Crate Expectations by Joel Davis

Instructions:
You are a robot at an automated warehouse. Human customers will bring you items, and then later return to retreive them. Carefully organize your items for the best response time!
- Use WASD or Arrows to move
- Space to pick or drop a crate, or interact with customers
- You can carry up to 5 crates at once!
- Crates can't stack on the floor
Notes: - Restart is broken, reload the app
Built using: - Blender, Photoshop - Oryol Engine (https://github.com/floooh/oryol) - OpenGEX (http://opengex.org/) - NKUI (https://github.com/vurtun/nuklear)
Ratings
| Given | 10🗳️ | 15🗨️ |
Feedback
Baby Dino Herd
06. Dec 2017 · 06:25 UTC
Really nice job! Once I got the hang of it (and saw some return customers) I got into the organization groove. Found it was easy to get stuck in the pathing of the robot when there were lots of crates around me, but that's all part of the experience, I guess. :package:
nardandas
06. Dec 2017 · 06:47 UTC
Awesome game, really fun! My first try was horrid, but I was surprised how nicely it flowed once I got a rhythm going. Eventually, I succumbed to getting stuck on things. Perhaps my organization could have been better, but it would be nice to not get stuck on crates. Great game!
Rolle
06. Dec 2017 · 06:51 UTC
Well another game I sucked at! ;-) Interesting game that I see could be a fun Candy Crush-type of thing on mobiles perhaps. Some smaller issues with the controls stucking and being able to place goods outside the walls. All in all an enjoyable experience! Well done!
zenmumbler
06. Dec 2017 · 17:38 UTC
First of all, crate title. I got overwhelmed quickly as people came to pick stuff up as I'd just dumped everything close to me. Logistics is hard. Will try again. Nice one.
Shuzo Iwasaki
11. Dec 2017 · 14:09 UTC
Really good game. It conforms to the theme and funny. If a customer speak as icon I think more easier to understand.