Space Angler by snoodleking

[raw]
made by snoodleking for LD35 (JAM)
When the shifters attacked...

WASD to Move // [1][2][3][e] to Switch Weapons // [Space] to Boost // Click to Shoot

Shoot the enemies with a matching color. Shooting them with the wrong color causes them to grow stronger!

Art: Eric Monachello, Cassandra Trissler, and Nick Paparazzo

Music: Daniel Wilson

Programming: Duncan Iaria @snoodleking

Engine: Unity / C#
Art: Photoshop
Music: ??? I'll have to ask Daniel
SFX: Audition

This was our attempt at a chill jam. We succeeded in being chill and having a chill time.

Feedback

samlo
19. Apr 2016 路 15:58 UTC
Nice game! Love the music and intro cut scene. The parallaxed stars look awesome as well. Do the enemies grow over time or is it completely random?
馃帳 snoodleking
23. Apr 2016 路 15:54 UTC
The enemies grow when you shoot them with the wrong color ( any color that they ARN'T ). Side note: the enemies can shoot each other, so this can cause seemingly apparent "random" growing.
SecondDimension
23. Apr 2016 路 18:37 UTC
Really tough to match the colours and move the ship at same time. Once I got the hang of it I really enjoyed the colour matching mechanic.
BSODDevTeam
29. Apr 2016 路 17:32 UTC
Nice game, cool graphics!
davor10105
29. Apr 2016 路 17:32 UTC
loved the music!
Rock Eaters
01. May 2016 路 05:25 UTC
cool graph and audio imo