Bakemono by Lawrence

๐ Overview
Bakemono is a bullet hell placed in an underground dungeon filled with demons and dark magic.
๐ RULES
1. A demon's life is measured in souls.
2. A demon can steal souls by harming another demon.
3. Through the use of dark magic souls can be used to obtain great powers.
4. Some doors are bound by magic and require many souls to pass through.
Please rate and leave a review. Appreciate it!

๐ Links
- Itch.io (Download for Windows/Mac/Linux): https://lawrence-laz.itch.io/bakemono
- Source: https://github.com/lawrence-laz/LD44
๐ผ๏ธ Moments

๐จ Tools
- Unity
- Audacity
- Ukulele
- Aseprite
| Source code | https://github.com/lawrence-laz/LD44 |
| Windows | https://lawrence-laz.itch.io/bakemono |
| Linux | https://lawrence-laz.itch.io/bakemono |
| macOS | https://lawrence-laz.itch.io/bakemono |
| Original URL | https://ldjam.com/events/ludum-dare/44/bakemono |
Ratings
| Given | 4๐ณ๏ธ | 3๐จ๏ธ |
Liked the artwork, and the audio was also really good. Music would really have set if off, though!
I feel like the theme could perhaps have been emphasized a bit more.
Would be fun to play around with some alternative mechanics and tools. Had fun beating it, and would like to see more!
- Both the **visuals** and the **sounds effects** are very **"rewarding"**, so much fun to collect souls, shoot arrows, etc (and the impact effect is great).
- **Nice upgrade system**, it was very enjoyable to shoot aimlessly bouncy multi-arrows in the enemy's direction. And **responsive controls**.
- It took me a while to realise that **charging my arrows** didn't make them stronger xd (or it's just really uneffective compared to spamming it) I would happily have a chargeable arrow besides my multi-arrows, so I could be more effective at single target situations)
- Fun little mechanic that you have to balance **farming little minions for health**, and **killing the bigger monsters**. Is my assumption wrong that if I don't kill the bigger monsters in the room first, the little ones keep spawning endlessly?
**Great entry! **
Off topic: The main menu music mesmerized me, and couldn't remember what song it reminded me. Then I found it: it's like a mix of some greek folk music and Bobby Vinton's Mr. Lonely.
@tudvari , thanks for the nice feedback. Your assumption about spawning is almost correct. It's a bit complicated because there are multiple end-conditions for each level, but the result is something like you described. Also, I'm really glad you liked the music! I just got into music and playing ukulele (this is what was the main-menu melody performed with). It's a lot of fun and it's very reassuring when someone gives kind words. :slight_smile:
Great job overall. My favorite game so far.
I feel like the fully charged attack should do piercing or something but other than that AMAZING
Graphics are mood are amazing too, i gave it a 5/5