Imbalanced by Lawrence

Overview
Imbalanced is a species simulation game, where your goal is to keep all species from going extinct for as long as you possibly can. As time goes on you unlock godly abilities that help you on you this quest. If you liked/disliked the game, please rate it and leave a review. Appreciate it! :thumbsup:
Links
- Itch.io (Download for Windows/Linux): https://lawrence-laz.itch.io/imbalanced
- Source: https://github.com/sleepy-byte/LD40
Moments

Tools used
- Unity 2017.2
- Aseprite v1.2.4
- Audacity 2.1.3
- beepbox.co
Fixes
V1.0.1 - Added MacOS version. - Fixed a bug in lightning, it was very delayed because of the event execution order.
| Linux | https://lawrence-laz.itch.io/imbalanced |
| Source code | https://github.com/sleepy-byte/LD40 |
| Windows | https://lawrence-laz.itch.io/imbalanced |
| Original URL | https://ldjam.com/events/ludum-dare/40/imbalanced |
Ratings
| Overall | 237th | 3.556⭐ | 38🧑⚖️ |
| Fun | 273th | 3.431⭐ | 38🧑⚖️ |
| Innovation | 112th | 3.689⭐ | 39🧑⚖️ |
| Theme | 162th | 3.824⭐ | 39🧑⚖️ |
| Graphics | 223th | 3.592⭐ | 40🧑⚖️ |
| Audio | 248th | 3.181⭐ | 38🧑⚖️ |
| Humor | 176th | 3.258⭐ | 35🧑⚖️ |
| Mood | 261th | 3.229⭐ | 37🧑⚖️ |
| Given | 41🗳️ | 32🗨️ |




Controls could definitely use some work - some way to pan without moving the mouse to the side of the screen (drag, WASD, Arrow keys, anything) would be great. However, I usually just zoomed out so I could see the whole map and played from there anyway, so just being able to maximize the window and see the whole thing instead of a tiny window on my giant monitor would be great ;).
The mouse moving the camera was a little awkward, perhaps arrow / WASD to move could be a secondary option?
Great game, great concept, I'd love to see this expanded outside the compo. Nice work! :)
Like others have said, a way to pan the screen without moving the mouse to the edge of the screen would have been nice. Same for being able to use the powers without clicking the bar at the bottom.
Sometimes the lightning strike seems to affect the animals not at all, or delayed, or not the right enemies. A little radius for it would have been good.
Fun but hard game.
https://www.youtube.com/watch?v=iXbxvK46BV0
Thanks for being part of the stream :)
I don't think the instructions told me that WASD move the camera, but I figured it out when some animals ran offscreen.