Skywind Temple by Ogniok

[raw]
made by Ogniok for LD35 (JAM)
Play as a sourcerer who can freely change between human and bird forms. Use her fighting skills and the bird's agility to compete against your friends or test yourself in a single player mode!


THE GAME HAS ONE SINGLE-PLAYER MODE AND FOUR LOCAL MULTIPLAYER MODES


Team
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Kacper Kowalczuk - Lead Programmer
Krzysztof Heldt - Programmer
Marek Derkowski - Lead 3D Artist
Michał Antkiewicz - 3D Artist
Daniel Kończyk - 2D and Level Artist

Feedback
-----------------------------------------------------
Please, leave your feedback about the game and report
bugs if you've found any. We appreciate it very much.

Fireline Games | firelinegames.com | fb.com/FirelineGames | @FirelineGames

Ratings

Coolness 100% 1
Overall(Jam) 3.97 62
Audio(Jam) 3.68 148
Fun(Jam) 3.55 189
Graphics(Jam) 4.55 26
Humor(Jam) 2.26 632
Innovation(Jam) 3.29 338
Mood(Jam) 3.72 140
Theme(Jam) 3.73 238

Feedback

11Schotter
19. Apr 2016 · 00:57 UTC
FANTASTIC graphic and pollished gameplay!

amazing guys, congrats! this is so awesome. i think you deserve to win. and PLEASE develop more content and features, would love to fight with birds in multiplayer.
03:02 was my time :)
Itay2805
19. Apr 2016 · 01:00 UTC
Really fun! Amazing work. But the graphics were a bit too cartoonish in some places. But overall it was amazing!
EthanBierlein
19. Apr 2016 · 01:02 UTC
Holy cow. This is amazing. The graphics, visual effects, models and textures are all amazing. The mechanics and different gamemodes are awesome as well. Well done.
MiniBobbo
19. Apr 2016 · 01:04 UTC
This is amazing progress for 72 hours! I was only able to play the single player race but it ran smooth and the graphics and animation were silky smooth.

The only thing I would recommend is maybe showing the next couple rings so I know where I should be heading, especially when the rings started appearing really close together.
eeely
19. Apr 2016 · 01:04 UTC
Great graphics! And really fun!
RadMcCool
19. Apr 2016 · 01:05 UTC
its like superman64 but actually a good game. :P
Skruffye
19. Apr 2016 · 01:06 UTC
Really enjoyed this, amazing effort for a Ludum Dare game! Unfortunately the ridiculously high sensitivity made the game very difficult to play for any length of time.
The core concept and the art/animation/sound/gameplay are all there and are fantastic, but a little extra time spent on the interface would really make this game shine.
(Couldn't help but feel that the mechanics would be amazing in an open world adventure game, but that would obviously take way more than two-three days! ^^)
16BitsOfAwesome
19. Apr 2016 · 01:06 UTC
I liked it!

My only criticism is that I played as the bird 95% of the time, and I wish there were more on-foot sections.

Other than that, solid entry!
guin36
19. Apr 2016 · 01:09 UTC
Very polished, nice looking graphics, energetic orchestral tracks, and interesting level design. I think the showing off of your levels through mini checkpoints was a fun and interesting idea, though I would have liked to see the checkpoints a little more spaced out. I only played single player, though, so it might have made more sense in multiplayer. Overall, I did like the game!
Mikaza
19. Apr 2016 · 01:10 UTC
Really nice game ! very good graphic !
holgk
19. Apr 2016 · 01:11 UTC
Nice graphics.
w1n5t0n
19. Apr 2016 · 01:11 UTC
Incredibly fun to play with friends.
tomlum
19. Apr 2016 · 01:12 UTC
Wow! Gorgeous, and flying is very enjoyable. Single player could have been more engaging though.
Wisedawn
19. Apr 2016 · 01:12 UTC
Unfortunately I am unable to consider the multiplayer content, but the graphics are incredible and the game feels surprisingly polished! A great project!
Kornel Meszaros
19. Apr 2016 · 01:20 UTC
Nice visuals and gameplay. I really liked the menu UI. :)
Blobo
19. Apr 2016 · 01:22 UTC
Oh my god. this was the most beutiful game i have ever played. ever. 5/5 in every category. well done! Really well done!
aberdeenphoenix
19. Apr 2016 · 01:22 UTC
Well, I think that there's something here that's worthwhile, but I can't get the hang of it enough to really figure out what
Ramayana
19. Apr 2016 · 01:26 UTC
It would have been a good experience if the controls were not so sensitive.
The graphics were great, very good job!
aidanmarkham
19. Apr 2016 · 01:28 UTC
Wow! Those are some serious graphics! They're seriously impressive, especially for a weekend jam. I played the singleplayer challenge, and thought that was pretty cool. I briefly tried the multiplayer, and I thought it was a touch dull, although, it's still incredible for 72 hours.
Crimson713
19. Apr 2016 · 01:30 UTC
Fantastic game. I don't know where to start... The graphics, the music, everything's great. I'm only sad that I don't get to play the multiplayer modes.
strife47
19. Apr 2016 · 01:32 UTC
It's really fun but I didn't liked the auto horizontal tilt.
djfariel
19. Apr 2016 · 01:45 UTC
I did it! I beat Superman 64!
PowerSpark
19. Apr 2016 · 02:05 UTC
Amazing graphics! Only thing I really played was the race and it was fun :)
Jadernak
19. Apr 2016 · 02:18 UTC
Amazing graphics and polish level, it looks like it could be a lot of fun in coop. Sadly I got a lot of crashes.
uchiro
19. Apr 2016 · 04:55 UTC
I love flying island and waterfall. Flight of crow made excellent. And your concept art really awesome. I was interested to read your posts, the next LD write more!
Very cool game, thanks.
MeritLeave
19. Apr 2016 · 05:11 UTC
This is great! The flying feels extremely responsive and making tight turns and threading the needle is really fun. The world rotation is really really fun to play with as well!

I would immediately play a full, expanded upon version of this. Great work!
Zgragselus
19. Apr 2016 · 05:34 UTC
Really great entry! Very good job for a team, you are working great together, so I can just say. Keep up the good work!
Minekro
19. Apr 2016 · 07:10 UTC
Wow! That's some impressive piece of work you did there!
The floating islands an the temple are very well made and look really great. Game runs smooth, animations are marvellous.

Keep up the good work, guys!
Adipson
19. Apr 2016 · 09:09 UTC
Yes,nice work ! congratulations ! nice graphisme! :)
PanicTheFirst
19. Apr 2016 · 10:10 UTC
Amazing! Had a lot of fun with this. Music is also great!
Khaoz_Fang
19. Apr 2016 · 10:14 UTC
Fantasy graphic and gameplay. A little suggestion, next 2 to 3 targets better be shown, so players get lost less often.
meganukebmp
19. Apr 2016 · 11:33 UTC
Amazing graphics. Gameplay is very fun too. Gotta love splitscreen!
keksx
19. Apr 2016 · 14:28 UTC
Wow, really great work. Beautiful game with super fun local multiplayer gameplay.

Can only hope that one day we become as good as you guys!
Populous90
19. Apr 2016 · 15:22 UTC
Looks great! Excellent art great polished wonderful magnificient bombasticly amazing majogely!
Chikoness
19. Apr 2016 · 17:21 UTC
This... This is some triple A graphics O_O Well done, you guys!
EkoMcCloud
19. Apr 2016 · 18:35 UTC
Wow, awesome work you did there in 72hours. This was really fun, loved the feeling!
panurge
19. Apr 2016 · 19:11 UTC
Lovely! Hugely polished with beautiful, intuitive controls. I can't really fault this one!
EdoMiyamoto
19. Apr 2016 · 19:17 UTC
Great job guys !
Andreas Brandt
19. Apr 2016 · 20:14 UTC
5/5 on graphics, but cannot play it because i have no windows, good luck there anyway!
ratking
19. Apr 2016 · 20:35 UTC
Extremely high production value, wow!
EdoCreate
20. Apr 2016 · 12:09 UTC
Wounderful graphic! This is really cool to make this! Pretty art and sound. Perfect!
Black Horn Studios
20. Apr 2016 · 13:03 UTC
Awesome enviroment and graphics. I have no negative quote about the game. Only a tip if you want more from this project in the future: include VR capabilities.
Anikki
20. Apr 2016 · 14:28 UTC
Nice work.
neondx
20. Apr 2016 · 15:38 UTC
seemed good... i was not able to get to the first checkpoint tho
JiiHoo
20. Apr 2016 · 16:46 UTC
Got a warning of a trojan horse in the executable, and couldn't get my Avira to ignore it, so I couldn't play :(
SemiColon
20. Apr 2016 · 17:31 UTC
Very pretty game, but it looks like you might have reused some assets :P (kudos if you didn't)
I did not understand the objective of the game initially, and I did not feel the need to use a lot of the skills you can use (such as dashing, shield, or even human form) that much. It was also very hard to predict where the next circle would be, as there is not a lot of space between them.
🎤 Ogniok
20. Apr 2016 · 17:38 UTC
@SemiColon Most of this skills are for the multiplayer and other game modes, where you have to deal with another player. About the assets: Eagle mesh is from the Unreal Marketplace. :)
@JiiHoo Unfortunately that's a problem with Unreal Engine 4's executables.
Obvious_San
20. Apr 2016 · 18:19 UTC
Do I event need to say anything?
Great graphics and music, solid gameplay. Has great potential! Keep it up :)
Pestel Crew
20. Apr 2016 · 18:41 UTC
Amazing artwork. Thanks for gamepad support
Matzigon
20. Apr 2016 · 20:37 UTC
I really wanted to try this, but the anti-virus stopped me. :(
Dyn
20. Apr 2016 · 21:33 UTC
Amazing art!!
Karai17
21. Apr 2016 · 00:47 UTC
Very pretty game, but single player severely lacked in game play. Wasn't able to play local multi.
tsjost
21. Apr 2016 · 07:51 UTC
Could you make a Linux build?
Yumeito
21. Apr 2016 · 10:27 UTC
Awesome Game :)
djosef
21. Apr 2016 · 10:59 UTC
nice graphic, it's fun!
esayitch
21. Apr 2016 · 11:11 UTC
Man that bird is hard to control xD

About the only thing that bothered about this game was that it didn't run very fast on my laptop, but I guess that's my problem :P In addition, the blur got a bit painful after a while.

Highlights for me were the animations and the overall art style, top notch artwork right there!

Fantastic entry, good luck!
SojaBird
21. Apr 2016 · 11:15 UTC
Wow what a great atmosphere and amazing art!
I'm total in love with local multiplayer!

WINNERS HERE
derko666
21. Apr 2016 · 12:12 UTC
@esayitch I was testing this game on different computers and I think that blur is painful only when framerate is too low.
Drkr
21. Apr 2016 · 13:16 UTC
Took forever to download but was pretty fun. If you plan on expanding the game I suggest you make the transition from each forms a little smoother, like keep momentum when changing, and make the transformation smoke puff smaller.
HolyBlackCat
21. Apr 2016 · 13:43 UTC
Ok guys, we all know that this will get one of the best results.

I'm seriously amazed right now. The thing is HUGE. You've managed to make full-blown game in such a short time. Which proves that a professional team is always better than a professional solo developer. All animations, models and effects are nice, the world is big and interesting. And gameplay is pretty good, I like how you made the track in a such way that requires both flying and running. Music is good too!
Great job!
bigbatardyt
21. Apr 2016 · 14:00 UTC
Impressive.
Weeping Rupee
21. Apr 2016 · 20:40 UTC
Daaang this is some pro lookin' stuff. The movement as the bird needs to be a little less sensitive though, I was getting a little sick at times.

I wish I could rate this more acurately but I only have one controller right now (I actually left the other 3 with my brother while playing ultimate chicken horse and Enter the Gungeon in between LD coding)
Gametery
21. Apr 2016 · 20:52 UTC
Stunning outcome! Really great perfomance for 72 hours!
DuckTieTeam
22. Apr 2016 · 08:10 UTC
Wow, this looks stunning, AA game I would say) Add here skill tree, and sell it on Steam!
Fabraz
22. Apr 2016 · 14:12 UTC
This is a title worth working on past the LD, could make for a great 3D Arena brawler.
MintArcade
22. Apr 2016 · 14:40 UTC
Amazing game. Very well executed. Nice cartoonish graphics. Will play more after Judging ends, that how I like it.
neilcorre2k6
23. Apr 2016 · 03:19 UTC
That was amazing! :D in just 72 hours? wow! :D just, WOW! the graphics was awesome, the soundtrack was enchanting, the gameplay was challenging, everything just adds up...Fantastic job, guys! :D
Freank
23. Apr 2016 · 15:16 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
QuestionableQuality
24. Apr 2016 · 06:23 UTC
This one took my eye when I was downloading all the games ready to play, simply for how polished it looked. Both my partner and I were eager to play your two player modes and were surprised with how much variety there was too. We were extremely (and pleasantly) surprised when we checked the credits and it wasn't all stock models either.

Actual gameplay-wise it felt a little dull though. Almost like a generic PC game that ended up on the 'Sold Out' series of re-releases. The flight mechanics are fine and the ring chasing it good but we couldn't tell if it had an end? The spinning temple was a great touch though!

My partner and I played it on stream @ 38:00 : http://www.hitbox.tv/video/991443
WERT Studio
25. Apr 2016 · 19:26 UTC
neat
ButtonMasherBros
29. Apr 2016 · 16:12 UTC
Pssst - you are featured in todays LUDUM DARE TO BELIEVE! https://www.youtube.com/watch?v=RTA4kJjCC3k
🎤 Ogniok
29. Apr 2016 · 19:21 UTC
@ButtonMasherBros Second Ludum Dare in the row. :D Thanks!
JonathanG
30. Apr 2016 · 16:44 UTC
Very well produced game in only 72 hours! Flew around in singleplayer (with a 360 pad) and could see the work put into it. Love the artwork.
The music is awesome, but I'm not counting that since it's from outside the compo. Lots of multiplayer modes and game mechanics (combat, flight, rotating map, shapeshifting, shields, pickups),
so a lot of depth for such a short amount of development time. Nice job!
Jupiter_Hadley
03. May 2016 · 19:46 UTC
Lovely graphics! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/8gYXle65h9c
LeReveur
07. May 2016 · 14:47 UTC
I don't now how you managed to make this amazing game in so small time, but that's wonderful !