Chains & Ore by Yvanor
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- You can hold SPACE or (A) to speed up dialogs. (But I advise you to read in order to understand the story !)
- If the loading seems to freeze before the end, it's because it's downloading musics, which may take some time.
Description
Chains & Ores is a little narrative/plateformer game where you play as a slave who want to be free. You will have to cooperate with your comrades in order to get enough money to buy your freedom and get your life back
A little word
I'm quite proud of this entry, I gave my best during this whole weekend and I like the result. I have to cut a lot from my original idea, but I think that it's look like a real and complete game anyway.
I hope that you will like it, and have fun playing it ! 😉
Credits
Made with Superpowers a free, open-source, HTML5 2D/3D engine
Music generated at www.computoser.com
Sounds made with SFXR
Screenshots



| HTML5 (web) | https://www.yvanor.com/chains&ore/ |
| Source code | https://www.yvanor.com/chains&ore/ |
| Original URL | https://ldjam.com/events/ludum-dare/44/chains-ore |
Ratings
| Given | 21🗳️ | 19🗨️ |
Appart from the bug, nice platformer / puzzle game
A few weird little physics glitches (like sometimes my dudes would fall through the bottom of a lift as I was raising it), and there was an invisible blockage on a central platform in day 1 and 2) but those are easily forgivable in a compo entry that has quite a lot of depth to it

Pretty extensive game for being made in 3 days.
Some slight clipping issues I found in the game made progress slightly harder, I once got stuck on the lever at the tutorial.
Great stuff overall.
I have a few comments:
- In my first playthrough, I jumped with the slaves down the pit on the right of the start of the first mine, and everyone died. There's no way to know that there are spikes down that pit. This is especially frustrating because you can't just "restart" the level (you can, but you lose time and resources).
- At some point in the first mine, I got the slaves up a lift and realized too late that I had sent them back to the start of the level, which made me lose something like a minute or two. This is quite frustrating.
- It took me a long time to manage to get the slaves through this opening, because if you are too close to the wall when you jump it doesn't let you through, and if the lift is too high you can't pass:

- (just being picky now) pressing E and D at the same time is a bit cumbersome :P!