Weasel Catcher by Juutis
Catch weasels and solve the mystery of an ancient artifact!
Controls
WASD - Move
Mouse - Aim
Left mouse button - Shoot blunderbuss
Right mouse button - Throw net
E - Talk/Interact
Space - Jump
Esc - Quit game (Desktop) / Exit full screen mode (WebGL)

| Source code | https://github.com/Juutis/LD44 |
| HTML5 (web) | https://juutis.github.io/LD44/ |
| Windows | https://github.com/Juutis/LD44/releases/download/COMPO/WeaselCatcher.zip |
| Original URL | https://ldjam.com/events/ludum-dare/44/weasel-catcher |
Ratings
| Given | 30🗳️ | 2🗨️ |
Would be much improved with any sounds, even if they were just small voice recordings or similar that could be done very quickly. I know that you disabled voting on sound, just mentioning because it really does affect the whole experience.
Well, to be honest I did use the gun, after all the upgrades I just shot some of them. Hahaha, die!
Walking was a bit tedious, maybe the level was too big. But the game was short so it was fine in the end. Inserting the gems at the end was very exciting.
Could seriously use some sound effects, I think it would be so cool to hear the little weasels skittering around.
I didn't see a reason to use the gun too much, I just trapped the weasels in a corner and let the net do the work. That seemed to work well, only sometimes the crafty little bastards would climb the wall!
Impressive amount of 3D content for compo!
Like some of the others, I didn't see much use for the gun. I imagine much of the time went into creating the environment, but this game would feel even better with audio. Nothing quite like a developer doing their best weasel noise. What do they even sound like? I haven't spent much time around weasels. It's a shortcoming in my life that this game has helped fill.
Quite a lot of ground to explore for a Compo game, well done!
Nice map, it was surprisingly large, interesting, and connected for a compo game. I liked how upgrades were required to explore new areas.
It was easy to get disoriented and forget which direction the shop was; a map, indicator, or other extra piece might have helped with that.
Nice submission!
Impressive compo entry!
Overall, really impressive work!