Let Me Eat You! by v1ru6

You are to help the Eatmes to reach the providential Alwaysfedland. You need a mouse to play.
(Multiple Eatmes may have been injured or died horribly during this development, but officially I deny everything.)
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Solo jam submission using Unreal Engine 4, and part of an
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Bugs corrected since the end of LD43 submission:
- The floor was missing, so Eatmes couldn't move (Thanks to the Del key and the 3am submission deadline ;) )
- The starting camera angle didn't allow to see the objective "Alwaysfedland"
- The camera was following the Eatme leader and it was very hard to perceive motion, I unchecked "Follow selected actor" in the
marketplace package that I used - The Eatme leader was hardly identifiable so I enabled the outline for the selected actor
- The audio for a not-hungry Eatme was too high pitched, I diminished the pitch in the sound cue
- There was some collision bugs between Eatmes, I corrected some of them, some still remains. I can't deactivate collision between Eatmes without coding a proper flocking AI, which I didn't have time for during the Jam and would be therefore an additional feature.
- One UI panel for one ending didn't display properly (the one in case of "Win"), it contains the "quit" button.
Thank you to all that provided with constructive feedback!
| Windows | https://ecosystemikgameplay.itch.io/let-me-eat-you |
| Original URL | https://ldjam.com/events/ludum-dare/43/let-me-eat-you |
Ratings
| Overall | 1007th | 2.578⭐ | 34🧑⚖️ |
| Fun | 992th | 2.375⭐ | 34🧑⚖️ |
| Innovation | 799th | 2.797⭐ | 34🧑⚖️ |
| Theme | 854th | 2.922⭐ | 34🧑⚖️ |
| Graphics | 946th | 2.167⭐ | 35🧑⚖️ |
| Audio | 578th | 2.75⭐ | 34🧑⚖️ |
| Humor | 342th | 3.203⭐ | 34🧑⚖️ |
| Mood | 818th | 2.881⭐ | 23🧑⚖️ |
| Given | 42🗳️ | 12🗨️ |
Unfortunately, I found the game a little confusing. It would have been good to have a more detailed tutorial on how we're supposed to control the eatmes and avoid predators.
A little detail on the terrain would've helped quite a bit. A lot of times I thought my eatmes where standing still, since I couldn't see movement in the terrain. Secondly it took me a while until I realized it was actually a 3d world, not just 2D. Adjusting the start camera angle a bit, would help make this obvious.
I enjoyed playing it, and my best game was with 4 eatmes alive, so I suppose that could've gone better.
Thanks for sharing your game.
- I could not see who was the leader and therefore didn't know if the selection was working or not
- I wish I could move the camera with the WSAD or arrow keys while moving the blobs with the left button
- I didn't understand why the blobs stopped moving every once in a while (I guess it is because the leader dies, but I cannot see who is the leader, so ...)
Lost really close to the finish line and thought it was intended.
Apart from that, found the sounds to be pretty funny.
So it's possible (hard) to avoid the predators and still loose. It would have been obvious, had I raised the hunger rate a bit.
And there is a sort of post-play after "winning".
@byggy Disabling WASD to control the camera and disabling the leader outline was a bad 2AM "good idea". It's already coded actually. :/
The stop moving is simply due to collisions. In my to do list was a flocking implementation that I never did. I should have disabled collision for the Eatmes.
@mekuri Yeah I should adjust the starting camera definitely , all my friends that playtested had the same issue.
@pat-farnach I struggled 1 hour with particle effects for the eating and then I took a shortcut
And I don't believe that Ludum Dare shall be a place for marketing your marketplace assets..
And I merely state corrected bugs and packages utilized (and therefore not made during the jam). Where did you see me telling "Buy me stuff! here is the bit.ly link 15% off"?
On the critique side, I felt a bit confused initially. I had to manually reoirent the camera and guess that the green line was probably the goal. Once I figured that, I was off to the races. Perhaps it was possible to set the camera up initially to more clearly communicate the objective? I don't know.
Nice job!
If you'd like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/346059114?t=05m41s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin