FORK THIS!!! by J0ye
Story
Your daily job is to tidy up the warehouse. But your job takes you to different places.
Feature
- Play as three different characters
- Play on two different maps
- Use the Power Ups to be more successful(works only in the game)
- Try to crack the last score
- Non
- Stop
- Forklift
- Action
Controls
Earn points by stacking the boxes on the shelves and collecting power-ups.
- Steering: WASD
- Unload: Press Q to unload your current box
- Fork: Hold Shift and use W and S to lift and lower the fork
- Nitro: After you collected the Power Up, you can use nitro by pressing N
- Jetpack: After you collected the Power Up, you can use the jetpack by pressing the space bar
- Reset: Reset the forklift by pressing R
Screenshots



Ratings
| Overall | 674th | 2.674⭐ | 25🧑⚖️ |
| Fun | 555th | 2.848⭐ | 25🧑⚖️ |
| Innovation | 474th | 2.977⭐ | 24🧑⚖️ |
| Theme | 631th | 2.841⭐ | 24🧑⚖️ |
| Graphics | 361th | 3.239⭐ | 25🧑⚖️ |
| Audio | 496th | 2.452⭐ | 23🧑⚖️ |
| Humor | 155th | 3.045⭐ | 24🧑⚖️ |
| Mood | 514th | 2.575⭐ | 22🧑⚖️ |
| Given | 20🗳️ | 15🗨️ |
The space level was genius. I think it would be better if there was a sound/visual effect when you successfully place a box on the shelf, I placed a few and there was no feedback and the score didn't go up.
Pros:
- Forklifting in all it's glory!
- Nice graphics
- Spaaaace
Cons:
- Kinda weird to control
- Could have more challenges I guess? Other than the time limit
- Music only in the main scree =/
Obs:
I think the control felt weird because of some bugs (or I think they are bugs, they might be features :stuck_out_tongue_winking_eye: ) like, specially in the Death Star level, the speed of the car varied and the jet pack didn't work reliably, at first I couldn't even go up because I didn't I though the jet pack wasn't working.... Wait a moment, if there is no gravity in space, how come the forklift falls to the ground...? I have so many questions...
Cheers!
Ooof, it's buggy... I've seen all kinds of physics mess-ups, forklifts floating in the air, forklifts capsizing and pusing boxes sideways.
One time I even multiplied my forklift every time I started a game, which was hilarious, but probably not intended. All sorts of other small issues as well, like my current score at the beginning of a new run is my old highscore.
Not to mention going right through not only the walls, but nearly everything else as well... The 'drop box' command occasionally not working (or it feels like it anyway...) Maybe a good idea next time to focus on making sure that what _is_ there _works_, instead of cramming in lots of features.
You just don't have that time during a 2 or 3 day jam! Even if you do, you probably don't want to take that risk, and just add new stuff later.
The menu music and diegetic sounds-effects work well for me :-)
The bugs somehow make it _more_ fun, not less? Despite all the problems (and perhaps because of them), this somehow manages to _work_ quite decently as a game, which means there must have been something there to begin with :-)
Sorry to sound so negative (sort of?)... it's not quite as bad as it sounds how I describe it here, but I can't think of a better what right now to get my point across?
Some fiddly little unimportant points:
- You try to offer both `.rar` and `.zip`, but the latter one is actually `.7z`, which not everyone may have either...
- Something I noticed with a few games here but've yet to comment on: The menu's are mouse only, but in-game it's keyboard only.
- 'Unlock tank' hi-score in the select screen is not the same as the 'Creator hi-score' in the main menu?