Ghosts by sunnray
In this world the only currency is memories. Everything can be bought, everything can be sold.
You are a ghost without memories of your own. So what do you do?
You take them from humans of course. It's not like they need that many anyway.

Features
You can move and jump.
LMB to command your friend to collect a memory.
There are positive and negative memories, they have varied effects.
There is an end screen, so if you haven't seen it, you probably didn't do an important thing.
Tools
GMS 1.4, Photoshop, FL Studio, Bfxr.
Ratings
| Given | 20🗳️ | 27🗨️ |
though the audio did help with the lonely feel
and the graphics also helped bring that atmosphere across.
I guess the goal is to get the most postive - negative,
but it wasn't clear until I first saw the game end screen.
I don't understand what is the trade i'm doing with shop guy... just loosing hard earned memories :/
I really the simple but polished graphics
I was able to go to end screen and I can tell that I didn't get the difference between good and bad...
Good entry on this LD ;)
I like the concept and the memory collection sounds super promising on the game description, but I'm afraid that in practice it doesn't work out the same: it lacked visual feedback once you clicked on it to be sure that you'd actually collected (well, you can always look at the counter) and it was hard to tell which ones were positive and which ones negative. The results of trading weren't clear either beyond the fact that you spent some memories.
Unless there's any secret I think I reached the end screen :fish:
The game has potential if you can improve those bits. Good job!