TRPG Meets GAMES by ccglp

Hi there! Tired compo developer here!
TRPG Meets Games started as a wild idea. "Ok, the theme is "Combine 2 incompatible genres"" What about doing a Fire Emblem BUT all the characters are videogame characters? AND their attack phase instead of being a predisposed animation is a GAME?" So... I did it. Development time way bigger than expected :P

*************CONTROLS****************** Arrow Keys or WASD when needed (You'll know) Space as action key or to select the next character when not moving. Mouse to do the Tactics gameplay!
****************SHAMELESS PLUG***************** You can follow me on my twitter! @CCGLP but I tweet mostly on Spanish! Or seeing my other works on http://carlos.games

And ... this is it. Hope you like it, had some leftover bugs left, but nothing game-breaker! (I hope)
| Bitbucket link! | https://bitbucket.org/ccglp/ludumdare41 |
| HTML5 (web) | http://carlos.games/trpg/ |
| Windows | http://carlos.games/downloads/TRPGMeetsGames.zip |
| macOS | http://carlos.games/downloads/TRPGMeetsGames_MAC.zip |
| Original URL | https://ldjam.com/events/ludum-dare/41/trpg-meets-games |
Ratings
| Overall | 125th | 3.784⭐ | 53🧑⚖️ |
| Fun | 128th | 3.686⭐ | 53🧑⚖️ |
| Innovation | 60th | 3.981⭐ | 54🧑⚖️ |
| Theme | 66th | 4.192⭐ | 54🧑⚖️ |
| Graphics | 344th | 3.25⭐ | 54🧑⚖️ |
| Audio | 115th | 3.52⭐ | 52🧑⚖️ |
| Humor | 216th | 3.052⭐ | 50🧑⚖️ |
| Mood | 172th | 3.41⭐ | 52🧑⚖️ |
| Given | 56🗳️ | 56🗨️ |
Well done
Stop with the negative points ! Your game is really well executed, the mini-games are also well made ! At the beginning, I found pacman too hard to play, but it is quite good afterall ! Also, the art works well.
But the music ... the music is too cool ^^ I was believing I'm in the final dramatic fight ! Well done ^^
Really cool game ! Keep coding :)
@Mathiouza Thank you for the feedback! Yeah, I totally agree on the pong and arkanoid ball movement to be a little random. I guess I killed some of every game aspect to make all the games on time.
Good quality across the board.
Some mini-games are better implemented than the others.
Flappy bird is overpowered :P
The only problem is that I can not see a conflict between the genres.
Other than that, great job!
Good job on implementing so many different games. I've seen people complaining about having to program *two* games. You showed them! :smile:
Good job!
Great job making this piece of art <3
Great game and execution.
If i had to complain about something if any, it is that i got a bit confused that i couldn't stay in the same place and attack. Or go back once the player is selected.
Except for that small thing, I loved what you did there :smile:. Great!
And it's nice to be able to play it on the web.
I like the concept of a TBS where combat is done with different minigames for different characters, but personally I wasn't able to enjoy this implementation at all :/
(Flappy was **by far** my MVP and one-shotted every enemy, probably due to my time spent on my entry, heh)
For a post-compo game I absolutely would like to polish the minigames more :)
(Clickers don't have a failure state, do they? I only could think about time!)
(Thank you for your feedback, really like sincere comments)
My dude, I feel like you made quite a good entry this year. I enjoyed both the artstyle (It looks nice :smile:) and gameplay althought sometimes some minigames feelt not too fair. I think this is one of your best entries and hope you get the good grades you deserve. Keep it up mate!
The game itself feels quite good and polished but for me it feels a bit one dimensional. However, you cannot hope much more from marathon game! Great job!
I am impressed by the work you did with all of the mini games.
Really great job!
I really like the concept and you get me hooked playing here for a while! Really nice game!
Good job!
The visuals were nice and as some people said the games were a *bit* unfair, but that's what happens when you mix 6 games into 1 I guess.
:heart: