Sacré Bleu by resivium

[raw]
made by resivium for LD 43 (JAM)

2018-12-02 16<em>16</em>19-Unity 2018.2.18f1 Personal (64bit) - UploadImage.unity - ld43 - PC, Mac & Linux .png

Your team of explorers discovered a mysterious dungeon. The magic in the dungeon only allows your explorers in one by one and forces them to sacrifice themselves after a limited amount of time. Blinded by the promised treasures your team decides to take on the challenge. How many sacrifices will it take for your team to discover the most valuable treasure in history?

grown tree.PNG

All code, artwork and audio soundtrack are made by our team. The sound effects are open-source files downloaded from soundbible. When you rate this game on audio, please consider only the soundtrack.

Ratings

Overall 297th 3.667⭐ 29🧑‍⚖️
Fun 258th 3.589⭐ 30🧑‍⚖️
Innovation 128th 3.714⭐ 30🧑‍⚖️
Theme 236th 3.893⭐ 30🧑‍⚖️
Graphics 620th 3.321⭐ 30🧑‍⚖️
Audio 239th 3.554⭐ 30🧑‍⚖️
Humor 437th 3.019⭐ 28🧑‍⚖️
Mood 187th 3.75⭐ 30🧑‍⚖️
Given 29🗳️ 31🗨️

Feedback

Ectomic
04. Dec 2018 · 09:54 UTC
Interesting solution, thanks for the game it was fun to play!
Silvae
04. Dec 2018 · 20:22 UTC
I got stuck after getting the wood axe. Up to that point, I was enjoying myself. I enjoyed the design with regards to world changes being permanent. Nice work!
CraftLord
04. Dec 2018 · 20:54 UTC
I got stuck after opening the door with the green key.
Clever design of the dungeon so far.
Luca1152
04. Dec 2018 · 21:48 UTC
Really interesting concept, I must say :). Good job!
EvoGenGames
05. Dec 2018 · 07:39 UTC
Hi @craftlord, you're stuck on the last puzzle then. Try to find the secret room, this might require a specific sacrifice though ;-)

Tip: With some slippery shoes you might slide to your death. (The death you want)
EvoGenGames
05. Dec 2018 · 07:40 UTC
Hi @silvae,

Only 2 more puzzles to go.
The puzzle you're stuck is indeed not that clear.

Tip: Remember at the start you opened a golden door with a golden key. And now you're stuck behind a green door...
Gao Ming
05. Dec 2018 · 08:46 UTC
The mood is very good!Great work!
TheoG
05. Dec 2018 · 08:48 UTC
Cool! Great puzzle game, right in the theme! The music fits the game well.
I love the end ;)
royur
05. Dec 2018 · 08:53 UTC
i like this puzzle game. finish the game already. only one level?
Yoni
05. Dec 2018 · 12:57 UTC
Awesome little game! took me 41 tries to beat, most of them on the final puzzle. Would love to see an extended version of this...
Gronther
05. Dec 2018 · 17:03 UTC
Lovely little puzzle game. The death sound effect was a bit gruesome and loud for something that's played over and over like that, but the rest of the sounds were well balanced, plus the music was good. Some interactions weren't really clear, like painting the key green, so maybe some hints or descriptions of what you encounter would have been helpfull. Made me giggle at the end as well. Great job!
Danny Sun
05. Dec 2018 · 17:04 UTC
Really good game! I really like the concept of sacrificing yourself for the others.
harark
05. Dec 2018 · 17:31 UTC
Great game! Just the right balance of pondering and progress for me. Really liked the solution to the final problem.

Spoiler:

Never did figure out that I needed to change the key color, but I solved it accidentally.
Vivien Fargette
05. Dec 2018 · 17:32 UTC
Nice game, puzzles are not too easy but not too difficult (even if I admit that I found the last one by pure luck ^^). Really good job overall :)
SandLantern
05. Dec 2018 · 17:43 UTC
What fun. A really neat little game. I enjoyed the progression, but I think the slippery shoes were both a little too necessary each run, and a little too far away. Grabbing them each run felt a little more like "padding."

Maybe find a way to make them more optional, or closer to the start point with less steps allowed?
Verane
05. Dec 2018 · 17:43 UTC
Very absorbing, very clever. It's a little difficult to tell what some of the interactive objects are but I suppose finding that out the hard way is part of the tomb raider life. I appreciate how some of them are complete non sequiturs though; the second door gave me a laugh.
ETdoFresh
05. Dec 2018 · 19:32 UTC
I enjoyed the puzzle. Cool mechanic for temporary and permanent changes.
ynneblack
05. Dec 2018 · 22:58 UTC
I seem to be stuck right before the end! (After opening green doors.) 25 boys died already but I'll try a few more times and write a more detailed feedback after that. But I'm pretty sure I'll be giving this all 5*.
ynneblack
05. Dec 2018 · 23:06 UTC
Got it! :D That was really smart. I loved all of the puzzles, especially the green doors though. I think this is one of my top 3 games from the LD43 entries I have tried so far! If you ever team up again to expand the game, please let me know, it's a really great concept.

I have two points of criticism (hopefully constructive!):

• When you move by one arrow click, the transition, especially with the light moving, is a little harsh and flashy. Of course, that problem disappears with the shoes! But a smoother move would be more pleasant to look at, I think. Then again it could be a stylistic choice.

• And I do agree with one of the commenters above that the death sound is a bit too gruesome, so I had a dilemma of hearing the neat soundtrack vs avoiding the sound effect.

Oh, I also found one typo ("you poor the water").

But back to what I enjoyed: the graphics and soundtrack really set the mood. The concept fits the theme really well and the little skeleton leftovers make the sacrifices feel more "real" than just a counter. Overall I would recommend this game to anyone that enjoys exploring/puzzle games!
disperse
06. Dec 2018 · 03:43 UTC
Hmm, stuck after cutting down the tree, not sure what to do. (I'm terrible at puzzle games like this.) Very well done and super polished!
EvoGenGames
06. Dec 2018 · 08:11 UTC
@disperse
Thank you for the compliments.

Here is a little tip: The giant cake/christmastree you unlocked via cutting down the tree is actually a fountain with green paint. And you can use paint to change the color of certain objects.
acaral
09. Dec 2018 · 09:35 UTC
En voilà une idée rondement bien menée (because of your title I speak french).

A good idea that makes you want to play again and again. It was fun and the general ambience is good.
Antoine Vion
10. Dec 2018 · 20:36 UTC
Hi !, Nice game, I like the concept and the mechanic, it was fun ;)
The mood is so cool!

very nice job ;p
markusfisch
11. Dec 2018 · 22:10 UTC
I died 37 times but couldn't stop until I got the treasure! It's just too addictive! The music seems a bit dull at first, but really sets the perfect background for the riddle and I'm having an ear worm now :wink: