Joe Shootero by ProTurials
Choose your weapon!





At a cost!
Weapons cost POINTS! You get points by activating stronger enemies or better AI!
THIS IS WAR!

| Windows | https://proturials.itch.io/joe-shootero |
| Source code | https://mega.nz/#!1F9mTIyA!Qr_UFJEzSVihFQ85OHlxgqsmDX6Aqf6un2B00baoRvo |
| Original URL | https://ldjam.com/events/ludum-dare/43/joe-shootero |
Ratings
| Overall | 879th | 2.944⭐ | 29🧑⚖️ |
| Fun | 856th | 2.759⭐ | 29🧑⚖️ |
| Innovation | 964th | 2.481⭐ | 29🧑⚖️ |
| Theme | 963th | 2.5⭐ | 29🧑⚖️ |
| Graphics | 749th | 3.037⭐ | 29🧑⚖️ |
| Audio | 489th | 3.056⭐ | 29🧑⚖️ |
| Humor | 669th | 2.538⭐ | 28🧑⚖️ |
| Mood | 903th | 2.64⭐ | 27🧑⚖️ |
| Given | 38🗳️ | 7🗨️ |
Feedback
Farthestempire
30. Nov 2018 · 22:46 UTC
Yeet!
Kenn50Games
04. Dec 2018 · 10:52 UTC
satisfying combat. I could not read the text in the start where you could chose. Font to small!
adventureislands
04. Dec 2018 · 11:32 UTC
Nice shooting mechanics! Wish the game would keep track of HP and scores.
Adrien Dittrick
04. Dec 2018 · 11:44 UTC
Hah, this felt fun and vibrating! Not sure I sacrificed anything though.
XCVZXC
04. Dec 2018 · 12:06 UTC
I like your game's description , quite catchy :)
DarkAnice
04. Dec 2018 · 12:30 UTC
The game was pretty nice to play, I did miss a lot of things though. Like I couldn't see how much hp I had or a reason as to why I'm fighting? (is it for a high score, is it for progression in the game. You could also safe spot the enemies if you were in the top right corner of the map. The only enemies that could get to you were the red ones if they used their super jump. I didn't get any feedback on being hit aswell so that would've been nice to see. I think the game has potential if you keep working on the game and add some visual feedback for the player!
2016mcook
04. Dec 2018 · 15:05 UTC
The primary thing I felt was missing was visual feedback for the player. Besides that the only other things I can think of is the lack of motivation or reason as to why we're out here shooting these dudes. Keep up the work it's enjoyable to play
Luka Roli
04. Dec 2018 · 15:18 UTC
The sound effects are a bit weird and I'm missing some scoring system. Also a way to know how damaged you are. Good job on the physics. With some incentive to shoot the slimes and a bit of polish it would be a fun game.
JennyNgu
04. Dec 2018 · 15:32 UTC
games super fun! just some slight polish and reason to kill them all and id buy this!
Sashbros
04. Dec 2018 · 15:50 UTC
Nice Game..Had Fun playing it..Variety of Guns and the Cost thing was superb concept..Makin some more levels for the game will absolutely rock it. Great Work!!
isaque-picao-sanches
04. Dec 2018 · 17:50 UTC
awesome job on game juice
JohnnyGinard
04. Dec 2018 · 17:50 UTC
Very cool idea! Good job! :smile: :top:
CapnAT
04. Dec 2018 · 18:53 UTC
i can dig it
ursagames
05. Dec 2018 · 07:40 UTC
Your game was played on my stream ( twitch.tv/ursagames ) for the first day of Ludum Dare streams - you can find the timestamp of your game here: https://goo.gl/N2rkr8