Fast Sheepment by Kasperejros
So, first LD jam for both of us.
We made a game about sheep that must run from Tiki-like Shaman who want's to sacrfice the sheep. Unfortunetly you can't run forever (or can you?) and the Shaman must get you to end the game, still you can beat your highest score :smile:
Graphics is hand-scanner-gimp made, all items are hand drawn, then scanned, then cut out in gimp and imported to the project. Animations are made using simple frame drawing in gimp.
We used LibGdx for java to make the game logic, it was pretty fun to work with.
Bellow are few screenshots from the game:



Thank you for playing and for wonderful Jam :slight_smile:
Ratings
| Given | 18๐ณ๏ธ | 1๐จ๏ธ |
- Scale the game way down: It's difficult to react to the obstacles, as they appear quite suddenly.
- Implement gravity: As of now, the jumping is linear and it feels unrealistic
- It would be great to have a way to push the enemy back. I think after a couple obstacles, the enemy will just get you, independent of the clovers you collect.
- A scoreboard would be nice.
- The hitbox of the obstacles are too large.
Otherwise, good job on the game!
(Also the past form of running is ran not runned :see_no_evil:)