Dressed in Red by voidfishing

[raw]
made by voidfishing for LD 44 (JAM)

Here's our first Ludum Dare entry - Dressed in Red is a light-hearted interactive fiction game about being a vampire loan-shark, running protection-money schemes, and bartering for people's blood!

we're on itch.io (fancypigeons), and twitter https://twitter.com/ffancypigeons <3

Screenshot 2.PNG

Ratings

Given 25🗳️ 31🗨️

Feedback

DAVidus
30. Apr 2019 · 16:15 UTC
A good game! But it would be so much easier to play and I think it would get a better rating and more people would play it if you could play the game directly in the browser.
Hyperbian Games
30. Apr 2019 · 17:06 UTC
I liked the art for the game, it served the style of the game well. I could have used more interaction options / strategy when it came to bartering, but I appreciated the different personalities of the visitors. Overall there seemed to be a lack of tension, or a feeling of risk reward when making different decisions in the game.
Manuel Rauber
30. Apr 2019 · 17:23 UTC
I like the art style on the barter page, that looks pretty good. Afterwards it get's a bit less and looks more a like prototype and does not suit well the other thing.

However, the idea is nice, hence the controls for putting in the amount of money/blood feel a bit odd.
hernandack
30. Apr 2019 · 17:33 UTC
i do love the style you put into this game and about that it means a good one. then it comes to the mechanic, I kinda thing of it as good but after some time it feels like need some variations. anyway, it's good for a jam.
DbMaj7
30. Apr 2019 · 17:35 UTC
Really cute game! Impressive that you did it in such a short time :) Also fits the theme beautifully.
Filipe da costa lopes
30. Apr 2019 · 22:57 UTC
good work
dexfrost89
30. Apr 2019 · 23:14 UTC
I didn't expect much from the logo, but when i played the game... It was fantastic. Good sounds, beautiful graphics and the idea. Thanks a lot for this game.
Mironx
30. Apr 2019 · 23:16 UTC
Very lovely game.

As for me I did not like only bartering. There was so many clicks with my mouse. I've got tired. Maybe I loved your game even more if there was a way to enter my price with keyboard.
Carraka
30. Apr 2019 · 23:33 UTC
I couldn't understand how to barter. Eventually I just paid ridiculous amounts for a small bit of blood and it worked almost every time. So the mechanic could have used more to tell you how much to barter, rather than just the servant saying MOAR every time.

So even though I didn't enjoy the gameplay, somehow I ended up playing through every single customer just because I enjoyed the writing. And also that dress. Yes.
BoxedMeatRevolution
30. Apr 2019 · 23:50 UTC
This is a really good first Ludum Dare. The characters and dialogue were really fantastic. The bartering could have been done better, because it wasn't really clear what a reasonable exchange was. Perhaps if your advisor could tell you more about the person making the trade so that you could get hints from their personality or something like that. Either way, excellent game.
Valid
01. May 2019 · 00:10 UTC
I really liked the art on this. The page of the village was really neat, and I thought this was a well-done game.
von_Himik
01. May 2019 · 09:46 UTC
Very interesting idea and a great hit on the theme! Good art. :) From technical problems: if you do not install fonts from a folder, then half of the text turns into "small squares".
Daitse
01. May 2019 · 11:50 UTC
Loved it ! I did not realize that there was a finite number of customer... for the first customer you could provide a base change rate so the player knows what to expect :)
Lola
01. May 2019 · 15:57 UTC
Art style is so cute, love the mood
Xahell
01. May 2019 · 15:58 UTC
Alert, alert, good game missing feedbacks spotted

Deploying rating operation.

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Done!

Small warning: the numbers are not correctly displayed on my computer. Maybe I'm missing a font, I don't know (Windows 10).

The arts are impressive, good work. The overall realisation is flawless in my opinion (except for the bug, but whatever).

Bartening is cool and fun, so the game is cool and fun, and could probably go beyond it's current state easily. Good job to you :)
green_rail
01. May 2019 · 18:03 UTC
Nice art, good writing, interesting concept. You've put a lot of work in those characters, there're a lot of them! The core mechanic after a while became a little tedious tho, but I enjoyed managing the city. The "give up" button should be called "go f*** yourself then", that would be more satisfying, cos some of the customers just made me angry.
randdir
01. May 2019 · 18:09 UTC
Really my type of game, like what you made with the theme, could be very addictive but a lil hard to make transaction. Guess better progress in first step (even with the tutorial or in it) could improve this cool concept. Keep it up nice job guys !
ZAX
03. May 2019 · 09:04 UTC
Really cool concept ! well made
fancypigeons
06. May 2019 · 12:40 UTC
@davidus @hyperbian-games @manuel-rauber @dbmaj7 @filipe-da-costa-lopes @dexfrost89 @mironx @carraka @boxedmeatrevolution @valid @von-himik @daitse @lola @xahell @green-rail @randdir @zax

thanks a bunch for playing (and for the feedback)!! :)