Hoarder Disorder by REBDC

[raw]
made by REBDC for LD 42 (COMPO)

You are a hoarder who needs to get as much stuff as possible on your property while defending against other hoarders and bad dogs.sc1.png

Ratings

Overall 568th 3⭐ 30🧑‍⚖️
Fun 449th 3.093⭐ 29🧑‍⚖️
Innovation 440th 3.037⭐ 29🧑‍⚖️
Theme 401th 3.481⭐ 29🧑‍⚖️
Graphics 610th 2.556⭐ 29🧑‍⚖️
Audio 406th 2.759⭐ 29🧑‍⚖️
Humor 183th 2.942⭐ 28🧑‍⚖️
Mood 402th 2.86⭐ 27🧑‍⚖️
Given 37🗳️ 36🗨️

Feedback

Scott Purcival
13. Aug 2018 · 07:15 UTC
I could not figure out what to do, and died really fast. :(
Truc_e
13. Aug 2018 · 07:18 UTC
Why the installer???? very annoying.

"My mom scored well on this one" :laughing:

Music is a bit annoying although you did have an option to mute it props for that

There is no tutorial (at least as far as I could tell) so I didn't know what to do for a while and didn't know why I was dying (or even taking damage for that matter)
Mothas31
13. Aug 2018 · 07:22 UTC
Not so easy to undertand the rulz, but cool stuff anyway
Naemis
13. Aug 2018 · 07:38 UTC
Pretty fun game! It'd be nice if you can move past the objects that you've placed instead of getting stuck sometimes. Though I didn't know what I was doing until I read the description of this game.
YorisFresh
13. Aug 2018 · 08:48 UTC
Pretty addictive, graphics could be better though :yum:
cenullum
13. Aug 2018 · 10:10 UTC
I really like it, may you should decrease the size of camera
HTMichaeL
13. Aug 2018 · 11:15 UTC
Was alright. Music was a bit repetative
Dsthedragon
13. Aug 2018 · 12:24 UTC
it was alright it took a lot getting used to
bovandenberg
13. Aug 2018 · 12:38 UTC
the music
Remco
13. Aug 2018 · 13:33 UTC
I like that you can select multiple levels, with different difficulties.
But, like the rest of the game, you seem to have put a lot of work into things that don't immediately pay off.
For a 2-day game jam, if the idea of different levels is important, why make 4 when you can get away with 2? Then you could spend the time left over polishing. The graphics could use some work for example.

Another example of this is the music. The dissonance may fit the 'disorder' thematic you're going with, and I did end up getting used to it, but that's about the nicest things I can say about it.
Related: Mute music doesn't work on my PC. I like that you've thought of it as an option, though! (It's the thought that counts? :-P)

The special items can be either used or handed in for score, which offers a nice strategic choice. Well, sort off:
I ended up not using the special objects a lot (since they're a bit too expensive for what they do). I only ended up using health-kits (when I really needed them), which is a shame, as it negates the strategic choice.

It took me a while to realise that the mouse is not just 'direction thrown', but the object will land on the mouse-pointer. This makes the game way easier, as I didn't have to run back to the area each time. (Also I stopped throwing objects into the lake when playing the first level.)

I'm not sure opponents spawn often enough on my end? I can survive 10 seconds in the house easily, and I'm not exactly known for my quick reflexes or twitch-game abilities. Though maybe it's just better to avoid the opponents altogether, since I mostly don't bother with the special objects.

P.S. You know, I'm sure there must be games out there where 'well, my mom could beat it' is the hardest difficulty, because the devs' mom is just that good ;-)
Leave
13. Aug 2018 · 17:52 UTC
Not having an installer may allow more people to play your game, I had to run this in a virtual machine because of it.
BigBossErndog
13. Aug 2018 · 19:59 UTC
Nice, theme comes in when you run out of space in the 'hoard zone' and you are unable to hoard more objects. Whilst it doesn't look very pretty, it was an ok game.
Drury
14. Aug 2018 · 18:57 UTC
The competitive aspect is right up my alley, but the glitches are frustrating, getting stuck in trash, walking up a wall when you bump into it and the like. I'd prefer fewer levels (even just one is enough) and just a tad more polish.
AwiX
15. Aug 2018 · 07:39 UTC
A good game idea, the music should be improved. The graphics are good.
Try our game too, maybe you'll like it)
CaptainDreamcast
15. Aug 2018 · 17:06 UTC
I set out with the goal to reach at least a 1000 points in the trains level and managed to get all the way to 1900. I don't know what the current world high score leaderboard for hoarder disorder looks like but I'm still proud of myself.

I was pleasantly surprised by how much strategy was in the game, you had a lot of space for gameplay choices. There were multiple ways of dealing with the two other dudes in the trains level, either by tricking them into getting run over, shooting them or hoping they kinda run into the train themselves. I enjoyed that a lot and exploring ways to best approach a level was pretty fun. Great job on the design!