Merchants by ldjsq

[raw]
made by ldjsq for LD 44 (JAM)

WebGL Version can be played here

How to play

Travel between the different cities, buy wood cheap and sell it high. Robbers between the cities will kill you when they catch you without currency. Also bring your wife some wood for her fires every now and then or she will probably die.. you know how she is.

Story

As a good husband you support your wife in her dreams... and more recently this dream has to do with burning down everything she gets. Help your wife achieving her goal by giving her the firewood she deserves, otherwise she'll die of her broken heart.

Travel four cities and exploit the differences in the wood prices. Use undercover networks or nearly legal price manipulations to your advantage. Deliver the wood in time to your wife and help her starting as much fires as possible.

screen_city.jpg

But beware. There are robbers on the streets between the cities. As long as you have gold, they will just take that. But if you run out they will have to kill you to teach you a lesson. Stay away from them and the cold water!

screen_way.jpg

If the robbers don't get you they will participate in educational programs to be better robbers and get you next time. How many fires can your wife begin with your help?

Graphics voting: The tilemap is from http://kenney.nl/ , but we made the characters ourselves.

Ratings

Given 28🗳️ 36🗨️

Feedback

Mia Devs
29. Apr 2019 · 15:35 UTC
nice idea
Danielk
29. Apr 2019 · 22:42 UTC
Nice game cute character artwork!

If you are in T-Town and run to the lower left corner you get easily stuck and it would be pretty neat if it is possible to exit the game, maybe with some kind of ESC-Menu.

Keep up the good work!
Luis J. Benitez
29. Apr 2019 · 22:43 UTC
Damn ice! ;)
lot9s
30. Apr 2019 · 03:59 UTC
The ice made travel super tough!!

Some issues I observed: (1) Is there a difficulty mode besides 'Hard' in the web version? I tried clicking on what seemed like a drop down menu, but no options appeared. (2) The volume of the audio in the game is very, very low. I could barely hear it when I turned the volume to max on my machine.
Tero Pulkkinen
30. Apr 2019 · 09:08 UTC
looks like cool town with actual people in it and can spend all my gold to buy different stuff.
Memel06
30. Apr 2019 · 09:10 UTC
Nice concept idea, the story is also pretty creative

Theme is fitted, maybe not too much but is ok

Character polish is nice

The gameplay is fun and there are no major issues or game breaking bug

Overall: nice entry, enjoyable and fun
🎤 ldjsq
30. Apr 2019 · 09:12 UTC
@lot9s thank you for playing the game and the nice feedback! :) There should be an easy difficulty (s.t. the number of robbers does not grow that fast). For me it works when I click on the text on the dropdown button (clicking the arrow does not work somehow...)
(2) We wanted the music to stay in the background but as it seems we went overboard with that
🎤 ldjsq
30. Apr 2019 · 11:28 UTC
@memel06 thank you very much for the kind words
Lemur
30. Apr 2019 · 18:54 UTC
Nice game concept, it was very polished for a game jam game so well done!
Polkadotbot
30. Apr 2019 · 19:08 UTC
The concept is... interesting. The graphics are great. Not really sure what to do on the ice, but maybe that's because it only had a hard setting. Nice job.
SnufkinsHat
30. Apr 2019 · 19:16 UTC
The art work is cute and the concept is great, but the ice made travel difficult and frustrating and even on easy difficulty I couldn't get to the city on any attempt (I am playing on a laptop). Great job!
good.enough
30. Apr 2019 · 22:16 UTC
The ice was the best part! I also am playing on a laptop. Everybody, it's just physics; take away the friction, and you're not going to stop. The trick is to add force in the opposite direction, and never add get going too fast.

I really enjoyed the barter mechanics, though with the time limit, and so many robbers, I wasn't able to advance very far.
klianc09
30. Apr 2019 · 22:26 UTC
After failing to reach another town for several tries, I finally understood that the water was killing me, not the robbers. Really needs a "Sell All"/"Buy All" button. Once you have a certain critical amount of money, nothing can stop you from just becoming super rich and then you have to press the button just hundreds of times to buy all the wood. I had to stop because needing 524288 logs of wood for a fire is going too far. You are clearly exaggerating the cold, wife!

I especially loved the mechanics that robbers would get stronger (actually they just got more it seemed) on frequently traveled connections, meaning one starts to take detours to other towns to reach the destination safely.
🎤 ldjsq
01. May 2019 · 12:34 UTC
@Lemur thank you!

@polkadotbot is there anything about the concept that you found bothering or that was hard to understand? We are very happy about any feedback :) Sorry about the Dropdown somehow not working, did you click on the text ("Hard Difficulty") or on the arrow? For me only clicking the text works somehow

@good-enough Thank you for the feedback :) Did you manage to put the difficulty on Easy? We thought about not making the water hurt you on easy difficulty but did not implement that yet. That would make the ice travel easier

@klianc09 thanks so much for playing the game so far! Yes, we also suspect the fire burning spree of the wife is not only about the temperature... A Sell All/Buy All button is a really, really good idea, thanks :) We just played your game btw and it is just amazing!
RocketRaccoons
01. May 2019 · 12:38 UTC
you got a really good idea, but the webversion is a little bit buggy. We dont know what to do. gj!
🎤 ldjsq
01. May 2019 · 12:48 UTC
@rocketraccoons thanks for playing it :) Do you mean the bugs where you get trapped in a city due to the colliders or did you find something else?

Basically you need to travel between cities and trade wood to make money and wood. In the Cities there are also NPCs with special skills that can help you. Between the cities there are robbers which get stronger the more often you take a specific path (e.g. if you always travel the path from T-Town to V-Village the robbers will be very strong there), so don't always travel the same path! The robbers will either take your currency (gold) or kill you if you have none.

You also have a loving wife who loves you and fires. So you have to bring here some new fire wood every few days (check the timer in the upper right), so make sure to bring here what she needs.

Ah you travel cities by walking out of a city (in the upper area there is a door)
PixScope
01. May 2019 · 22:06 UTC
I love it !
Shaolin Dave
02. May 2019 · 06:03 UTC
I played about six times. At first I really enjoyed the controls, but I found myself stuck to walls three of the six times (bug fixes are allowed during judging so you might want to update that)

I don't think it hits the theme very well. Currency is still currency, life is still life. I get that the risk of being robbed or killed is suppose to be the theme, but it still doesn't seem like your life is actually currency for anything.

I could barely hear the music so can't really say much there.

The graphics are great, though. Characters are cute and well drawn, I never had any question to as what any on-screen image was suppose to be.
Copper_Aardvark_Games
04. May 2019 · 18:14 UTC
I had a lot of fun with it! Nice work!
udo
06. May 2019 · 12:23 UTC
The graphical vibes are like South Park meets Prison Architect, which I like :smile: The character can be a bit hard to control at times, and in the beginning it's not clear how to interact with people until you get pwned by robbers :stuck_out_tongue_closed_eyes: Congratz on your first LD game, well done!