Moneyons! by Maytch

[raw]
made by Maytch for LD 44 (JAM)

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A quirky puzzle game. You're a Master of Coin, gifted with the ability to convert your life into magical money minions - Moneyons! Can you make it through the castle?

example - Copy-export.gif

Controls:

  • Move - WASD / Arrow Keys
  • Interact - E
  • Toggle Possessed Objects - SPACE
  • Aim throws - MOUSE

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Made by:

Ratings

Given 55🗳️ 40🗨️

Feedback

LiauJ
30. Apr 2019 · 06:53 UTC
The art and the music are extremely good! I'm not sure if it was intentional that the signs are able to be moved rather than some of the rocks in the levels, but it was interesting!
victorcrafty
30. Apr 2019 · 06:59 UTC
Graphics are very cute. I like the music and the mechanics are not bad.Also this is a great idea. Good work!
Rafael Souza
30. Apr 2019 · 07:08 UTC
Amazing, Took me a while to see that mouse was a control too haha
I love the game concept that, you can give life to objects with currency! Great art too, congratz team!
🎤 Maytch
30. Apr 2019 · 07:12 UTC
Thanks @liauj :) yes it was put in as a little easter egg, not just the blocks are possessable and can give an alternate solution to problems!

Thank you @victorcrafty and @rafael-souza! I’ll need to update the controls!
MrPiedPiper
30. Apr 2019 · 07:51 UTC
That was really well put together!
Good Legend Of Zelda style puzzles, cute graphics, fitting music, and more. This game was great fun going though!

Quick few things I should mention:
* Some of the walls in the end room don't collide with the player. I had fun running around out of bounds XP
* In the room full of spikes, the amount you walk into a room automatically makes you take damage.
AitalVasilev
30. Apr 2019 · 07:56 UTC
Overall the game was a pleasant experience. The Link to the Past vibes are strong here ;)
Unfortunately, I couldn't manage to go through the main gates inside the castle, even though I fed both of the werebunnies and pressed the waterways button on and off. Another issue I had was that the player character felt slow but that's just a nitpick I guess.
Apart from that, I really liked the quirky sound design and the pixel art was cute! Good job on the game!
GhAyoub
30. Apr 2019 · 08:31 UTC
@mrpiedpiper @aitalvasilev Thanks for your valuable feedbacks :)
Zugai89
30. Apr 2019 · 08:41 UTC
@Mrpiedpiper:
yeah, the player collision is probably still a bit too big ^^"

@aitalvasilev:
the chain has to be under tension for the switch to work :D

Thanks for the kind words everyone^^
Vertuga32
30. Apr 2019 · 10:55 UTC
Very pleasant game, sound, mechanics, puzzles, management.

It is embarrassing that there is no life count. Why life is bags of coins? This is strange)
GhAyoub
30. Apr 2019 · 11:01 UTC
@vertuga32 your life is represented as "Moneyons", if they die you die ^^
Thanks for your feedback!
🎤 Maytch
30. Apr 2019 · 11:04 UTC
Thanks @vertuga32! Each coin bag represents one point of life, you need to spend points of life in the puzzles, and taking damage also depletes one of your points of life.
Aspect
30. Apr 2019 · 16:16 UTC
nice combination of the theme; action and logic puzzles; really liked that :)
TomasMunro
30. Apr 2019 · 16:17 UTC
i couldnt get through the main gates , but i love the art , really stands out , good job
adrian0901
30. Apr 2019 · 16:33 UTC
Good art. Good music. Perfectly nailed the Zelda look, even though it wasn't your aim!
syudzius
30. Apr 2019 · 16:40 UTC
Great work! The game is enjoyable when you figure out the controls.
I like the idea, and graphics are very cute :)
Zugai89
30. Apr 2019 · 17:22 UTC
@tomasmunro The chain of the bunny needs to be stretched for the switches to activate :D
Logun
30. Apr 2019 · 18:59 UTC
Great entry, love the moneyons
agurcan
30. Apr 2019 · 19:03 UTC
- Very cute pixel art graphics
- Loved the rock sound effects
- Really fun when you get an understanding of the controls
- Lots of polish
NyanDev
30. Apr 2019 · 19:04 UTC
This game is awesome! Nothing bad I could say about it :)
Ryan Brenner
30. Apr 2019 · 19:07 UTC
Really cute game. The theme seems a bit forced though. I'm also not sure how I feel about the possessed voices :stuck_out_tongue:. But I did really enjoy the puzzle design and the art. Great job!
Gargantus
30. Apr 2019 · 19:08 UTC
It looks very good for a jam game, but it is a pretty slow and not really innovative game
Vlad Dae
30. Apr 2019 · 19:08 UTC
Wow! Cool game looks and sounds great! Love graphics style
SnufkinsHat
30. Apr 2019 · 19:09 UTC
The pixel are and music are adorable, but I feel particularly dense (or maybe tired) because I could not figure out how to get off of the first screen.
davekingcool
30. Apr 2019 · 19:10 UTC
@snufkinshat throw the moneyon at the block and press space to switch controls to the block to move it xD good luck
ruddiculous
30. Apr 2019 · 19:11 UTC
Freakin' adorable game! Great sounds and music, interesting mechanics, although I would love for the pace of things to quicken (moving things is sooo slow).
thevinter
30. Apr 2019 · 19:12 UTC
Tried playing it but I couldn't even past the first screen because it wouldn't let me move :(

Controls were bugged for some reason and even the game took long to start
davekingcool
30. Apr 2019 · 19:15 UTC
@thevinter what browser/OS?
thevinter
30. Apr 2019 · 19:15 UTC
@davekingcool chrome, windows.
Garett
30. Apr 2019 · 19:16 UTC
Cute and clever! My only complaint was how slowly the characters move...it was frustrating when I had to move from one side of the room to the other. Very cute art style and great music, though!
MrPiedPiper
30. Apr 2019 · 19:18 UTC
@davekingcool (I'm on Chrome Windows and it works for me :shrug:
SnufkinsHat
30. Apr 2019 · 19:18 UTC
Ah. I got the throw monyons part and I got the block to have a face but I didn't figure out how to interact with it -- got it! Thank you.

I went back an played some more. Thanks for the hint.
Artyom Volkov
30. Apr 2019 · 19:22 UTC
I love the idea of the game and also art and those little bags with money. PICK ME!
davekingcool
30. Apr 2019 · 19:30 UTC
@thevinter we'll see if we can get it ported for windows. firefox may.. work if it's installed. will keep you posted
davekingcool
30. Apr 2019 · 19:32 UTC
@mrpiedpiper yeah, it's difficult, lots of different machines and setups, multiple versions seems to be the best way
kaeveris
30. Apr 2019 · 19:37 UTC
Very cool idea! I like the sounds a lot. The graphics and art are great!
davekingcool
30. Apr 2019 · 21:05 UTC
@thevinter windows download is now up :smiley: have fun
oku
01. May 2019 · 04:53 UTC
The graphic style is so good! The puzzles were fun and cute (>w<)/
saucygames
01. May 2019 · 05:03 UTC
This game is cute! loved all the little sound effects! I encountered a glitch where if I doubled pressed a move button going through a door the camera sent me back to the beginning scene then I couldn't get back to the room I was in
MrsTari
01. May 2019 · 13:33 UTC
really cute game. the sound is nice and the difficult perfect! :hearts:
Adam Clayden
01. May 2019 · 13:33 UTC
Nice little puzzle game. Really enjoyed this one. I got a bit confused on the first stage with the rabbit but I eventually figured it out.
bigwhiteshogun
01. May 2019 · 18:58 UTC
really nice zelda like, loved the graphics
Giezi
02. May 2019 · 20:34 UTC
very nice idea, graphics and sounds! love the sounds the Moneyons do when you interact with them:)

there are a couple of bugs with the writings, my game freezes when I try to read them.

Also it took me a while to understand you had to click to throw, and not just press e again.

Other than that, very well done! good job guys :)
nettaigyo
03. May 2019 · 14:40 UTC
Pixel art and animation are very cute!
Jin9310
04. May 2019 · 09:53 UTC
Very cute graphics and overall love the atmosphere that you were able to set up with art and sound. Really nice entry! :)
samh
05. May 2019 · 11:31 UTC
I could not finish the game but so far it’s very nice. The graphics are OK but I really liked the music and the sound effects. The level design seems good and the difficulty curve is pleasant; I was annoyed by a few bugs though (Moneyons getting killed in the spike maze for instance, because they did not follow my path exactly, or a rabbit from the next room appearing in the current one…) and I thought maybe the player and stones could move a bit faster.

Also I was stuck at this place; I think I did everything in order to pass but the gate won’t open. Is it because a carrot landed in the wall? I can’t get it back unfortunately:

![bug-moneyons.jpeg](///raw/9b9/1/z/24a07.png)
Zugai89
06. May 2019 · 01:52 UTC
@samh it's most likely because the chain on the left bunny was not fully stretched. If the carrots end up in walls/water you can throw a moneyon on it and take over to move it at a better spot. also it's not the moneyons walking on spikes, it's you walking on spikes (the player collision is a bit bigger than it should be...)