Robocre:8 trials by RNGSilvercraft
This is Robocre,a game made in 48 hours.(ludum dare 39)
In this game,you play as a flawed robot - Robocre,who wants to become a
"Super fighting robot".
However,in order to do so,he has to get pass 8 different trials...
FEATURING:
*Bullet hell!
*Various weapons!
*Helpless little robot!
*EDM musics?
*The power's running out for sure!
For further details,plz read the...readme file.

RNGSilvercraft,2017.7.31
Ratings
| Overall | 47th | 3.966⭐ | 31🧑⚖️ |
| Fun | 44th | 3.862⭐ | 31🧑⚖️ |
| Innovation | 450th | 2.828⭐ | 31🧑⚖️ |
| Theme | 423th | 3.345⭐ | 31🧑⚖️ |
| Graphics | 304th | 3.345⭐ | 31🧑⚖️ |
| Audio | 47th | 3.75⭐ | 30🧑⚖️ |
| Humor | 156th | 2.96⭐ | 27🧑⚖️ |
| Mood | 187th | 3.321⭐ | 30🧑⚖️ |
| Given | 42🗳️ | 9🗨️ |
There are a couple of things that caught my attention:
1. The experience orbs are sometimes hard to distinguish from the green enemies in level 2, another color for them would have been perfect
2. Because of 1 sometimes I was finding myself avoiding them thinking they are trying to attack me
3. In level 3 (if I recall correctly) the thing at the top that electrocutes the player is right under the UI and it's impossible to see. You could have added a line, like a laser so the player would know where that thing is
4. The space in which you move is so small that it's a little bit hard to collect the experience orbs without taking some damage as well. You could have made is so the experience orbs come towards the player.
5. After you loose all your power and the game ends the score counter still increases until the transition ends.
One thing that I really liked is the music , I really enjoyed it.
** Sound **: I really enjoyed the changing sountrack over the levels depending on the game stage :)
** Graphics **: Really well done, especially for the amount of different assets you put into the game :)
** Gameplay **: Every level introduced somehow something new which was really refreshing, especially that there was even a boss fight :) One thing that confused me a bit or maybe should be changed is that my power bar? goes up by collecting XP, also the initial story skipped a bit too fast over each step for my taste
** Overall **: You really managed to finish quite a lot in the short time frame, congrats on creating an great game :) btw. i had no crash issues on windows 10
Also when you level up, you get 20% of your maximum power back.
I think I am gonna share it with my friends. The initial concept is pure simple arcade, but you have pushed it far! There is plenty of things in your entry, this is pretty complete.
Well done!
There are so many level ups! I'm so powerful!
Overall, a very solid entry. Nice done!
Different enemies, mechanics, levels keep the game engaging, and weapons, oh god, they just keep upgrading. When you think: okay, that's the last power level, there's 5 or six levels more.
Great job, rating well earned!
The character feels like it's moving on an icy floor. And he is 3 times too big compared to the screen size. So it's not adapted at all for a bullet-hell game (and bullet-hell are among my favorite games). It wasn't too hard or too easy, just too inconvenient.
I kept being hit continuously, trying to reach enough exp bubbles to survive.
Definitely huge potential, if only it was more balanced.
I also thought that it was kinda hard to get how scoring and EXP works, since I can only seel "LEVEL UP", but not how much I need to level up.
Controller-wise, it was pretty responsive, though I could notice a bit of the things that happen in this type of game, when using Fusion (like when you aim at certain angles), but it's totally possible to fix, and not really a flaw in the game, so didn't take anything from the experience!
Good job, keep making and Good Luck! :)
Thanks for the game!