Modern Bowlfare by Derek Wilson
For Lumdum Dare 41 I've decided to mix Modern Military FPS with Arcade Bowling.
I present: Ball of Duty - Modern Bowlfare



Controls
Use Mouse to aim
Left click to throw grenade
Hold to increase throw power
Note: I used pre-made 3D assets so please don't rate the game's graphics. Shout out to Sam Troth for the awesome desert environment models.
| Windows | https://dwilson08.itch.io/modern-bowlfare |
| macOS | https://dwilson08.itch.io/modern-bowlfare |
| Original URL | https://ldjam.com/events/ludum-dare/41/modern-bowlfare |
Ratings
| Overall | 89th | 4.047⭐ | 34🧑⚖️ |
| Fun | 69th | 4.03⭐ | 35🧑⚖️ |
| Innovation | 73th | 4.091⭐ | 35🧑⚖️ |
| Theme | 67th | 4.318⭐ | 35🧑⚖️ |
| Audio | 559th | 3⭐ | 35🧑⚖️ |
| Humor | 85th | 3.953⭐ | 34🧑⚖️ |
| Mood | 131th | 3.906⭐ | 34🧑⚖️ |
| Given | 23🗳️ | 23🗨️ |

(My best was 82 points ;) )

This was a fantastic game. It's just my kind of silly. Bowling but with grenades would have been fantastic on it's own, but actually having the thing occur in a CoD-esque map was a touch of genius. Mechanically speaking, the game works great, and getting strikes feel so satisfactory. It's a bit hard to tell how charged the thing is because the reticle is so small, but it's not a major problem.
I only encountered a pair of frustrating elements. At one point, I couldn't even tell where were the pins, since the camera put me in the wrong position. And in another, I accidentally clicked while the camera was moving and my grenade went out flying in a random direction.
Regardless, excellent work. I'll be forwarding this one to my team and see if they check it out later on. Keep up the good work! :whale:
Thanks for playing!
Anyway, it's a really hilarious game! 🤣
Good Job.
* Teleporting around every time I jumped
* Pins disappearing/teleporting as soon as I threw the grenade
* Game didn't seem to end, but allowed me to keep throwing grenades
Would definitely benefit from a trajectory indicator but other a pretty solid fun experience - explosions where particularly satisfying
Feel free to look and vote for our entry not so polished than yours game made with Godot Engine: https://ldjam.com/events/ludum-dare/41/way-out
The only bug I found was that the last frame's pins didn't despawn after moving to the next spot. When I had a hilariously bad (zero pin) frame the last time, and a hard-to-see set of pins to go after, it made things confusing. Still! Very, very minor detail. I loved this jam game. :)