgur.com/a/Z4N4w
If I move out of that room and nobody dies, can I cross those two in the room with me off the list? Or do they move simultaneously with me, and won't be considered "in the room together alone" once we all move? That is, I can't tell WHEN that rule is checked in the turn cycle, if that makes sense. I know the display of the move is simultaneous, but that doesn't really indicate whether the logic has an internal sequence and when the check occurs.
If they do move simultaneous with me, I guess what I need to keep my eye out for is this: https://imgur.com/6UCW8RQ
In that shot I'm moving right and as I enter it appears that there were previously two folks alone in a room. I guess I can cross them off? This moment is harder to see.
Knowing I don't know these things, normally I would just test. But it's quite tough to set up a deterministic test here as the player.
...
Anyway, that's just a sample of some of my specific confusions, but again this is a really cool idea and a nice polished implementation.
I'm just a bad detective!
The "how to play" text was a little hard to read.
https://imgur.com/a/0wS3K - can't tell which of the two "suspects" is with the body.
During one round, the "somebody died" sounds would play with no corpse appearing.
The only problem with this particular game is that there are some characters who has the same sprites, so it's hard to choose from the list the appropriate culprit when they all look the same.
Otherwise, i love the ambiance and fell from it, Good job! :)
[Check it out here!](http://nicegames.club/2017/12/nice-plays-ludum-dare-40-games-2017/)
https://www.youtube.com/watch?v=-BGt66ZnLME