Lighthouse by n.feofentov

[raw]
made by n.feofentov for LD 42 (JAM)

I wonder what it feels like: running out of space in seeming endless ocean? Guess I'll find out today.

I was told that the Cliffy Coast Lighthouse is broken. The worst place on Earth to land during the storm...

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Gameplay

Get to the Lighthouse. Avoid cliffs.

WASD/Arrows/Left Stick

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Credits

Music - Mike Sovin

Code - Nick Feofentov

Art - Anastasiia Klieshchova

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Ratings

Overall 65th 4.036⭐ 30🧑‍⚖️
Fun 287th 3.556⭐ 29🧑‍⚖️
Innovation 183th 3.667⭐ 29🧑‍⚖️
Theme 582th 3.518⭐ 30🧑‍⚖️
Graphics 128th 4.232⭐ 30🧑‍⚖️
Mood 1th 4.643⭐ 30🧑‍⚖️
Given 19🗳️ 21🗨️

Feedback

unclehog
14. Aug 2018 · 21:29 UTC
Fifteen men on a dead man's chest
Yo ho ho and a bottle of rum
Drink and the devil had done for the rest
Yo ho ho and a bottle of rum.
Abyster
14. Aug 2018 · 23:50 UTC
I really liked the game very minimalist yet set a really nice mood with the visuals and the amazing music!!
Good job team I would really like the game to be longer and adding a history and I would buy it :D
Liven
15. Aug 2018 · 00:10 UTC
Very very good! Congratulation.

With an autorun and smaller speed it would be perfect for me (and longer expérence suddenly)
sinemual
15. Aug 2018 · 15:26 UTC
Коротко, но очень атмосферно. Первый раз потел и прошёл очень быстро. Пришлось запускать второй раз, чтобы просто почилить. Отличная работа =)
Artem Sinica
16. Aug 2018 · 07:23 UTC
Атмосферно и задумка интересная.Красиво, стильно и звучит хорошо , если бы еще звук волн был, вообще бы супер было :) По факту ,эту мини игру можно в какую нить адвенчуру вставить. Красавцы , че сказать)
Odin
17. Aug 2018 · 09:24 UTC
Very good concept, I liked playing this prototype. Too bad you had to remove the sounds, some feedback sound would have been welcome.
Nam Nguyen
17. Aug 2018 · 09:32 UTC
Hey I really like your game, very moody, very peaceful. I think the light house should be brighter from far distance or at least right in the beginning I could see it more clearly so I know where Im going for. Now its a tiny point light on and off from time to time. Idk the light house you are going for but the light house I know have a very bright light point to the ocean and should be the most noticeable landmark in miles away. I notice this small bug that the light house leaves a silhouette on the rocks, maybe something to fix in the post-jam?

![15.png](///raw/31a/91/z/1a18d.png)

Anyhow, a great entry, I really liked it.
TontonPizza
17. Aug 2018 · 09:39 UTC
good mood study. i like the that the feedback when you hit a rock is purely visual, you dont break the sound ambiance.

first try i died in the rocks, so the 2d try i went right to dodge the obstacles, but when i get close to the lighthouse from the right side, the camera was completely messed up and i was unable to move. But that's not the point ^^
Tymus
17. Aug 2018 · 09:47 UTC
Wow, I really liked your game,
The mood's lovely and the dreadful feeling of coming cliffs works really well
Thank you for making it <3
deniskazantsev
17. Aug 2018 · 10:05 UTC
Interesting concept and wonderful music. Удачи!
🎤 n.feofentov
17. Aug 2018 · 10:11 UTC
Thanks everyone for such a nice feedback! We really appreciate it!

@nam-nguyen You're right about the lighthouse should be brighter at the beggining. But it's the problem of scale: it is not so big compared with the boat, so it looks realy tiny from far away. Maybe we should make it bigger to look more noticable. About siluette bug: it is bug with shader indeed. I'm thinking about how to fix it.

@tontonpizza I made a really simple camera tracking script: it rotates camera towards average direction between lighthouse and boat, assuming that player would approach the lighthouse from one direction. I need to rewrite it's logic entirely to make camera more handfull.

Will play everyones' games as soon as I'm home!
Nam Nguyen
17. Aug 2018 · 10:34 UTC
@n-feofentov I had that experience with my game as well, even more weird: silhouette on the UI, keep me updated when you fix it and how you fixed it. Mine was simple fixed by changing the canvas to world space, but Im sure your case is more difficult.
Vekstr
17. Aug 2018 · 11:38 UTC
Whoa there. Love it. The fact that there's just music without any sound effects for the waves etc. just enhances the mood for me. Is that intentional?

Oh and do you mind sharing how you implemented the waves?
Ekilibr
17. Aug 2018 · 11:40 UTC
Awesome mood...I had a very similar feeling than while playing "Firewatch", probably because of the combination of art style and music. Quite short, but tensed experience (even tho I'm not sure the rocks do anything to the ship, I played as if I had not to even touch them). Great job here!
WetBox
17. Aug 2018 · 11:49 UTC
Great interactive experience. Wonderful mood and music. it's a pity that so little. This is a good example how can give interesting experience to player without many assets and mechanics. Great entry.
NORRIMO
17. Aug 2018 · 16:06 UTC
I like it. Especially the simplistic style. It's short and and gives a really nice misty feeling to the player. I felt a bit lost (in a good way).
The only thing I found strange was the offset of the waves. Sometimes I got a bit of motion sickness. Maybe reduce a little bit this or change the camera movement is enough.
And a big praise to the componist. Music makes so much. Love this simple track. :D
antoined73
17. Aug 2018 · 17:33 UTC
Nice mood and love this mysterious and dark atmosphere with fog.
But i think, as @norrimo said, that there is some problems with the waves, my boat went crazy and practically got upside down x)
The music is a bit too loud in my opinion and you could add some hit and wave sounds. :)
Great entry anyway, inspired me for my game !
KeyurRana
17. Aug 2018 · 19:30 UTC
I loved the art style and the music. I love the feedback you get when on hitting obstacles. It was quite short though. Overall, great job!
HYPRGLOO
18. Aug 2018 · 01:50 UTC
This game is awesome. The tone of this entry is absolutely amazing, and the music is spot on. The minimalist graphics are appropriate, and the game handles very nicely. The choice to have the lighthouse visible from the start is great for giving the player a sense of hope - though it had me ram into rocks at full speed a few times, hahaha. Despite being such a simple entry, this concept is masterfully executed. You guys should be proud!
saoi-games
18. Aug 2018 · 07:57 UTC
Thank you for sharing your game with me. I played it on my stream tonight at https://www.twitch.tv/saoigames

I have rated your game, but all of my feedback was captured in the stream.

You can hear my comments in the archive at https://www.twitch.tv/videos/298728142
PlusMinus
18. Aug 2018 · 19:25 UTC
mood for 5+, but I couldn't understand how much hp left.
namnam
19. Aug 2018 · 16:28 UTC
It was quite short and not so much to do, but the mood was great, i liked the colors tones and the music. I also like the simplicity of this entry. Maybe a water fx under the boat would have been nice, to really feel like the boat is on the water.