Rectanguwarp by FelixNemis

[raw]
made by FelixNemis for LD35 (JAM)
Controls:
Left, Right: move
Space: jump
Down: cancel parachute
Z: change shape (once you have more than one)
R: reset (hold to clear checkpoints)
Y: disable particles (helps with framerate)

For best performance use a browser that supports WebGL
Made with Phaser (javascript).
I made everything for this during the Jam period, though I didn't have the full 72 hours to work.

Ratings

Coolness 32% 1808
Overall(Jam) 3.15 625
Audio(Jam) 2.59 609
Fun(Jam) 3.21 474
Graphics(Jam) 3.21 601
Innovation(Jam) 3.42 266
Mood(Jam) 2.88 711
Theme(Jam) 4.11 55

Feedback

馃帳 FelixNemis
19. Apr 2016 路 03:22 UTC
Fixed a bug where one of the powerups doesn't spawn
Nnnnneeeedddd
19. Apr 2016 路 05:39 UTC
Very nice game. Graphics were great, the game play felt mostly good. However, when you jump, you spend a little too much time in the air.
okoto
19. Apr 2016 路 05:39 UTC
I especially liked the mechanics of the obstacles, but I did not quite like playing right = / . Tip : You may change the color of the arrow , it took me some good deaths to know where to go haha . cool art .
Khaoz_Fang
19. Apr 2016 路 05:40 UTC
Morphing stage is an interesting idea, but I don't know where to go..
Gyfis
19. Apr 2016 路 06:49 UTC
Figuring out what to do or where to go is pretty challenging. I really miss some kind of tutorial or menu. Anyway the game is pretty innovative and fun.
DanEEStar
19. Apr 2016 路 18:24 UTC
I try to like this game.
But I don't know what to do or where to go next when I have the parachute.
I also took me a long time to see the arrow at the start.
Are there more clues like that in the game?

I like the graphics of the game!
TeamScripta
19. Apr 2016 路 22:14 UTC
Props for making a game in Phaser! Great use of theme! Very smooth performance, worked great!
Lady Beardo
19. Apr 2016 路 23:33 UTC
Love the psychedelic quality!
psyxose
20. Apr 2016 路 08:39 UTC
Nice innovative game !
Arvydas
20. Apr 2016 路 17:30 UTC
Nice job, i think that a soundtrack or an ambience can really boost the mood of this game, the art style is original and cute!
Hyden
20. Apr 2016 路 18:51 UTC
I sucked at this, but it was fun xD
Larzan
21. Apr 2016 路 10:00 UTC
Niiiice, i was thinging of shape shifting levels too, but unlike you i couldn't figure out how to actually do it. This is a great idea, well done, very inovative!
end3r
21. Apr 2016 路 20:34 UTC
It felt a little bit laggy for me, but it looks and plays really cool.
LOSTALLOY
22. Apr 2016 路 08:19 UTC
I really liked the take on the theme!
LoneStranger
23. Apr 2016 路 07:32 UTC
Controls didn't seem quite right for the type of split-second decisions needed to be made with the platform changes. I like the idea, but it was fairly frustrating trying to figure out the first part on the left.
KairosXIII
28. Apr 2016 路 03:48 UTC
The player felt very floaty, which gave the player too much time to adjust. Nice take on the theme, love the sound effects.