Space Angler by snoodleking
When the shifters attacked...
WASD to Move // [1][2][3][e] to Switch Weapons // [Space] to Boost // Click to Shoot
Shoot the enemies with a matching color. Shooting them with the wrong color causes them to grow stronger!
Art: Eric Monachello, Cassandra Trissler, and Nick Paparazzo
Music: Daniel Wilson
Programming: Duncan Iaria @snoodleking
Engine: Unity / C#
Art: Photoshop
Music: ??? I'll have to ask Daniel
SFX: Audition
This was our attempt at a chill jam. We succeeded in being chill and having a chill time.
WASD to Move // [1][2][3][e] to Switch Weapons // [Space] to Boost // Click to Shoot
Shoot the enemies with a matching color. Shooting them with the wrong color causes them to grow stronger!
Art: Eric Monachello, Cassandra Trissler, and Nick Paparazzo
Music: Daniel Wilson
Programming: Duncan Iaria @snoodleking
Engine: Unity / C#
Art: Photoshop
Music: ??? I'll have to ask Daniel
SFX: Audition
This was our attempt at a chill jam. We succeeded in being chill and having a chill time.
| Web | https://snoodleking.itch.io/space-angler |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=90229 |
Feedback
samlo
19. Apr 2016 路 15:58 UTC
Nice game! Love the music and intro cut scene. The parallaxed stars look awesome as well. Do the enemies grow over time or is it completely random?
馃帳 snoodleking
23. Apr 2016 路 15:54 UTC
The enemies grow when you shoot them with the wrong color ( any color that they ARN'T ). Side note: the enemies can shoot each other, so this can cause seemingly apparent "random" growing.
SecondDimension
23. Apr 2016 路 18:37 UTC
Really tough to match the colours and move the ship at same time. Once I got the hang of it I really enjoyed the colour matching mechanic.
BSODDevTeam
29. Apr 2016 路 17:32 UTC
Nice game, cool graphics!
davor10105
29. Apr 2016 路 17:32 UTC
loved the music!
Rock Eaters
01. May 2016 路 05:25 UTC
cool graph and audio imo