Shape Rave by MintArcade

[raw]
made by MintArcade for LD35 (COMPO)
SEIZURE WARNING! DO NOT PLAY THIS GAME IF YOU AFRAID YOU CAN GO BLIND!!!

This is fast-paced psychedelic rave hectically crazy arcade.
Navigate your way around by using [Left/A] and [Right/D] keys.
Goal of the game is to collect as many shapes as possible. You can do this only if you "are" the same shape. You can change your shape by using [Up/W] and [Down/S] buttons. Avoid collecting "wrong" shapes.
There are 4 bonuses to make your gameplay even more fun.
Good Luck - You'll need it.

Please feel free to give constructive feedback - I always listen to the feedback from my players and add good ideas to the finish project.

Mobile build is comming soon and will be announced via social media, so feel free to follow.
Standalone builds are available on itch.io and GameJolt

Search Keywords: Mac OSX, Linux, HTML5, Unity

Ratings

Coolness 100% 1
Overall 3.40 300
Audio 3.60 96
Fun 3.27 374
Graphics 3.91 105
Humor 2.07 515
Innovation 2.91 585
Mood 3.32 205
Theme 3.69 250

Feedback

ceosol
18. Apr 2016 · 02:23 UTC
Love how psychedelic this is. Normally I hate games that are 3D with no reason to be. This one meshes 3D with simple mechanics. I think you did a great job bringing them together.
JNI
18. Apr 2016 · 14:30 UTC
Really nice game.
I could imagin it on a mobiel platform
sirtetris
18. Apr 2016 · 14:33 UTC
It's "The Missile Game 3D" in trippy! ^_^'

Took me a bit to get used to the inverted controls and was a bit hard to judge where my current position was (depth wise). But it definitely works as a game. Nice music and flashy visuals.
Pantelis Petsopoulos
18. Apr 2016 · 14:46 UTC
I like the twist, good job, great ld game
Hyoga-3D
18. Apr 2016 · 15:06 UTC
Nice game, good visual and awesome effects!
goffmog
18. Apr 2016 · 15:15 UTC
This game is gorgeous, a timeless classic of gameplay all tripped out. Had me reaching for the lasers. Oh alright then, I clearly don't have the rave vocabulary to do this justice. Audio and visuals set just the right mood to keep you entranced and the starting pace is just right for someone like me who rebounds pretty hard off of things like super hexagon. It's a delight to the senses.
Elemental Zeal Games Studios
18. Apr 2016 · 15:36 UTC
Took a little bit to get used to playing, but a nice idea. Well done!
Geckoo1337
18. Apr 2016 · 16:47 UTC
Great game with a cool mechanic. I like the aesthetic and mood. Well done. Thank you ++
Been
18. Apr 2016 · 16:48 UTC
Tricky to learn how to play at first, but I think that's a given for me with this style of game. Enjoyed it once I got past the initial learning curve though, although I couldn't seem to pick up the power-ups for some reason? Not sure if that's a bug or if I'm just missing something.
Gemberkoekje
18. Apr 2016 · 18:10 UTC
That was so flashy, I feel my eyes are popping out... (That's a compliment, i think :P)

Not really my kind of game, but pretty well executed. Because the shapes were black, it was sometimes a bit hard to see which kind of shape I was supposed to go to, but other than that, nice entry!
Hempuli
18. Apr 2016 · 18:48 UTC
Very nice! I couldn't figure out the hitboxes of the powerups, but otherwise it was simple good fun. The shapeshifting didn't seem very integral to the experience but the visuals were top-notch!
02fc.exe
19. Apr 2016 · 07:35 UTC
Great game overall
RealityCheck
19. Apr 2016 · 10:04 UTC
It felt like the 70's came to a 90's rave party and made babies. Seriously, loved the graphics of the game, even though they messed up my head after a while. Gameplay was a little simlistic at times, and I didn't realize what killed me until after a couple of tries. Great little game, though.
Millefey
19. Apr 2016 · 14:19 UTC
That was an interesting experience! I wasn't sure what to expect at first but after some grappling with the controls I managed to slowly get the hang of it and enjoy playing it. Still some trouble with getting the power ups but it's a great game!
ZeroFaction
19. Apr 2016 · 18:25 UTC
I really enjoyed this game. The graphics are awesome and it reminded me of oldschool tempest! Great!
Matzigon
19. Apr 2016 · 20:29 UTC
The style is not my cup of tea, but the game is well done. Visuals are nice. :)
Paploum
20. Apr 2016 · 04:49 UTC
Graphics are cool, it's a great game. Well done! :)
norseware
20. Apr 2016 · 09:13 UTC
Great visual effects! The controls (rotating around) took a bit to get used to. Eventually I broke 100 though! Good work :)
Jukepoks1
20. Apr 2016 · 20:06 UTC
Wow :D that's trippy on fullscreen. My eyes, they burn from all the colors and effects. This one was fun to play! Funky song even!
DarkFieldGames
20. Apr 2016 · 23:46 UTC
Trippy and fun.
Yumeito
21. Apr 2016 · 11:07 UTC
Nice game. Would have more fun if it was fast paced :)
APantaloni
21. Apr 2016 · 21:41 UTC
Pretty colors! I love the tunnel. A little slow if you're used to games like Super Hexagon, but fun nonetheless.
Rakowu
21. Apr 2016 · 21:47 UTC
Nice work. Like your graphics and music. Also the concept is nice. Good job
MementoGames
21. Apr 2016 · 23:13 UTC
Ok... this is the trippiest game ever. Digital LSD, basically. haha
Super fun to play. Minor nitpicking is that I, sometimes, couldn't differentiate the square from the diamond shape.
Awesome entry!
Kuality Games
22. Apr 2016 · 00:57 UTC
Simple and challenging, it was cool to play with two players actually, it requires you to act fast together. Unfortunately couldn't get to 300 points but I'll still try!
bigbatardyt
22. Apr 2016 · 14:35 UTC
Great game, just one thing frustrated me, the fact that the background was faster than me § Except this what a good work you've done congrats
omarhuseynov011
22. Apr 2016 · 16:04 UTC
Really nice game loved the gameplay it is unique!
jonnopon3000
22. Apr 2016 · 16:27 UTC
Really loved the art style, and the theme adherence really added something to the game. Nice work!
Hectigo
22. Apr 2016 · 20:21 UTC
Love the graphics in all their colorful, psychedelic glory, though it was a little hard to tell how far the obstacles are. Some type of player shadow would help with this. Some indicator for which way to press to get each shape could also help (or maybe a dedicated button for each one?). The audio is perfect.
datadazer
23. Apr 2016 · 20:23 UTC
Fun game. would be good fit for a mobile game. Nice visual effects.
Pickens Inc.
23. Apr 2016 · 21:07 UTC
Great twitchy arcade game that I am clearly the best at. Beat 198! Really great graphics. Nice job!
m3games
24. Apr 2016 · 04:44 UTC
Super enjoyed the music and the game's pace. I will say though the screen shake was a bit extreme (caused me to lose a few times) :D
marmpa
24. Apr 2016 · 14:00 UTC
Good game.Was really fun
Pietro Ferrantelli
24. Apr 2016 · 21:15 UTC
Memorable entry. The artstyle and VFX are very stylish, unique and perfectly fit with the mood : the experience feels like a psychedelic trip. It runs super smoothly on browser for me (bonus points for that because most of jam games are super slow on web). The gameplay is fun, challenging and take inspiration from the theme in a smart way. Oh... and I almost forgot to talk about the music which is especially great.
juaxix
24. Apr 2016 · 23:24 UTC
This is a funny entry :) I like music hehe rave party!! 5/5
Jupiter_Hadley
25. Apr 2016 · 17:13 UTC
Very fun game! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/_jtEhCyw5p8
SHLFStudios
28. Apr 2016 · 04:49 UTC
Cool game. Great concept!
TheCams
28. Apr 2016 · 12:22 UTC
Really nice graphics and simple but effective gameplay, good job :)
deadbodyoutline
28. Apr 2016 · 15:57 UTC
Cool, LSD-filled game. Also, the audio give the tone to the gameplay :)

I was expecting a more speedy start, but the slow velocity is good to test the shapeshifting and the movement control :)
Rock Eaters
28. Apr 2016 · 22:07 UTC
i like this tempest 2000 like, could have been a lil faster
General
30. Apr 2016 · 17:33 UTC
Video: https://youtu.be/OC2Isnqi0nY
Although, the idea of changing the hero's shape is rather obvious, you brought nice elements and now you have everything to release a successful game.
pirate_shell
30. Apr 2016 · 21:11 UTC
This was a nice game. The graphics were quite busy, but worked well and the music was also quite good. The gameplay was classic, but well executed and I liked the leeway you left the player, when it came to hitting the shapes right. Overall, challenging but solid entry!
rnlf
30. Apr 2016 · 21:23 UTC
The visual style is great :D
I really love it and the music and sound are perfect for it.

It also played pretty smoothly, after two tries I had understood the controls and meaning of the game elements.

Good game!
OddballDave
01. May 2016 · 20:12 UTC
Starts very slow, but once it gets going is quite challenging and fun.

Good stuff.
AinoraZ
02. May 2016 · 19:30 UTC
Pretty simple but really cool at the same time
Chaoslab
04. May 2016 · 21:29 UTC
Psychedelic Pacman Gyruss. Thanks.
Satyre
05. May 2016 · 13:49 UTC
Great game. The visual effects and music are awesome O.O ;) Love it!
Brickkid512
08. May 2016 · 22:54 UTC
The music sounds really good. This game also has some pretty nice mechanics
Digitaldude555
09. May 2016 · 15:19 UTC
I played many many games that were essentially the exact same, game play wise.

The difference in yours in audio and music feel great. Graphics are much better, it feels much more polished and complete and has tweaks to the gameplay the others dont have. Really enjoyable game here. Only thing I score low on is innovation, since I played 56 games and I encountered 4 games that were of this type of exact same game mechanics.
Rise and Shine Games
09. May 2016 · 18:23 UTC
Fun game, the sheer number of particles flying around made it a little tough to figure out what was happening at first but I enjoyed it.
Allorius
09. May 2016 · 18:28 UTC
I almost got an epilepsy from this, but not bad.)
yuigoto
09. May 2016 · 19:25 UTC
Trippy! Gotta love colorful graphics like this, it's simple and effective, totally feels like a mobile game! :)

Great work on the soundtrack too, it has some nice punch and it's catchy too. Controls work nicely, on all versions, and the game's pretty easy to get into.

My criticism would only be for some "walls" with narrow spaces to pass through. It's kinda hard to "aim" properly for some and I'm finding it a bit hard to determine the distance between the shape and the walls. :P

Great entry tho! :)
Gravedrinker
09. May 2016 · 21:31 UTC
Very nice. Love the music. The graphics remind me of the N64. (Not from the fidelity, but the style. Nicely done).