Coffy by NickZangus

Hi there! Today is a very busy day at our coffee-shop. So serve fast our clients before they run out of power!


Links
WIN-MAC-LINUX-WebGL: http://gamejolt.com/games/coffy/273503
Twitter: https://twitter.com/NickZangus
Email: contact@nickzangus.com
https://www.youtube.com/watch?v=4DI7N2PHND8&feature=youtu.be
NOTE: Linux an Mac versions not tested, if you experience any problem, please let me know!
| Windows | http://gamejolt.com/games/coffy/273503 |
| HTML5 (web) | http://gamejolt.com/games/coffy/273503 |
| macOS | http://gamejolt.com/games/coffy/273503 |
| Linux | http://gamejolt.com/games/coffy/273503 |
| Original URL | https://ldjam.com/events/ludum-dare/39/coffy |
Ratings
| Overall | 184th | 3.732⭐ | 43🧑⚖️ |
| Fun | 121th | 3.732⭐ | 43🧑⚖️ |
| Innovation | 350th | 3.171⭐ | 43🧑⚖️ |
| Theme | 691th | 3⭐ | 43🧑⚖️ |
| Graphics | 62th | 4.439⭐ | 43🧑⚖️ |
| Humor | 179th | 3.125⭐ | 42🧑⚖️ |
| Mood | 191th | 3.659⭐ | 43🧑⚖️ |
| Given | 35🗳️ | 17🗨️ |
For some reason, I couldn't click anything when playing the game fullscreen on Linux, but it worked just fine windowed.
(Another Unity game for this LD had the same problem, so it's probably either Unity's or my computer fault...)
1. Great visuals and audio
2. Customers is an interesting adding to the match-3 mechanics
What confused me a bit:
1. Why can't I swap two tiles?
2. Too many customers at the start, at the end I started to swap tiles randomly
Nice game nevertheless, thanks!
1. Because I've tried to distance from the usual mechanics as much as possible.
2. During a Ludum dare event it's always difficult to calibrate the difficulty level of your game, In the future I will decrease the number of customers at the beginning of the game.
Sorry for the ad, I will remove it from the game page as long as voting is in progress (they are enabled by default).
Likes:
- phone sized, bite sized, game to go; much like I love my coffee!
- nice, slick graphics
- interesting swapping mechanic
- great short tutorial and fun gameplay
- relaxed music
Try differently:
- one of the tutorial steps got stuck for me (I had to rapidly try to switch the milk until it finally did what I wanted)
- i takes a lot of practice to get good at swapping... the initial learning curve is quite steep. :)
Overall:
- polished, completed game
- nice innovative mechanic!
- now I want a coffee...
I needed a bit more of a tutorial. It wasn't immediately clear how things switched to me (though, admittedly I don't play this kind of game very much), but 2nd playthrough it made more sense.
I got a "Forbidden" when I tried to run the web version. Might have to do with my privacy settings conflicting with the site.
Regards graphics/animation, implementation and polish, it really shines, and it's clear a lot went into it because it looks great! It looks to be designed for phones, so I will hope to see it on the stores very soon. :smile: I know people who love to panic and who I would recommend it to! :thumbsup:
- clean graphics
- simple music
- intresting mechanic after figuring it out
Things for improvement
- oddest match 3 I have ever seen, had a hard time figuring it out
- wasn't clear what matches customers wanted
- seemed to split your focus to much going between trying to figure out what customers want
* Nice graphics.
* Enjoyable gameplay.
Negative:
* I don't see the jam theme here.
* At the end you just move tiles randomly hoping to deliver the ingredients correctly.
Nice entry though, congrats.
Got to say I love the music too!
The music is chill and animations are super fluid. Not that much to say in fact, I had no bug!
I find the 3-tiles minimum a bit hard, it forces you to do really strange 5-tiles movements, then 4, then 3, just to move a tile, so I was really destabilized at first, and it broke a bit my experience I must say, as I was trying to move one tile, but I completed lines with luck because moving 5 tiles makes a huge chaos in the grid ^^
So I had the feeling to not really control the game, and mostly move big lines just to have the luck to fulfill one. Timers are very short and it becomes difficult very quickly. So short timer + weird 3 tiles min put me on frustration ^^
Anyway, it removes nothing from the polished an enjoyable game you did, congrats :)