Blindly Loving by hasuprobe
Blindly Loving is a audio base dating simulator made with Unity + Fmod. This game is about understanding and forming bounds with other characters through audio, and it features 5 types of characters with 6 different profiles with 4 variations for a total of 120 unique audio combinations.
The ones you will create bounds appear all around you.
Isolating yourself will make the ones around you fade away and move on.
The ones you make a special bound with will stay with you forever.
Not everyone is your type, no matter how much you try to interact with them, just move on.
Game by Guilherme Silva and Giorgio Vezzini (http://www.giorgiovezzini.com/)

| Windows | https://durzal.itch.io/blindly-loving |
| Original URL | https://ldjam.com/events/ludum-dare/41/blindly-loving |
Ratings
| Given | 9🗳️ | 3🗨️ |
It took me a while to get a grasp on what the controls were. It would have been nice if it said what the keys did. I still don't get what "Primary type" and "Secondary type" mean.
Perhaps a bit more instruction on what the "goal" is would be nice, but on the other hand, it also works as an exploratory piece.
Really nice!
Either way, I'm a sucker for dynamic music in games, so great job! It was great to explore the different bits of music that could play from each entity.
More visual effects and maybe more particles can really improve the experience.
Thanks for your work, cheers!
This definitely gets a 5 for sound from me though! The use of FMod was awesome and the mating call noises were hilarious.
It's not for me, but it's an interesting experiment, if mostly from the FMod.