Harvest Ninja by gamesient

[raw]
made by gamesient for LD 41 (JAM)

startscreen.png

The future is harsh - even to those reared in the ancient arts of stealth and fruit pilfering.

A lone ninja wanders upon a desolate farmland, its few patches of soil under heavy robotic guard. Using the nearby seeds and water, they set out to gather produce for the sake of their poor village.

The fruity thief steels their heart. Robot sentries do not need to eat. They shall not miss a few melons.

screen4.png

Instructions

  • Grab a bag of seeds to seed farmable land
  • Grab a bucket to water the fields
  • Pick up the fruit when it's ripe
  • Bring it to your truck
  • Watch out for robot sentries!
  • When you have the requisite number of fruit, leave with your truck!

Controls

  • ​WASD or arrow keys to move
  • SPACE to interact with your environment

Attributions

  • Uses the font Last Ninja​ by Freaky Fonts: https://www.dafont.com/last-ninja.font
  • "Lone Harvest" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/​
  • "Moonlight Hall" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/​

Theme

Combine 2 Incompatible Genres: the idea was to take a farming simulator à la Harvest Moon and add stealth mechanics. A farming simulator where you farm somebody else's land and need to stay out of sight.

Ratings

Overall 610th 3.429⭐ 23🧑‍⚖️
Fun 435th 3.452⭐ 23🧑‍⚖️
Innovation 375th 3.595⭐ 23🧑‍⚖️
Theme 363th 3.875⭐ 22🧑‍⚖️
Humor 441th 3.119⭐ 23🧑‍⚖️
Mood 585th 3.286⭐ 23🧑‍⚖️
Given 19🗳️ 28🗨️

Feedback

🎤 gamesient
21. Apr 2018 · 12:19 UTC
Started planning and sketching.
🎤 gamesient
21. Apr 2018 · 15:07 UTC
# So far:

- Planning and sketching out the game is now done.

- Repository for ld41, done.

- The story board is almost complete, in-progress

- Project scaffolding, done

- Development, in-progress

- Asset creation, to-do
🎤 gamesient
24. Apr 2018 · 07:57 UTC
This was brutal, but we are very satisfied with the result!
Javialonso
24. Apr 2018 · 08:08 UTC
Nice idea, i had a nice time hiding from the robots while trying to farm.
Gaze Team
24. Apr 2018 · 08:15 UTC
love the idea of that guy growing his fruits behind the back of mean robots. Great game!
Corbak
24. Apr 2018 · 09:16 UTC
Pretty cool! I like the music, and mood of the game. Mechanics are easy to learn and work well. I just wished there was more challenging levels ;-) Great job!
greymouth
24. Apr 2018 · 14:33 UTC
Great idea, so innovative! Movement was a bit finicky but other than that great game!
Shiiro
24. Apr 2018 · 14:42 UTC
Great idea! Enjoyed playing it ^-^
GastricSparrow
24. Apr 2018 · 14:57 UTC
Great idea! Gameplay is simple but effective. Love your take on an unorthodox stealth game. BTW I made a Ninja game too! Check it out if you like: https://ldjam.com/events/ludum-dare/41/karaoke-ninja
JheysonLima
24. Apr 2018 · 15:20 UTC
simple and great, I've really liked it!
ProfessorRekyl
24. Apr 2018 · 15:54 UTC
That was simple and fund! Cool music and animations :)
Urban Logic Games
24. Apr 2018 · 16:59 UTC
I liked this, thought it was a little easy at first but the later levels get challenging. Nice are and great music. I think maybe having specific spots to hide rather than a wide open area around the robots might make things more interesting, but as a proof of concept it certainly works! :)
helpcomputer
24. Apr 2018 · 19:12 UTC
I like the idea, I think it has potential if you can add more interesting mechanics, such as blocking light etc. Well done!
Tommislav
24. Apr 2018 · 19:56 UTC
Well done! I love the setting and the mood of the game. Very dystopian! And the take on the theme is very interesting as well.
The biggest issue for me is that gameplay-wise it becomes a bit of a waiting-game. More testing your patience than your game-skills. A few more enemy types or challenges would have added a lot!

Another thing (this is a very small issue though) is about the ninja: he (or she?) should be able to move around more freely than just to the tiles up/down/left/right. It's a ninja after all!!! Same thing goes for carrying a bucket of water and a melon at the same time ;-)

It was great seeing you at the real world gathering. Too bad I was a little to stressed out with my own entry to socialize properly.
MacDoom
24. Apr 2018 · 20:02 UTC
So Wacky!! The puzzle element is really fresh, timing, and planning.
"Retry" and "quit to menu" didn't worked for me.
The harvesting element has a lot of potential!
Congratulations. Really fun
mic_matrix91
24. Apr 2018 · 21:56 UTC
Original game! Simple but funny, with nice soundtracks and graphics!
Nillard
25. Apr 2018 · 01:13 UTC
Didn't expect managing when I planted to matter, that was interesting and a good way to make the player get risky running back and forth. Great mashup for the theme. Ran into a bug where retry and quit stopped working on my first try.
Wevel
25. Apr 2018 · 11:41 UTC
Interesting game, could do with some more mechanics, but otherwise well done