SHAPECYCLE by bison
In SHAPECYCLE you have to travel as far as possible.
You can change the form of your -motor-shapecycle to pass obstacles.
Everything that you touches (except the floor and ceiling) will damage your bike.
### Controls ###
Those are the default controls
* Move forward/backward
** A, D
** LEFT ARROW, RIGHT ARROW
* ShapeShift
** LEFT CONTROL, LEFT SHIFT, SPACE
** LEFT MOUSE, RIGHT MOUSE, MIDDLE MOUSE
* gamepads
** vary too much to be securely described
### Play ###
* You might want to play the native version for your Platform
* You can use an X-Box Controller
* If you use a gamepad you should use the shoulder buttons for the ShapeShifting device
* The webplayer does not fit in very well, use the scrollbars to get the Unity full screen button on the lower right to play with maximum comfort
### Credits ###
WAT?
* made for Ludum Dare 35 (Shapeshift)
Where?
* @chaosdorf <3 (thanks to all people who helped an supported us!)
Visuals
* ALL 3D models by @YukuruWusky (thank you!!1! <3)
* MineTurtle by @frogsicle7 \o/
* Textures were bought in the UnityAssetStore (except the MineTurtle!)
Audio
* most Soundeffects are from freesound.org
https://www.freesound.org
* Part of the GameOver sound is from @Dr_Stahl_SG
* UFO sound is recorded from mynoise.net
http://mynoise.net/NoiseMachines/spaceshipNoiseGenerator.php
### known bugs ###
* the web-build has a game breaking bug when it comes to not very well configured analog sticks on gamepads
* the web-build does not show the game logo O.o
You can change the form of your -motor-shapecycle to pass obstacles.
Everything that you touches (except the floor and ceiling) will damage your bike.
### Controls ###
Those are the default controls
* Move forward/backward
** A, D
** LEFT ARROW, RIGHT ARROW
* ShapeShift
** LEFT CONTROL, LEFT SHIFT, SPACE
** LEFT MOUSE, RIGHT MOUSE, MIDDLE MOUSE
* gamepads
** vary too much to be securely described
### Play ###
* You might want to play the native version for your Platform
* You can use an X-Box Controller
* If you use a gamepad you should use the shoulder buttons for the ShapeShifting device
* The webplayer does not fit in very well, use the scrollbars to get the Unity full screen button on the lower right to play with maximum comfort
### Credits ###
WAT?
* made for Ludum Dare 35 (Shapeshift)
Where?
* @chaosdorf <3 (thanks to all people who helped an supported us!)
Visuals
* ALL 3D models by @YukuruWusky (thank you!!1! <3)
* MineTurtle by @frogsicle7 \o/
* Textures were bought in the UnityAssetStore (except the MineTurtle!)
Audio
* most Soundeffects are from freesound.org
https://www.freesound.org
* Part of the GameOver sound is from @Dr_Stahl_SG
* UFO sound is recorded from mynoise.net
http://mynoise.net/NoiseMachines/spaceshipNoiseGenerator.php
### known bugs ###
* the web-build has a game breaking bug when it comes to not very well configured analog sticks on gamepads
* the web-build does not show the game logo O.o
Ratings
| Coolness | 24% | 1979 |
| Overall(Jam) | 3.33 | 448 |
| Fun(Jam) | 3.13 | 528 |
| Graphics(Jam) | 3.33 | 539 |
| Innovation(Jam) | 3.20 | 423 |
| Theme(Jam) | 3.67 | 285 |
One thing I would have changed for myself was making the bike vertical movement faster (Top->Bottom Bottom-> Top). Overall a very good gameplay experience. +1
And quite challenging (especially without gamepad) :D
Since I've had a peek during development, I just want to add:
Graphics and sound really work well together.
Graphics of the mineturtle don't blend in, but no one cares because MINETURTLE xD
Anyways, I'd love to see a soft, cyberish soundtrack and maybe some highscores (reached 300 with 103 shift power left or reached 300 in 3.76 seconds) being implemented.