Spaceshape by Saymon
Hi everyone !
This is my third entry so far, learned a lot.
No sounds and no graphics in this one unfortunately.
I ran out of time ...
But anyway, hope you enjoy it !
OS/X and Source are coming soon(ish).
Fixed in 1.1 :
-Enemies not spawning after Shapeshift.
-Health bar going crazy.
-Stars and projectiles too small.
Known bugs :
-Playing in fullscreen on the webplayer is recommended (you may not be able to see your credits).
-Sometime radar cubes don't go away when an enemy dies.
-When building, shapes can go through the walls and each other.
---------Controls---------
C : zoom out
V : zoom in
---Creation phase---
Spacebar : rotate shape
Right/Left arrows : move shape
Up/Down arrow : speed up shape
---Combat phase---
Mouse : turn ship
Up/Down arrow : move ship
-----------Tips-------------
In combat:
- The red bar below your ship is your current health
- The small cubes indicate enemies direction; The smaller, the further away from you.
In shop:
- Shop parts color corresponds to your ship.
- Shapeshift rebuild your ship entirely and add bought shapes.
- Spend your money wisely, different parts affect your ship different ways, experiment !
This is my third entry so far, learned a lot.
No sounds and no graphics in this one unfortunately.
I ran out of time ...
But anyway, hope you enjoy it !
OS/X and Source are coming soon(ish).
Fixed in 1.1 :
-Enemies not spawning after Shapeshift.
-Health bar going crazy.
-Stars and projectiles too small.
Known bugs :
-Playing in fullscreen on the webplayer is recommended (you may not be able to see your credits).
-Sometime radar cubes don't go away when an enemy dies.
-When building, shapes can go through the walls and each other.
---------Controls---------
C : zoom out
V : zoom in
---Creation phase---
Spacebar : rotate shape
Right/Left arrows : move shape
Up/Down arrow : speed up shape
---Combat phase---
Mouse : turn ship
Up/Down arrow : move ship
-----------Tips-------------
In combat:
- The red bar below your ship is your current health
- The small cubes indicate enemies direction; The smaller, the further away from you.
In shop:
- Shop parts color corresponds to your ship.
- Shapeshift rebuild your ship entirely and add bought shapes.
- Spend your money wisely, different parts affect your ship different ways, experiment !
| WebGL & Windows (Gamejolt page) | http://gamejolt.com/games/spaceshape/141692 |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=50227 |
Ratings
| Coolness | 84% | 2 |
| Overall | 2.62 | 856 |
| Fun | 2.30 | 885 |
| Graphics | 2.20 | 841 |
| Humor | 2.02 | 532 |
| Innovation | 3.46 | 260 |
| Mood | 2.25 | 759 |
| Theme | 3.13 | 611 |
I also didn't understand what to do in the combat phase :-o
I had some dots around my ship and I thought those were the directions I was maybe supposed to fly towards, but I didn't know if I was moving or not (some background stars or something might have helped there).
- the Tetris part is too slow. When the down key is pressed, the stones still take ages to reach the bottom. It would also be helpful to see the function of each color (armor, weapon etc.) while a piece is falling down
- everything is too small :)
- there is no point in killing enemies as of yet, apart from getting more credits to kill more enemies
Just to emphasize, the game IS fun to play. It could be even better with a few fixes and a clear goal for the player.
Cool idea, I like games with several phases and customization. Needs some more work but could be a really fun game!
It was a bit glitchy (I could move blocks outside of the grid) but I love the concept you did and your approach to it. Great job!