Bank Burner by repine

[raw]
made by repine for LD 44 (COMPO)

https://repine.itch.io/ld44 banbner.png

Story & Gameplay

You're a greedy banker who values their currency more than their life. After a strange incident, your money turned sentient and lit your bank on fire! It's up to you to rush in and capture all of the currency. Better make it quick, or you'll be toast in this fast-paced top-down shooter.

To beat each level, you must bag all the money monsters by shooting them. But make your shot count because you only have enough bullets as there are enemies! And you gotta make it quick because the flames are closing in! But you get a little more time each time you capture an enemy.

Controls:

  • WASD - Move

  • Mouse - Aim

  • Left Mouse - Shoot

  • E - Restart Room

  • Space / Escape - Pause

  • F / F4 / F1 on menu for fullscreen (windows). bb2.gif

Stuff I used * GameMaker Studio 2 for tha game * Famitracker 0CC for tha music and some sound effects * bfxr for when I needed more sound effects * Aseprite for tha art

Ratings

Given 41🗳️ 11🗨️

Feedback

zubspace
29. Apr 2019 · 17:10 UTC
Wow, that was amazing! The concept is brilliant. The pixel art and environment is perfect.

I like how you played around with the game idea. Each level feels unique. Well done!

The only thing which is sad, is that I already played through it... Would love to see more of it!
KilledByAPixel
29. Apr 2019 · 17:11 UTC
Awesome work! That was fun, I beat it! it felt really good, I love the retro graphics and aesthetic. I wish I could make it go fullscreen, that also made it difficult to play at times when I clicked outside the window. Great level design. It felt like a really good progression and adding level names helped give it some context. Gameplay was challenging but very beatable. One small complaint is that the ui overlaps the gameplay and confused me a bit at first. The game length was perfect. Congrats, thanks for making this one!
argensis
29. Apr 2019 · 17:27 UTC
Just beat it, I liked the soundtrack and the gameplay did well focusing on its primary mechanic. It was very polished for a game jam. The game works fine in wine for any Linux users.

Level 9 felt a bit out of place in terms of difficulty curve, and still feels like the hardest level, but maybe I missed something.
mmason
29. Apr 2019 · 17:28 UTC
that was a fantastic game, the music was bumping, the controls were good, was my hat on fire? there were a lot of levels too, well done!
dinosire
29. Apr 2019 · 23:05 UTC
Dude this game is amazing! Can't believe you did it all yourself, astounding job!
🎤 repine
30. Apr 2019 · 01:19 UTC
Thanks for the kind words, all!!
niterich
30. Apr 2019 · 16:36 UTC
This game is fantastic! I especially liked the music, I think it fit with the graphic style perfectly. I also really loved the level design, and how each level had its own little unique gameplay challenge.
shp
30. Apr 2019 · 16:42 UTC
Very good game, excellent music, nice consistent visual look, fun gameplay, well done
shaner421
30. Apr 2019 · 19:34 UTC
Great stuff fellow Winnipeg gamedev!!! Loved your entry. The music and the style is absolutely awesome and the gameplay is solid. Keep up the good work!!! :)
🎤 repine
30. Apr 2019 · 19:54 UTC
@shaner421 Hey, thanks man! your team made a really sweet game as well! Keep on makin' games!
Nikipedia
30. Apr 2019 · 20:01 UTC
Nice level design and great adaptation of the theme! There's literally nothing to criticize about it ;)
Abraxas Interactive
30. Apr 2019 · 22:17 UTC
Amazing job! The music is STELLAR, and the art style / gameplay is wicked cool. Great mechanic / gameplay loop. Add more levels ;)
Thenerdster
30. Apr 2019 · 22:45 UTC
Music was perfect, controls were great, overall nice work! This is one of my favorites so far.
benmcnelly
30. Apr 2019 · 23:26 UTC
Another heist game (kind of!) well done!!!!
caeonosphere
01. May 2019 · 08:51 UTC
I beat it too! A simple game with nice mechanics.
ManTou
02. May 2019 · 12:35 UTC
Cool music! Nice mechanics! Well done!
DataGreed
03. May 2019 · 18:35 UTC
Could not run the mac version :( Says the file is damaged
DataGreed
03. May 2019 · 18:36 UTC
Could you please re-upload it?
🎤 repine
04. May 2019 · 00:13 UTC
@datagreed ~~Hey, sorry for the delay! I think I finally found the reason for my issues creating a mac build, and I uploaded a new build to the itch page. Try re-downloading the mac version from itch, and let me know. Thanks for showing interest in my game!~~

Edit: See comment below
🎤 repine
04. May 2019 · 00:31 UTC
@datagreed Did some more digging, and it seems like this is a common issue when downloading gamemaker games onto Mac OSX - see https://help.yoyogames.com/hc/en-us/articles/216753558-My-app-won-t-open-when-downloaded-from-the-internet

To fix this, you will have to open the terminal, navigate to the folder in which you saved BANKBURNER.app, and type the following into the terminal:
`xattr -d com.apple.quarantine BANKBURNER.app`
Then you should be able to run the game.

Thanks for showing interest in my game!
dxk2294
04. May 2019 · 07:26 UTC
This was amazing! Really polished, tons of fun, and fits the theme well. Awesome job!
StockySpark
04. May 2019 · 09:00 UTC
Liked the music and the flow of the game! Although, some levels were too easy and some too complicated.
DataGreed
05. May 2019 · 11:13 UTC
@repine that did it, thanks!

Awesome game! Nice mechanic with the view radius. It's a good idea to make ammo deplatable, so you cannot spray'n'pray. Got stuck on run level :D