GameJam Survival Simulator by VicoViper
"(LD40) GameJam Survival Simulator"
Survive for a GameJam on your own... No team, No excuses, No mercy.
But watch your basic needs!! The quality of your game will depend on your stats, the more needs you have, the worse it is for your work.!
- A game developed by: @VicoViper in (12h + 3h). Don't expect greats things U_U.
- With animations and a lot of love and support by: @ NurNRoses
- 3D Environment by @ KenneyNL (AKA AssetJesus)
- 3D Character by @Quaternius

| HTML5 (web) | https://vicoviper.itch.io/gamejam-survival-simulator |
| Original URL | https://ldjam.com/events/ludum-dare/40/gamejam-survival-simulator |
Ratings
| Overall | 677th | 3.346⭐ | 28🧑⚖️ |
| Fun | 725th | 3.135⭐ | 28🧑⚖️ |
| Innovation | 311th | 3.481⭐ | 28🧑⚖️ |
| Theme | 780th | 3.16⭐ | 27🧑⚖️ |
| Graphics | 478th | 3.646⭐ | 26🧑⚖️ |
| Humor | 415th | 3.25⭐ | 28🧑⚖️ |
| Mood | 478th | 3.404⭐ | 28🧑⚖️ |
| Given | 27🗳️ | 0🗨️ |
Progression is quite slow, but enjoyable for a couple of playthroughs.
Well done!
Keep it up as it's a good idea.
ps: you should have make it a bit more responsive, I couldn't see the entire screen despite I have a good resolution :(
A subtle bug I noticed was that if you select a long option which ends the game, the option's wait is still active so there's no pressing retry right after dying for all options. I thought it had crashed at first.
Keep up the great work, and here's to another victory in your next go at Ludum Dare!
I got the "You Ran Out of Time!" ending even with 100% game completion... I presume a win message was not implemented.
The Kenney assets are put to good use... but... technically... you're supposed to disable the graphics voting if you use pre-existing art assets.
The animations are very nice though. I was especially surprised and amused by the karoshi animation. Good job.
A nice small touch for the visuals regarding the meters would have been to match the animations timing with when the meters refill, so rather than instantly refilling the meters when you click on the action, refilling them when you actually are performing the action (having walked away, into the bathroom etc).
I would echo the problem that despite my 1920x1080 screen, if i didn't fullscreen the game by pressing F11 in my browser and then scrolling to the right height, some things were definitely off screen!
It is interesting though, nice for the amount of work put in and definitely innovative haha :D
I ran out of time but made 97% of the game with a quality of 74% and 72489 points. o/
It's a "meta" take on the theme, amusing concept. It can be tricky to balance this kind of "stats game" but it's pretty well balanced, the graphics as well as the animations are great. I really liked the sun / moon cycle that you can see through the windows, nice detail. The UI is pretty clean and intuitive.
Anyway, good job, especially in 15H!
I got up to 75% completed :yum:
The chair I feel could have moved like the door, he seemed to just glitch through it
Something that would be great to see would be creating a genre of a game and picking the focus of it - The end game would then be published and you would get fake comments going "this is bad" "booo" in the comments if it's bad :yum:
All in all great game! Has real potential!