{"author_link":"\/users\/kroute","author_name":"Kroute","author_uid":"1003874","comments":[{"author_name":"Alex Davies","author_uid":"1051598","time":"2018-12-03T19:23:20Z","epoch":1543865000,"modified":1543865000,"text":"Nice, clean graphics! It doesn't really feel like that much of a sacrifice though","likes":1,"format":"md"},{"author_name":"Keithdae","author_uid":"1078897","time":"2018-12-04T15:10:01Z","epoch":1543936201,"modified":1543936201,"text":"Great game! Love the graphics and really enjoyable. Only nitpick is that it feels impossible to win by defending so I could only win with an all-out attack strategy.","likes":1,"format":"md"},{"author_name":"royur","author_uid":"1038722","time":"2018-12-04T15:15:28Z","epoch":1543936528,"modified":1543936528,"text":"I enjoy it. took me 3 times to win the game. ","likes":1,"format":"md"},{"author_name":"RektorGladowski","author_uid":"1129572","time":"2018-12-04T15:17:03Z","epoch":1543936623,"modified":1543936623,"text":"It is really challenging, I like it! As for the theme, I'm not convinced","likes":1,"format":"md"},{"author_name":"Kroute","author_uid":"1003874","time":"2018-12-04T15:30:13Z","epoch":1543937413,"modified":1543960321,"text":"@keithdae ~~Yes you can! But it's really not easy. I win by finding the right balance between improving the turrets and improving the barricades. In addition, I focus on a single turret. Also, you have to keep at least one barrack to be able to destroy one enemy building. But I agree it's hard!~~\n\nEDIT: Yeah well ok I just tried again for a while and... apparently you can't really win in complete defense :-) I might have tweaked the numbers a little too much before publishing! But hey, you know what they say : The best defense is a good offense!","likes":1,"format":"md"},{"author_name":"Eric Smith","author_uid":"1096473","time":"2018-12-04T22:16:09Z","epoch":1543961769,"modified":1543961850,"text":"Music was great, art was fantastic.  Great game!  Took me a while off the bat to figure out what to do.  Having no credit to upgrade or activate was a real pisser. :) Well done! :clap:","likes":1,"format":"md"},{"author_name":"Mitch Cutler","author_uid":"1126452","time":"2018-12-04T22:40:44Z","epoch":1543963244,"modified":1543963244,"text":"Way cool. Would definitely play this all the time. Cool music and visuals. Interesting gameplay. Top Notch!","likes":1,"format":"md"},{"author_name":"Codesity","author_uid":"1120245","time":"2018-12-05T16:27:55Z","epoch":1544027275,"modified":1544027275,"text":"looks amazing! love the idee to sacrifice yourself base to make you stronger. Good Work!","likes":1,"format":"md"},{"author_name":"Kasaki","author_uid":"1120704","time":"2018-12-05T16:37:19Z","epoch":1544027839,"modified":1544027839,"text":"Great game! I like this game even it's hard for me to pass through. Also, music is great and cool visual and I've played for hours. :clap: ","likes":1,"format":"md"},{"author_name":"kaeveris","author_uid":"1113874","time":"2018-12-05T21:32:17Z","epoch":1544045537,"modified":1544045537,"text":"I really like the idea! It's actually a hard choice to either play defensively or attack. I like the graphics a lot and the menus were done nicely!","likes":1,"format":"md"},{"author_name":"honey","author_uid":"1080533","time":"2018-12-05T21:38:12Z","epoch":1544045892,"modified":1544045892,"text":"Great music, great visuals, but controls are pretty unclear, together with no restart\/replay button means a lot of annoyance. However the core concept despite being very simple is great and the gameplay is solid! Thanks for the experience!","likes":1,"format":"md"},{"author_name":"HermesEs","author_uid":"1078719","time":"2018-12-08T18:02:49Z","epoch":1544292169,"modified":1544292169,"text":"Simple but great art, it works pretty well. Fun to play and good desing, and the post-jam version it's interesting that you added diferent IA Behaviours.\nWell done!","likes":1,"format":"md"},{"author_name":"skettyNmeebs","author_uid":"1033750","time":"2018-12-08T19:00:26Z","epoch":1544295626,"modified":1544295626,"text":"Wow! This entry was so polished, I could see my reflection in it. I got absolutely dunked on by the AI the first time, but I managed to pretty alright the second time around haha. I dont really have anything to critique. DO you have plans for the future of this game?","likes":1,"format":"md"},{"author_name":"chaczyk","author_uid":"1123604","time":"2018-12-08T22:00:57Z","epoch":1544306457,"modified":1544306457,"text":"Wow! Makes positive impression, hope I will finally win","likes":1,"format":"md"},{"author_name":"Kroute","author_uid":"1003874","time":"2018-12-09T15:31:41Z","epoch":1544369501,"modified":1544369501,"text":"@skettynmeebs Haha thanks for your comment! When I have some time I might make a multiplayer version of the game because I think it would be fun to play against another human. I will also try to create other levels to see if it leads to other game situations. If these experiments lead to something interesting, maybe I'll publish it :-)","likes":2,"format":"md"},{"author_name":"SecretPocketCat","author_uid":"1013047","time":"2018-12-09T23:12:51Z","epoch":1544397171,"modified":1544397298,"text":"Took me a while, but I got an offensive win. I also tried the updated version and just 1 upgraded defense turret just decimates the attacking units. I won (on normal) by destroying just 1 enemy shield :laughing: My final try was agains a hard defensive AI and an aggresive strat just demolished it. Also, a defensive turret, range of whcich is upgraded enough, will attack the shield blocks.   \n\nThis shows a lot of promise. I'd like to be able to select an area of units and a starting grace period would be nice. Building it all in advance and then just watching it play out could be interesting. But I digress. The visuals are lovely as is the music. The balancing could use a bit more work, but hey - it's a jam - that's to be expected. Also, the rotation of the turrets is a bit wonky (it rotates around the wrong axis when aiming at a horizontally passing unit). Other than that, it's a great entry.","likes":1,"format":"md"},{"author_name":"mambojambo","author_uid":"1059274","time":"2018-12-10T22:01:14Z","epoch":1544479274,"modified":1544479274,"text":"I did beat the hard AI \ud83d\ude03Great entry! Really liked the mood of the game. ","likes":2,"format":"md"}],"format":"md","images":["ld43\/122767-dc05dde6f49a0a9e814d481fd7b61f51.png"],"links":[{"url":"https:\/\/drive.google.com\/open?id=1wqYgB2Gt9k8gzd60SJ0RaFBk5Zww-Gq9","text":"Windows"},{"url":"https:\/\/florian-chassaing.itch.io\/pyrric-victory","text":"HTML5 (web)"},{"url":"https:\/\/drive.google.com\/open?id=1z1CBpRvwWJbt3Dj3JNfbsDdXVEGWUDE5","text":"Windows"},{"url":"https:\/\/florian-chassaing.itch.io\/pyrrhic-victory-updated","text":"HTML5 (web)"}],"metadata":{"g_key":"41530","g_author":"1003874","g_event":"LD43","g_eventkey":"71","g_subevent":"JAM","g_urlkey":"224014","g_title":"Pyrrhic Victory","g_status":"USEAR3","g_place":"143","g_commentcount":"17","g_site2_node_id":"122767","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"122767","n_urlkey":"224014","n_parent":"120415","n_path":"\/events\/ludum-dare\/43\/pyrric-victory","n_slug":"pyrric-victory","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"3874","n_created":"1542874173","n_modified":"1544284472","n_version":"411413","n_status":"COMMIT"},"node":{"id":122767,"parent":120415,"superparent":9,"author":3874,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-12-03T17:19:58Z","created":"2018-11-22T08:09:33Z","modified":"2018-12-08T15:54:32Z","version":411413,"slug":"pyrric-victory","name":"Pyrrhic Victory","body":"Should you sacrifice your barracks to improve your barricades or the other way around?\n\nThere are two ways to win in Pyrrhic Victory: **attack** and **defense**.\n\nIf you chose to **attack** you'll have to build a lot of tough troops to annihilate your opponent's Citadel. **This means sacrificing your defense**.\n\nIf you choose to **defend** your Citadel, you'll have to build tough walls and powerful turrets. **This means sacrificing your attack**. You need to have less destroyed buildings than your opponent at the end of the counter.\n\nhttps:\/\/youtu.be\/qQfudIBPJmA\n\n**POST-JAM UPDATED VERSION**\n\nI finally had the time to work on [a little update](https:\/\/florian-chassaing.itch.io\/pyrrhic-victory-updated)\n\nWhat has changed:\n\n- Added Difficulty selection.\n- Added AI Behaviour selection.\n![difficultySelection.png](\/\/\/raw\/22f\/z\/1f6f5.png)\n- Improved AI.\n- Tried to balance the game so you can really win in defense (but gosh! balancing is such a hard process)\n- Added a restart button that you can use in game and at the end.\n\nI made a specific [itch.io page](https:\/\/florian-chassaing.itch.io\/pyrrhic-victory-updated) for this updated version and also [a specific Windows build](https:\/\/drive.google.com\/open?id=1z1CBpRvwWJbt3Dj3JNfbsDdXVEGWUDE5). Also, rate the original game, I try to always rate back!\n","meta":{"author":[3874],"cover":"\/\/\/content\/22f\/z\/1ce87.png","allow-anonymous-comments":"1","grade-06-out":"1","grade-07-out":"1","link-01":"https:\/\/drive.google.com\/open?id=1wqYgB2Gt9k8gzd60SJ0RaFBk5Zww-Gq9","link-01-tag":"42337","link-02":"https:\/\/florian-chassaing.itch.io\/pyrric-victory","link-02-tag":"42336","link-03":"https:\/\/drive.google.com\/open?id=1z1CBpRvwWJbt3Dj3JNfbsDdXVEGWUDE5","link-03-tag":"42337","link-03-name":"Windows Updated version","link-04":"https:\/\/florian-chassaing.itch.io\/pyrrhic-victory-updated","link-04-tag":"42336","link-04-name":"HTML5 (Web) Updated version"},"path":"\/events\/ludum-dare\/43\/pyrric-victory","parents":[1,5,9,120415],"love":0,"notes":17,"notes-timestamp":"2018-12-10T22:01:14Z","grade":{"grade-01":27,"grade-02":26,"grade-03":27,"grade-04":27,"grade-05":27,"grade-08":26},"magic":{"cool":124.86835172756,"feedback":18,"given":29.625,"grade":26.666666666667,"grade-01-average":3.9,"grade-01-result":143,"grade-02-average":3.646,"grade-02-result":228,"grade-03-average":3.56,"grade-03-result":236,"grade-04-average":3.32,"grade-04-result":617,"grade-05-average":4.08,"grade-05-result":207,"grade-08-average":3.771,"grade-08-result":173,"smart":20.351049019109}},"text":"Should you sacrifice your barracks to improve your barricades or the other way around?\n\nThere are two ways to win in Pyrrhic Victory: **attack** and **defense**.\n\nIf you chose to **attack** you'll have to build a lot of tough troops to annihilate your opponent's Citadel. **This means sacrificing your defense**.\n\nIf you choose to **defend** your Citadel, you'll have to build tough walls and powerful turrets. **This means sacrificing your attack**. You need to have less destroyed buildings than your opponent at the end of the counter.\n\nhttps:\/\/youtu.be\/qQfudIBPJmA\n\n**POST-JAM UPDATED VERSION**\n\nI finally had the time to work on [a little update](https:\/\/florian-chassaing.itch.io\/pyrrhic-victory-updated)\n\nWhat has changed:\n\n- Added Difficulty selection.\n- Added AI Behaviour selection.\n![difficultySelection.png](\/\/\/raw\/22f\/z\/1f6f5.png)\n- Improved AI.\n- Tried to balance the game so you can really win in defense (but gosh! balancing is such a hard process)\n- Added a restart button that you can use in game and at the end.\n\nI made a specific [itch.io page](https:\/\/florian-chassaing.itch.io\/pyrrhic-victory-updated) for this updated version and also [a specific Windows build](https:\/\/drive.google.com\/open?id=1z1CBpRvwWJbt3Dj3JNfbsDdXVEGWUDE5). Also, rate the original game, I try to always rate back!\n","title":"Pyrrhic Victory"}